Minetest  5.4.0
serialize.h
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1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9 
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
14 
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19 
20 #pragma once
21 
22 #include "irrlichttypes_bloated.h"
23 #include "exceptions.h" // for SerializationError
24 #include "debug.h" // for assert
25 #include "ieee_float.h"
26 
27 #include "config.h"
28 #if HAVE_ENDIAN_H
29  #ifdef _WIN32
30  #define __BYTE_ORDER 0
31  #define __LITTLE_ENDIAN 0
32  #define __BIG_ENDIAN 1
33  #elif defined(__MACH__) && defined(__APPLE__)
34  #include <machine/endian.h>
35  #elif defined(__FreeBSD__) || defined(__DragonFly__)
36  #include <sys/endian.h>
37  #else
38  #include <endian.h>
39  #endif
40 #endif
41 #include <cstring> // for memcpy
42 #include <iostream>
43 #include <string>
44 #include <vector>
45 
46 #define FIXEDPOINT_FACTOR 1000.0f
47 
48 // 0x7FFFFFFF / 1000.0f is not serializable.
49 // The limited float precision at this magnitude may cause the result to round
50 // to a greater value than can be represented by a 32 bit integer when increased
51 // by a factor of FIXEDPOINT_FACTOR. As a result, [F1000_MIN..F1000_MAX] does
52 // not represent the full range, but rather the largest safe range, of values on
53 // all supported architectures. Note: This definition makes assumptions on
54 // platform float-to-int conversion behavior.
55 #define F1000_MIN ((float)(s32)((float)(-0x7FFFFFFF - 1) / FIXEDPOINT_FACTOR))
56 #define F1000_MAX ((float)(s32)((float)(0x7FFFFFFF) / FIXEDPOINT_FACTOR))
57 
58 #define STRING_MAX_LEN 0xFFFF
59 #define WIDE_STRING_MAX_LEN 0xFFFF
60 // 64 MB ought to be enough for anybody - Billy G.
61 #define LONG_STRING_MAX_LEN (64 * 1024 * 1024)
62 
63 
65 
66 #if HAVE_ENDIAN_H
67 // use machine native byte swapping routines
68 // Note: memcpy below is optimized out by modern compilers
69 
70 inline u16 readU16(const u8 *data)
71 {
72  u16 val;
73  memcpy(&val, data, 2);
74  return be16toh(val);
75 }
76 
77 inline u32 readU32(const u8 *data)
78 {
79  u32 val;
80  memcpy(&val, data, 4);
81  return be32toh(val);
82 }
83 
84 inline u64 readU64(const u8 *data)
85 {
86  u64 val;
87  memcpy(&val, data, 8);
88  return be64toh(val);
89 }
90 
91 inline void writeU16(u8 *data, u16 i)
92 {
93  u16 val = htobe16(i);
94  memcpy(data, &val, 2);
95 }
96 
97 inline void writeU32(u8 *data, u32 i)
98 {
99  u32 val = htobe32(i);
100  memcpy(data, &val, 4);
101 }
102 
103 inline void writeU64(u8 *data, u64 i)
104 {
105  u64 val = htobe64(i);
106  memcpy(data, &val, 8);
107 }
108 
109 #else
110 // generic byte-swapping implementation
111 
112 inline u16 readU16(const u8 *data)
113 {
114  return
115  ((u16)data[0] << 8) | ((u16)data[1] << 0);
116 }
117 
118 inline u32 readU32(const u8 *data)
119 {
120  return
121  ((u32)data[0] << 24) | ((u32)data[1] << 16) |
122  ((u32)data[2] << 8) | ((u32)data[3] << 0);
123 }
124 
125 inline u64 readU64(const u8 *data)
126 {
127  return
128  ((u64)data[0] << 56) | ((u64)data[1] << 48) |
129  ((u64)data[2] << 40) | ((u64)data[3] << 32) |
130  ((u64)data[4] << 24) | ((u64)data[5] << 16) |
131  ((u64)data[6] << 8) | ((u64)data[7] << 0);
132 }
133 
134 inline void writeU16(u8 *data, u16 i)
135 {
136  data[0] = (i >> 8) & 0xFF;
137  data[1] = (i >> 0) & 0xFF;
138 }
139 
140 inline void writeU32(u8 *data, u32 i)
141 {
