Luanti 5.16.0-dev
Loading...
Searching...
No Matches
Game::Flags Struct Reference

Public Attributes

bool disable_camera_update = false
int debug_state = 0
 0 = no debug text active, see toggleDebug() for the rest

Member Data Documentation

◆ debug_state

int Game::Flags::debug_state = 0

0 = no debug text active, see toggleDebug() for the rest

◆ disable_camera_update

bool Game::Flags::disable_camera_update = false

The documentation for this struct was generated from the following file: