#include "lua_api/l_server.h"#include "lua_api/l_internal.h"#include "common/c_converter.h"#include "common/c_content.h"#include "common/c_packer.h"#include "cpp_api/s_base.h"#include "cpp_api/s_security.h"#include "scripting_server.h"#include "server.h"#include "environment.h"#include "remoteplayer.h"#include "log.h"#include "filesys.h"#include <algorithm>
Include dependency graph for l_server.cpp: