9#include "IEventReceiver.h"
13#include <unordered_map>
24 class IGUIEnvironment;
43#define BUTTON_REPEAT_DELAY 0.5f
44#define BUTTON_REPEAT_INTERVAL 0.333f
49#define SIMULATED_CLICK_DURATION_MS 50
110 void step(
float dtime);
206 bool buttonsHandlePress(std::vector<button_info> &buttons,
size_t pointer_id, IGUIElement *element);
208 bool buttonsStep(std::vector<button_info> &buttons,
float dtime);
216 void addButton(std::vector<button_info> &buttons,
218 const recti &rect,
bool visible);
221 const std::string &image_1,
const std::string &image_2,
222 const recti &rect,
bool visible);
225 const recti &rect,
bool visible);
Definition texturesource.h:34
Definition touchcontrols.h:70
bool m_has_joystick_id
Definition touchcontrols.h:176
void registerHotbarRect(u16 index, const recti &rect)
Definition touchcontrols.cpp:711
void addButton(std::vector< button_info > &buttons, touch_gui_button_id id, const std::string &image, const recti &rect, bool visible)
Definition touchcontrols.cpp:379
bool m_dig_pressed
Definition touchcontrols.h:246
DISABLE_CLASS_COPY(TouchControls)
void applyContextControls(const TouchInteractionMode &mode)
Definition touchcontrols.cpp:783
IGUIImage * makeButtonDirect(touch_gui_button_id id, const recti &rect, bool visible)
Definition touchcontrols.cpp:402
v2s32 m_move_pos
Definition touchcontrols.h:170
void show()
Definition touchcontrols.cpp:778
bool m_visible
Definition touchcontrols.h:128
void updateVisibility()
Definition touchcontrols.cpp:737
TapState m_tap_state
Definition touchcontrols.h:244
double m_camera_pitch_change
Definition touchcontrols.h:152
~TouchControls()
Definition touchcontrols.cpp:365
bool mayAddButton(touch_gui_button_id id)
Definition touchcontrols.cpp:371
u64 m_move_downtime
Definition touchcontrols.h:166
IGUIStaticText * getStatusText()
Definition touchcontrols.h:121
u64 m_place_pressed_until
Definition touchcontrols.h:250
void addToggleButton(std::vector< button_info > &buttons, touch_gui_button_id id, const std::string &image_1, const std::string &image_2, const recti &rect, bool visible)
Definition touchcontrols.cpp:392
TouchControls(IrrlichtDevice *device, ISimpleTextureSource *tsrc)
Definition touchcontrols.cpp:227
bool m_fixed_joystick
Definition touchcontrols.h:138
v2u32 m_screensize
Definition touchcontrols.h:131
void readSettings()
Definition touchcontrols.cpp:251
void resetHotbarRects()
Definition touchcontrols.cpp:706
bool buttonsStep(std::vector< button_info > &buttons, float dtime)
Definition touchcontrols.cpp:119
std::optional< u16 > getHotbarSelection()
Definition touchcontrols.cpp:427
bool m_overflow_open
Definition touchcontrols.h:189
double getYawChange()
Definition touchcontrols.h:79
line3d< f32 > m_shootline
A line starting at the camera and pointing towards the selected object.
