#include "rollback.h"
#include <fstream>
#include <list>
#include <sstream>
#include "log.h"
#include "mapnode.h"
#include "gamedef.h"
#include "nodedef.h"
#include "util/serialize.h"
#include "util/string.h"
#include "util/numeric.h"
#include "inventorymanager.h"
#include "sqlite3.h"
#include "filesys.h"
Classes | |
class | ItemStackRow |
struct | ActionRow |
struct | Entity |
Macros | |
#define | POINTS_PER_NODE (16.0) |
#define | SQLRES(f, good) |
#define | SQLOK(f) SQLRES(f, SQLITE_OK) |
#define | SQLOK_ERRSTREAM(s, m) |
#define | FINALIZE_STATEMENT(statement) SQLOK_ERRSTREAM(sqlite3_finalize(statement), "Failed to finalize " #statement) |
#define FINALIZE_STATEMENT | ( | statement | ) | SQLOK_ERRSTREAM(sqlite3_finalize(statement), "Failed to finalize " #statement) |
#define POINTS_PER_NODE (16.0) |
Referenced by RollbackManager::getSuspectNearness().
#define SQLOK | ( | f | ) | SQLRES(f, SQLITE_OK) |
#define SQLOK_ERRSTREAM | ( | s, | |
m ) |
#define SQLRES | ( | f, | |
good ) |