Luanti 5.16.0-dev
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node_visuals.h File Reference
#include <unordered_set>
#include "nodedef.h"
#include "tile.h"
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Classes

struct  NodeVisuals

Namespaces

namespace  scene

Functions

static MaterialType alpha_mode_to_material_type (AlphaMode mode)
 get fitting material type for an alpha mode

Function Documentation

◆ alpha_mode_to_material_type()

MaterialType alpha_mode_to_material_type ( AlphaMode mode)
inlinestatic

get fitting material type for an alpha mode

References ALPHAMODE_BLEND, ALPHAMODE_CLIP, ALPHAMODE_OPAQUE, TILE_MATERIAL_ALPHA, TILE_MATERIAL_BASIC, and TILE_MATERIAL_OPAQUE.

Referenced by getAdHocNodeShader(), and NodeVisuals::updateTextures().

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