Definition touchcontrols.h:161
std::vector< button_info > m_overflow_buttons
Definition touchcontrols.h:191
float m_joystick_speed
Definition touchcontrols.h:180
u16 m_long_tap_delay
Definition touchcontrols.h:137
std::shared_ptr< IGUIStaticText > m_overflow_bg
Definition touchcontrols.h:190
std::vector< recti > m_overflow_button_rects
Definition touchcontrols.h:193
ISimpleTextureSource * m_texturesource
Definition touchcontrols.h:127
void releaseAll()
Definition touchcontrols.cpp:756
std::vector< std::shared_ptr< IGUIStaticText > > m_overflow_button_titles
Definition touchcontrols.h:192
bool m_move_prevent_short_tap
Definition touchcontrols.h:174
void buttonEmitAction(button_info &btn, bool action)
Definition touchcontrols.cpp:53
std::unordered_map< size_t, v2s32 > m_pointer_pos
Definition touchcontrols.h:239
size_t m_joystick_id
Definition touchcontrols.h:177
void applyLayout(const ButtonLayout &layout)
Definition touchcontrols.cpp:270
TouchInteractionMode m_last_mode
Definition touchcontrols.h:243
std::shared_ptr< IGUIImage > m_joystick_btn_center
Definition touchcontrols.h:184
IGUIEnvironment * m_guienv
Definition touchcontrols.h:125
bool buttonsHandlePress(std::vector< button_info > &buttons, size_t pointer_id, IGUIElement *element)
Definition touchcontrols.cpp:72
std::optional< u16 > m_hotbar_selection
Definition touchcontrols.h:148
void loadButtonTexture(IGUIImage *gui_button, const std::string &path)
Definition touchcontrols.cpp:44
IEventReceiver * m_receiver
Definition touchcontrols.h:126
float getJoystickSpeed()
Definition touchcontrols.h:108
static void settingChangedCallback(const std::string &name, void *data)
Definition touchcontrols.cpp:246
std::shared_ptr< IGUIImage > m_overflow_btn
Definition touchcontrols.h:187
void translateEvent(const SEvent &event)
Definition touchcontrols.cpp:480
s32 m_button_size
Definition touchcontrols.h:132
void setVisible(bool visible)
Definition touchcontrols.cpp:716
std::shared_ptr< IGUIImage > m_joystick_btn_bg
Definition touchcontrols.h:183
std::unordered_map< size_t, v2s32 > m_pointer_downpos
Definition touchcontrols.h:237
bool isHotbarButton(const SEvent &event)
Definition touchcontrols.cpp:412
IrrlichtDevice * m_device
Definition touchcontrols.h:124
void handleReleaseEvent(size_t pointer_id)
Definition touchcontrols.cpp:434
void applyJoystickStatus()
Definition touchcontrols.cpp:652
void toggleOverflowMenu()
Definition touchcontrols.cpp:729
bool m_had_move_id
Definition touchcontrols.h:173
size_t m_move_id
Definition touchcontrols.h:164
std::shared_ptr< IGUIStaticText > m_status_text
Definition touchcontrols.h:195
double m_touchscreen_threshold
Definition touchcontrols.h:136
std::shared_ptr< IGUIImage > m_joystick_btn_off
Definition touchcontrols.h:182
line3d< f32 > getShootline()
Returns a line which describes what the player is pointing at.
Definition touchcontrols.h:105
u64 m_dig_pressed_until
Definition touchcontrols.h:247
std::vector< button_info > m_buttons
Definition touchcontrols.h:186
void hide()
Definition touchcontrols.cpp:773
bool isShootlineAvailable()
Definition touchcontrols.h:92
ButtonLayout m_layout
Definition touchcontrols.h:144
std::unordered_map< u16, recti > m_hotbar_rects
Definition touchcontrols.h:147
float m_joystick_direction
Definition touchcontrols.h:179
float getJoystickDirection()
Definition touchcontrols.h:107
bool isStatusTextOverriden()
Definition touchcontrols.h:120
void emitKeyboardEvent(KeyPress keycode, bool pressed)
Definition touchcontrols.cpp:31
bool m_joystick_status_aux1
Definition touchcontrols.h:181
bool buttonsHandleRelease(std::vector< button_info > &buttons, size_t pointer_id)
Definition touchcontrols.cpp:98
bool m_move_has_really_moved
Definition touchcontrols.h:165
void step(float dtime)
Definition touchcontrols.cpp:662
double getPitchChange()
Definition touchcontrols.h:86
double m_camera_yaw_change
Definition touchcontrols.h:151
bool m_place_pressed
Definition touchcontrols.h:249
bool m_joystick_has_really_moved
Definition touchcontrols.h:178
bool m_joystick_triggers_aux1
Definition touchcontrols.h:139
TouchInteractionStyle m_interaction_style
Definition touchcontrols.h:135
bool m_has_move_id
Definition touchcontrols.h:163
core::vector2d< s32 > v2s32
Definition irr_v2d.h:13
core::vector2d< u32 > v2u32
Definition irr_v2d.h:14
TouchInteractionMode
Definition itemdef.h:38
@ TouchInteractionMode_END
Definition itemdef.h:42
Definition fontengine.h:16
TouchControls * g_touchcontrols
Definition touchcontrols.cpp:29
TapState
Definition touchcontrols.h:36
TouchInteractionStyle
Definition touchscreenlayout.h:25
@ TAP
Definition touchscreenlayout.h:26
touch_gui_button_id
Definition touchscreenlayout.h:33