#include "rollback.h"#include <fstream>#include <list>#include <sstream>#include "log.h"#include "mapnode.h"#include "gamedef.h"#include "nodedef.h"#include "util/serialize.h"#include "util/string.h"#include "util/numeric.h"#include "inventorymanager.h"#include "sqlite3.h"#include "filesys.h"
Include dependency graph for rollback.cpp:Classes | |
| class | ItemStackRow |
| struct | ActionRow |
| struct | Entity |
Macros | |
| #define | POINTS_PER_NODE (16.0) |
| #define | SQLRES(f, good) |
| #define | SQLOK(f) SQLRES(f, SQLITE_OK) |
| #define | SQLOK_ERRSTREAM(s, m) |
| #define | FINALIZE_STATEMENT(statement) SQLOK_ERRSTREAM(sqlite3_finalize(statement), "Failed to finalize " #statement) |
| #define FINALIZE_STATEMENT | ( | statement | ) | SQLOK_ERRSTREAM(sqlite3_finalize(statement), "Failed to finalize " #statement) |
| #define POINTS_PER_NODE (16.0) |
Referenced by RollbackManager::getSuspectNearness().
| #define SQLOK | ( | f | ) | SQLRES(f, SQLITE_OK) |
| #define SQLOK_ERRSTREAM | ( | s, | |
| m ) |
| #define SQLRES | ( | f, | |
| good ) |