15#include <IGUIEnvironment.h>
33extern gui::IGUIEnvironment *
guienv;
34extern gui::IGUIStaticText *
guiroot;
43 for (gui::IGUIElement *e :
m_stack) {
49 m_stack.back()->setVisible(
false);
65 m_stack.back()->setVisible(
true);
98 gui::IGUIElement *e =
m_stack.front();
106 for (gui::IGUIElement *i :
m_stack) {
Definition mainmenumanager.h:22
virtual void exitToOS()=0
virtual void touchscreenLayout()=0
virtual void changePassword()=0
virtual void showOpenURLDialog(const std::string &url)=0
virtual void disconnect()=0
virtual void changeVolume()=0
virtual void openSettings()=0
Definition mainmenumanager.h:126
bool touchscreenlayout_requested
Definition mainmenumanager.h:170
MainGameCallback()=default
void openSettings() override
Definition mainmenumanager.h:136
bool shutdown_requested
Definition mainmenumanager.h:171
void touchscreenLayout() override
Definition mainmenumanager.h:156
std::string show_open_url_dialog
Definition mainmenumanager.h:172
bool disconnect_requested
Definition mainmenumanager.h:166
void changeVolume() override
Definition mainmenumanager.h:151
void showOpenURLDialog(const std::string &url) override
Definition mainmenumanager.h:161
virtual ~MainGameCallback()=default
void exitToOS() override
Definition mainmenumanager.h:131
bool changevolume_requested
Definition mainmenumanager.h:169
void disconnect() override
Definition mainmenumanager.h:141
bool settings_requested
Definition mainmenumanager.h:167
bool changepassword_requested
Definition mainmenumanager.h:168
void changePassword() override
Definition mainmenumanager.h:146
Definition mainmenumanager.h:39
virtual bool preprocessEvent(const SEvent &event)
Definition mainmenumanager.h:75
void deleteFront()
Definition mainmenumanager.h:95
bool pausesGame()
Definition mainmenumanager.h:104
GUIModalMenu * tryGetTopMenu() const
Definition mainmenumanager.h:88
size_t menuCount() const
Definition mainmenumanager.h:83
virtual void createdMenu(gui::IGUIElement *menu)
Definition mainmenumanager.h:41
std::list< gui::IGUIElement * > m_stack
Definition mainmenumanager.h:115
virtual void deletingMenu(gui::IGUIElement *menu)
Note that it may be called multiple times on GUIModalMenu (or GUIFormSpecMenu): 1x Explicit close req...
Definition mainmenumanager.h:58
void show()
Definition touchcontrols.cpp:780
MainMenuManager g_menumgr
Definition clientlauncher.cpp:37
gui::IGUIEnvironment * guienv
Definition clientlauncher.cpp:35
static bool isMenuActive()
Definition mainmenumanager.h:120
MainGameCallback * g_gamecallback
Definition clientlauncher.cpp:40
gui::IGUIStaticText * guiroot
Definition clientlauncher.cpp:36
Definition fontengine.h:16
TouchControls * g_touchcontrols
Definition touchcontrols.cpp:29