Luanti 5.11.0-dev
 
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Game::Flags Struct Reference

Public Attributes

bool disable_camera_update = false
 
int debug_state = 0
 0 = no debug text active, see toggleDebug() for the rest
 

Member Data Documentation

◆ debug_state

int Game::Flags::debug_state = 0

0 = no debug text active, see toggleDebug() for the rest

Referenced by Game::startup(), and Game::toggleDebug().

◆ disable_camera_update

bool Game::Flags::disable_camera_update = false

The documentation for this struct was generated from the following file: