#include <cmath>#include "client/shadows/dynamicshadows.h"#include "client/client.h"#include "client/clientenvironment.h"#include "client/clientmap.h"#include "client/camera.h"#include <ICameraSceneNode.h>#include <IVideoDriver.h>Typedefs | |
| using | m4f = core::matrix4 |
| using m4f = core::matrix4 |