Minetest  5.4.0
clientlauncher.h
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1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9 
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
14 
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19 
20 #pragma once
21 
23 #include "client/inputhandler.h"
24 #include "gameparams.h"
25 
26 class RenderingEngine;
27 
29 {
30 public:
31  ClientLauncher() = default;
32 
34 
35  bool run(GameStartData &start_data, const Settings &cmd_args);
36 
37 private:
38  void init_args(GameStartData &start_data, const Settings &cmd_args);
39  bool init_engine();
40  void init_input();
41 
42  bool launch_game(std::string &error_message, bool reconnect_requested,
43  GameStartData &start_data, const Settings &cmd_args);
44 
45  void main_menu(MainMenuData *menudata);
46 
47  void speed_tests();
48 
49  bool list_video_modes = false;
50  bool skip_main_menu = false;
51  bool random_input = false;
52  InputHandler *input = nullptr;
54  gui::IGUISkin *skin = nullptr;
55 };
Definition: clientlauncher.h:29
ClientLauncher()=default
bool random_input
Definition: clientlauncher.h:51
MyEventReceiver * receiver
Definition: clientlauncher.h:53
~ClientLauncher()
Definition: clientlauncher.cpp:74
void speed_tests()
Definition: clientlauncher.cpp:572
gui::IGUISkin * skin
Definition: clientlauncher.h:54
bool run(GameStartData &start_data, const Settings &cmd_args)
Definition: clientlauncher.cpp:91
bool skip_main_menu
Definition: clientlauncher.h:50
void init_args(GameStartData &start_data, const Settings &cmd_args)
Definition: clientlauncher.cpp:321
bool launch_game(std::string &error_message, bool reconnect_requested, GameStartData &start_data, const Settings &cmd_args)
Definition: clientlauncher.cpp:380
InputHandler * input
Definition: clientlauncher.h:52
bool init_engine()
Definition: clientlauncher.cpp:346
void init_input()
Definition: clientlauncher.cpp:353
void main_menu(MainMenuData *menudata)
Definition: clientlauncher.cpp:543
bool list_video_modes
Definition: clientlauncher.h:49
Definition: inputhandler.h:222
Definition: inputhandler.h:131
Definition: renderingengine.h:39
Definition: settings.h:101
Definition: gameparams.h:39
Definition: guiMainMenu.h:35