62 static int l_print(lua_State *L);
131 static void Initialize(lua_State *L,
int top);
Definition: l_server.h:25
static int l_get_server_uptime(lua_State *L)
Definition: l_server.cpp:55
static int l_is_singleplayer(lua_State *L)
Definition: l_server.cpp:632
static int l_dynamic_add_media(lua_State *L)
Definition: l_server.cpp:571
static int l_notify_authentication_modified(lua_State *L)
Definition: l_server.cpp:641
static int l_get_worldpath(lua_State *L)
Definition: l_server.cpp:507
static int l_chat_send_all(lua_State *L)
Definition: l_server.cpp:82
static int l_show_formspec(lua_State *L)
Definition: l_server.cpp:424
static int l_get_current_modname(lua_State *L)
Definition: l_server.cpp:445
static int l_get_game_info(lua_State *L)
Definition: l_server.cpp:493
static int l_sound_play(lua_State *L)
Definition: l_server.cpp:534
static int l_sound_fade(lua_State *L)
Definition: l_server.cpp:560
static int l_get_player_privs(lua_State *L)
Definition: l_server.cpp:121
static int l_get_player_ip(lua_State *L)
Definition: l_server.cpp:140
static int l_sound_stop(lua_State *L)
Definition: l_server.cpp:552
static int l_get_player_information(lua_State *L)
Definition: l_server.cpp:158
static int l_print(lua_State *L)
Definition: l_server.cpp:72
static int l_serialize_roundtrip(lua_State *L)
Definition: l_server.cpp:714
static void Initialize(lua_State *L, int top)
Definition: l_server.cpp:736
static int l_remove_player(lua_State *L)
Definition: l_server.cpp:396
static int l_unban_player_or_ip(lua_State *L)
Definition: l_server.cpp:414
static int l_get_server_status(lua_State *L)
Definition: l_server.cpp:47
static int l_request_shutdown(lua_State *L)
Definition: l_server.cpp:36
static void InitializeAsync(lua_State *L, int top)
Definition: l_server.cpp:780
static int l_get_ban_description(lua_State *L)
Definition: l_server.cpp:338
static int l_get_player_window_information(lua_State *L)
Definition: l_server.cpp:287
static int l_get_ban_list(lua_State *L)
Definition: l_server.cpp:330
static int l_ban_player(lua_State *L)
Definition: l_server.cpp:347
static int l_get_modpath(lua_State *L)
Definition: l_server.cpp:457
static int l_disconnect_player(lua_State *L)
Definition: l_server.cpp:369
static int l_register_async_dofile(lua_State *L)
Definition: l_server.cpp:679
static int l_get_modnames(lua_State *L)
Definition: l_server.cpp:471
static int l_chat_send_player(lua_State *L)
Definition: l_server.cpp:101
static int l_get_server_max_lag(lua_State *L)
Definition: l_server.cpp:63
static int l_do_async_callback(lua_State *L)
Definition: l_server.cpp:652
static int l_register_mapgen_script(lua_State *L)
Definition: l_server.cpp:696
static int l_get_mod_data_path(lua_State *L)
Definition: l_server.cpp:516