Minetest 5.9.0-dev
 
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l_server.h
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1/*
2Minetest
3Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5This program is free software; you can redistribute it and/or modify
6it under the terms of the GNU Lesser General Public License as published by
7the Free Software Foundation; either version 2.1 of the License, or
8(at your option) any later version.
9
10This program is distributed in the hope that it will be useful,
11but WITHOUT ANY WARRANTY; without even the implied warranty of
12MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13GNU Lesser General Public License for more details.
14
15You should have received a copy of the GNU Lesser General Public License along
16with this program; if not, write to the Free Software Foundation, Inc.,
1751 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18*/
19
20#pragma once
21
22#include "lua_api/l_base.h"
23
25{
26private:
27 // request_shutdown([message], [reconnect])
28 static int l_request_shutdown(lua_State *L);
29
30 // get_server_status()
31 static int l_get_server_status(lua_State *L);
32
33 // get_server_uptime()
34 static int l_get_server_uptime(lua_State *L);
35
36 // get_server_max_lag()
37 static int l_get_server_max_lag(lua_State *L);
38
39 // get_worldpath()
40 static int l_get_worldpath(lua_State *L);
41
42 // get_mod_data_path()
43 static int l_get_mod_data_path(lua_State *L);
44
45 // is_singleplayer()
46 static int l_is_singleplayer(lua_State *L);
47
48 // get_current_modname()
49 static int l_get_current_modname(lua_State *L);
50
51 // get_modpath(modname)
52 static int l_get_modpath(lua_State *L);
53
54 // get_modnames()
55 // the returned list is sorted alphabetically for you
56 static int l_get_modnames(lua_State *L);
57
58 // get_game_info()
59 static int l_get_game_info(lua_State *L);
60
61 // print(text)
62 static int l_print(lua_State *L);
63
64 // chat_send_all(text)
65 static int l_chat_send_all(lua_State *L);
66
67 // chat_send_player(name, text)
68 static int l_chat_send_player(lua_State *L);
69
70 // show_formspec(playername,formname,formspec)
71 static int l_show_formspec(lua_State *L);
72
73 // sound_play(spec, parameters)
74 static int l_sound_play(lua_State *L);
75
76 // sound_stop(handle)
77 static int l_sound_stop(lua_State *L);
78
79 // sound_fade(handle, step, gain)
80 static int l_sound_fade(lua_State *L);
81
82 // dynamic_add_media(filepath)
83 static int l_dynamic_add_media(lua_State *L);
84
85 // get_player_privs(name, text)
86 static int l_get_player_privs(lua_State *L);
87
88 // get_player_ip()
89 static int l_get_player_ip(lua_State *L);
90
91 // get_player_information(name)
92 static int l_get_player_information(lua_State *L);
93
94 // get_player_window_information(name)
95 static int l_get_player_window_information(lua_State *L);
96
97 // get_ban_list()
98 static int l_get_ban_list(lua_State *L);
99
100 // get_ban_description()
101 static int l_get_ban_description(lua_State *L);
102
103 // ban_player()
104 static int l_ban_player(lua_State *L);
105
106 // unban_player_or_ip()
107 static int l_unban_player_or_ip(lua_State *L);
108
109 // disconnect_player(name, [reason]) -> success
110 static int l_disconnect_player(lua_State *L);
111
112 // remove_player(name)
113 static int l_remove_player(lua_State *L);
114
115 // notify_authentication_modified(name)
116 static int l_notify_authentication_modified(lua_State *L);
117
118 // do_async_callback(func, params, mod_origin)
119 static int l_do_async_callback(lua_State *L);
120
121 // register_async_dofile(path)
122 static int l_register_async_dofile(lua_State *L);
123
124 // register_mapgen_script(path)
125 static int l_register_mapgen_script(lua_State *L);
126
127 // serialize_roundtrip(obj)
128 static int l_serialize_roundtrip(lua_State *L);
129
130public:
131 static void Initialize(lua_State *L, int top);
132 static void InitializeAsync(lua_State *L, int top);
133};
Definition: l_base.h:43
Definition: l_server.h:25
static int l_get_server_uptime(lua_State *L)
Definition: l_server.cpp:55
static int l_is_singleplayer(lua_State *L)
Definition: l_server.cpp:632
static int l_dynamic_add_media(lua_State *L)
Definition: l_server.cpp:571
static int l_notify_authentication_modified(lua_State *L)
Definition: l_server.cpp:641
static int l_get_worldpath(lua_State *L)
Definition: l_server.cpp:507
static int l_chat_send_all(lua_State *L)
Definition: l_server.cpp:82
static int l_show_formspec(lua_State *L)
Definition: l_server.cpp:424
static int l_get_current_modname(lua_State *L)
Definition: l_server.cpp:445
static int l_get_game_info(lua_State *L)
Definition: l_server.cpp:493
static int l_sound_play(lua_State *L)
Definition: l_server.cpp:534
static int l_sound_fade(lua_State *L)
Definition: l_server.cpp:560
static int l_get_player_privs(lua_State *L)
Definition: l_server.cpp:121
static int l_get_player_ip(lua_State *L)
Definition: l_server.cpp:140
static int l_sound_stop(lua_State *L)
Definition: l_server.cpp:552
static int l_get_player_information(lua_State *L)
Definition: l_server.cpp:158
static int l_print(lua_State *L)
Definition: l_server.cpp:72
static int l_serialize_roundtrip(lua_State *L)
Definition: l_server.cpp:714
static void Initialize(lua_State *L, int top)
Definition: l_server.cpp:736
static int l_remove_player(lua_State *L)
Definition: l_server.cpp:396
static int l_unban_player_or_ip(lua_State *L)
Definition: l_server.cpp:414
static int l_get_server_status(lua_State *L)
Definition: l_server.cpp:47
static int l_request_shutdown(lua_State *L)
Definition: l_server.cpp:36
static void InitializeAsync(lua_State *L, int top)
Definition: l_server.cpp:780
static int l_get_ban_description(lua_State *L)
Definition: l_server.cpp:338
static int l_get_player_window_information(lua_State *L)
Definition: l_server.cpp:287
static int l_get_ban_list(lua_State *L)
Definition: l_server.cpp:330
static int l_ban_player(lua_State *L)
Definition: l_server.cpp:347
static int l_get_modpath(lua_State *L)
Definition: l_server.cpp:457
static int l_disconnect_player(lua_State *L)
Definition: l_server.cpp:369
static int l_register_async_dofile(lua_State *L)
Definition: l_server.cpp:679
static int l_get_modnames(lua_State *L)
Definition: l_server.cpp:471
static int l_chat_send_player(lua_State *L)
Definition: l_server.cpp:101
static int l_get_server_max_lag(lua_State *L)
Definition: l_server.cpp:63
static int l_do_async_callback(lua_State *L)
Definition: l_server.cpp:652
static int l_register_mapgen_script(lua_State *L)
Definition: l_server.cpp:696
static int l_get_mod_data_path(lua_State *L)
Definition: l_server.cpp:516