142  data[0] = (i >> 24) & 0xFF;
143  data[1] = (i >> 16) & 0xFF;
144  data[2] = (i >> 8) & 0xFF;
145  data[3] = (i >> 0) & 0xFF;
146 }
147 
148 inline void writeU64(u8 *data, u64 i)
149 {
150  data[0] = (i >> 56) & 0xFF;
151  data[1] = (i >> 48) & 0xFF;
152  data[2] = (i >> 40) & 0xFF;
153  data[3] = (i >> 32) & 0xFF;
154  data[4] = (i >> 24) & 0xFF;
155  data[5] = (i >> 16) & 0xFF;
156  data[6] = (i >> 8) & 0xFF;
157  data[7] = (i >> 0) & 0xFF;
158 }
159 
160 #endif // HAVE_ENDIAN_H
161 
163 
164 inline u8 readU8(const u8 *data)
165 {
166  return ((u8)data[0] << 0);
167 }
168 
169 inline s8 readS8(const u8 *data)
170 {
171  return (s8)readU8(data);
172 }
173 
174 inline s16 readS16(const u8 *data)
175 {
176  return (s16)readU16(data);
177 }
178 
179 inline s32 readS32(const u8 *data)
180 {
181  return (s32)readU32(data);
182 }
183 
184 inline s64 readS64(const u8 *data)
185 {
186  return (s64)readU64(data);
187 }
188 
189 inline f32 readF1000(const u8 *data)
190 {
191  return (f32)readS32(data) / FIXEDPOINT_FACTOR;
192 }
193 
194 inline f32 readF32(const u8 *data)
195 {
196  u32 u = readU32(data);
197 
198  switch (g_serialize_f32_type) {
199  case FLOATTYPE_SYSTEM: {
200  f32 f;
201  memcpy(&f, &u, 4);
202  return f;
203  }
204  case FLOATTYPE_SLOW:
205  return u32Tof32Slow(u);
206  case FLOATTYPE_UNKNOWN: // First initialization
208  return readF32(data);
209  }
210  throw SerializationError("readF32: Unreachable code");
211 }
212 
213 inline video::SColor readARGB8(const u8 *data)
214 {
215  video::SColor p(readU32(data));
216  return p;
217 }
218 
219 inline v2s16 readV2S16(const u8 *data)
220 {
221  v2s16 p;
222  p.X = readS16(&data[0]);
223  p.Y = readS16(&data[2]);
224  return p;
225 }
226 
227 inline v3s16 readV3S16(const u8 *data)
228 {
229  v3s16 p;
230  p.X = readS16(&data[0]);
231  p.Y = readS16(&data[2]);
232  p.Z = readS16(&data[4]);
233  return p;
234 }
235 
236 inline v2s32 readV2S32(const u8 *data)
237 {
238  v2s32 p;
239  p.X = readS32(&data[0]);
240  p.Y = readS32(&data[4]);
241  return p;
242 }
243 
244 inline v3s32 readV3S32(const u8 *data)
245 {
246  v3s32 p;
247  p.X = readS32(&data[0]);
248  p.Y = readS32(&data[4]);
249  p.Z = readS32(&data[8]);
250  return p;
251 }
252 
253 inline v3f readV3F1000(const u8 *data)
254 {
255  v3f p;
256  p.X = readF1000(&data[0]);
257  p.Y = readF1000(&data[4]);
258  p.Z = readF1000(&data[8]);
259  return p;
260 }
261 
262 inline v2f readV2F32(const u8 *data)
263 {
264  v2f p;
265  p.X = readF32(&data[0]);
266  p.Y = readF32(&data[4]);
267  return p;
268 }
269 
270 inline v3f readV3F32(const u8 *data)
271 {
272  v3f p;
273  p.X = readF32(&data[0]);
274  p.Y = readF32(&data[4]);
275  p.Z = readF32(&data[8]);
276  return p;
277 }
278 
280 
281 inline void writeU8(u8 *data, u8 i)
282 {
283  data[0] = (i >> 0) & 0xFF;
284 }
285 
286 inline void writeS8(u8 *data, s8 i)
287 {
288  writeU8(data, (u8)i);
289 }
290 
291 inline void writeS16(u8 *data, s16 i)
292 {
293  writeU16(data, (u16)i);
294 }
295 
296 inline void writeS32(u8 *data, s32 i)
297 {
298  writeU32(data, (u32)i);
299 }
300 
301 inline void writeS64(u8 *data, s64 i)
302 {
303  writeU64(data, (u64)i);
304 }
305 
306 inline void writeF1000(u8 *data, f32 i)
307 {
308  assert(i >= F1000_MIN && i <= F1000_MAX);
309  writeS32(data, i * FIXEDPOINT_FACTOR);
310 }
311 
312 inline void writeF32(u8 *data, f32 i)
313 {
314  switch (g_serialize_f32_type) {
315  case FLOATTYPE_SYSTEM: {
316  u32 u;
317  memcpy(&u, &i, 4);
318  return writeU32(data, u);
319  }
320  case FLOATTYPE_SLOW:
321  return writeU32(data, f32Tou32Slow(i));
322  case FLOATTYPE_UNKNOWN: // First initialization
324  return writeF32(data, i);
325  }
326  throw SerializationError("writeF32: Unreachable code");
327 }
328 
329 inline void writeARGB8(u8 *data, video::SColor p)
330 {
331  writeU32(data, p.color);
332 }
333 
334 inline void writeV2S16(u8 *data, v2s16 p)
335 {
336  writeS16(&data[0], p.X);
337  writeS16(&data[2], p.Y);
338 }
339 
340 inline void writeV3S16(u8 *data, v3s16 p)
341 {
342  writeS16(&data[0], p.X);
343  writeS16(&data[2], p.Y);
344  writeS16(&data[4], p.Z);
345 }
346 
347 inline void writeV2S32(u8 *data, v2s32 p)
348 {
349  writeS32(&data[0], p.X);
350  writeS32(&data[4], p.Y);
351 }
352 
353 inline void writeV3S32(u8 *data, v3s32 p)
354 {
355  writeS32(&data[0], p.X);
356  writeS32(&data[4], p.Y);
357  writeS32(&data[8], p.Z);
358 }
359 
360 inline void writeV3F1000(u8 *data, v3f p)
361 {
362  writeF1000(&data[0], p.X);
363  writeF1000(&data[4], p.Y);
364  writeF1000(&data[8], p.Z);
365 }
366 
367 inline void writeV2F32(u8 *data, v2f p)
368 {
369  writeF32(&data[0], p.X);
370  writeF32(&data[4], p.Y);
371 }
372 
373 inline void writeV3F32(u8 *data, v3f p)
374 {
375  writeF32(&data[0], p.X);
376  writeF32(&data[4], p.Y);
377  writeF32(&data[8], p.Z);
378 }
379 
383 
384 #define MAKE_STREAM_READ_FXN(T, N, S) \
385  inline T read ## N(std::istream &is) \
386  { \
387  char buf[S] = {0}; \
388  is.read(buf, sizeof(buf)); \
389  return read ## N((u8 *)buf); \
390  }
391 
392 #define MAKE_STREAM_WRITE_FXN(T, N, S) \
393  inline void write ## N(std::ostream &os, T val) \
394  { \
395  char buf[S]; \
396  write ## N((u8 *)buf, val); \
397  os.write(buf, sizeof(buf)); \
398  }
399 
401 MAKE_STREAM_READ_FXN(u16, U16, 2);
402 MAKE_STREAM_READ_FXN(u32, U32, 4);
403 MAKE_STREAM_READ_FXN(u64, U64, 8);
405 MAKE_STREAM_READ_FXN(s16, S16, 2);
406 MAKE_STREAM_READ_FXN(s32, S32, 4);
407 MAKE_STREAM_READ_FXN(s64, S64, 8);
408 MAKE_STREAM_READ_FXN(f32, F1000, 4);
409 MAKE_STREAM_READ_FXN(f32, F32, 4);
414 MAKE_STREAM_READ_FXN(v3f, V3F1000, 12);
417 MAKE_STREAM_READ_FXN(video::SColor, ARGB8, 4);
418 
427 MAKE_STREAM_WRITE_FXN(f32, F1000, 4);
436 MAKE_STREAM_WRITE_FXN(video::SColor, ARGB8, 4);
437 
441 
442 // Creates a string with the length as the first two bytes
443 std::string serializeString16(const std::string &plain);
444 
445 // Reads a string with the length as the first two bytes
446 std::string deSerializeString16(std::istream &is);
447 
448 // Creates a string with the length as the first four bytes
449 std::string serializeString32(const std::string &plain);
450 
451 // Reads a string with the length as the first four bytes
452 std::string deSerializeString32(std::istream &is);
453 
454 // Creates a string encoded in JSON format (almost equivalent to a C string literal)
455 std::string serializeJsonString(const std::string &plain);
456 
457 // Reads a string encoded in JSON format
458 std::string deSerializeJsonString(std::istream &is);
459 
460 // If the string contains spaces, quotes or control characters, encodes as JSON.
461 // Else returns the string unmodified.
462 std::string serializeJsonStringIfNeeded(const std::string &s);
463 
464 // Parses a string serialized by serializeJsonStringIfNeeded.
465 std::string deSerializeJsonStringIfNeeded(std::istream &is);
Definition: exceptions.h:60
u32 f32Tou32Slow(f32 f)
Definition: ieee_float.cpp:64
FloatType getFloatSerializationType()
Definition: ieee_float.cpp:95
f32 u32Tof32Slow(u32 i)
Definition: ieee_float.cpp:33
FloatType
Definition: ieee_float.h:25
@ FLOATTYPE_UNKNOWN
Definition: ieee_float.h:26
@ FLOATTYPE_SLOW
Definition: ieee_float.h:27
@ FLOATTYPE_SYSTEM
Definition: ieee_float.h:28
core::vector2d< s32 > v2s32
Definition: irr_v2d.h:28
core::vector2d< s16 > v2s16
Definition: irr_v2d.h:27
core::vector2d< f32 > v2f
Definition: irr_v2d.h:26
core::vector3d< s32 > v3s32
Definition: irr_v3d.h:30
core::vector3d< s16 > v3s16
Definition: irr_v3d.h:28
core::vector3df v3f
Definition: irr_v3d.h:26
std::string serializeJsonString(const std::string &plain)
Definition: serialize.cpp:126
v2s16 readV2S16(const u8 *data)
Definition: serialize.h:219
void writeU16(u8 *data, u16 i)
Definition: serialize.h:134
u32 readU32(const u8 *data)
Definition: serialize.h:118
void writeV3S16(u8 *data, v3s16 p)
Definition: serialize.h:340
std::string deSerializeJsonString(std::istream &is)
Definition: serialize.cpp:174
v2s32 readV2S32(const u8 *data)
Definition: serialize.h:236
void writeF1000(u8 *data, f32 i)
Definition: serialize.h:306
void writeS16(u8 *data, s16 i)
Definition: serialize.h:291
s64 readS64(const u8 *data)
Definition: serialize.h:184
#define FIXEDPOINT_FACTOR
Definition: serialize.h:46
void writeV2F32(u8 *data, v2f p)
Definition: serialize.h:367
void writeF32(u8 *data, f32 i)
Definition: serialize.h:312
void writeU64(u8 *data, u64 i)
Definition: serialize.h:148
s32 readS32(const u8 *data)
Definition: serialize.h:179
std::string deSerializeString32(std::istream &is)
Definition: serialize.cpp:95
std::string serializeString16(const std::string &plain)
Definition: serialize.cpp:38
u8 readU8(const u8 *data)
Definition: serialize.h:164
void writeV2S32(u8 *data, v2s32 p)
Definition: serialize.h:347
video::SColor readARGB8(const u8 *data)
Definition: serialize.h:213
std::string deSerializeJsonStringIfNeeded(std::istream &is)
Definition: serialize.cpp:249
v3f readV3F1000(const u8 *data)
Definition: serialize.h:253
v3s16 readV3S16(const u8 *data)
Definition: serialize.h:227
void writeV2S16(u8 *data, v2s16 p)
Definition: serialize.h:334
f32 readF32(const u8 *data)
Definition: serialize.h:194
f32 readF1000(const u8 *data)
Definition: serialize.h:189
void writeARGB8(u8 *data, video::SColor p)
Definition: serialize.h:329
#define MAKE_STREAM_READ_FXN(T, N, S)
Definition: serialize.h:384
FloatType g_serialize_f32_type
Definition: serialize.cpp:31
u64 readU64(const u8 *data)
Definition: serialize.h:125
void writeU32(u8 *data, u32 i)
Definition: serialize.h:140
std::string serializeString32(const std::string &plain)
Definition: serialize.cpp:80
void writeV3F32(u8 *data, v3f p)
Definition: serialize.h:373
void writeS8(u8 *data, s8 i)
Definition: serialize.h:286
std::string deSerializeString16(std::istream &is)
Definition: serialize.cpp:54
void writeV3S32(u8 *data, v3s32 p)
Definition: serialize.h:353
#define F1000_MIN
Definition: serialize.h:55
u16 readU16(const u8 *data)
Definition: serialize.h:112
v2f readV2F32(const u8 *data)
Definition: serialize.h:262
v3s32 readV3S32(const u8 *data)
Definition: serialize.h:244
void writeV3F1000(u8 *data, v3f p)
Definition: serialize.h:360
#define MAKE_STREAM_WRITE_FXN(T, N, S)
Definition: serialize.h:392
void writeU8(u8 *data, u8 i)
Definition: serialize.h:281
v3f readV3F32(const u8 *data)
Definition: serialize.h:270
void writeS32(u8 *data, s32 i)
Definition: serialize.h:296
s8 readS8(const u8 *data)
Definition: serialize.h:169
s16 readS16(const u8 *data)
Definition: serialize.h:174
std::string serializeJsonStringIfNeeded(const std::string &s)
Definition: serialize.cpp:240
#define F1000_MAX
Definition: serialize.h:56
void writeS64(u8 *data, s64 i)
Definition: serialize.h:301
std::string p(std::string path)
Definition: test_filepath.cpp:59