9#include <IGUIEnvironment.h>
Definition enriched_string.h:28
Definition guiChatConsole.h:16
void setChatText(const EnrichedString &chat_text, u32 recent_chat_count)
Definition gameui.cpp:190
u8 m_profiler_current_page
Definition gameui.h:107
void toggleProfiler()
Definition gameui.cpp:282
void initFlags()
Definition gameui.cpp:180
gui::IGUIStaticText * m_guitext_chat
Definition gameui.h:102
void showTranslatedStatusText(const char *str)
Definition gameui.cpp:185
std::unique_ptr< StatusTextHelper > m_status_text
Definition gameui.h:100
gui::IGUIStaticText * m_guitext_info
Definition gameui.h:97
gui::IGUIStaticText * m_guitext
Definition gameui.h:94
void clearInfoText()
Definition gameui.h:60
u8 m_profiler_max_page
Definition gameui.h:108
void update(const RunStats &stats, Client *client, MapDrawControl *draw_control, const CameraOrientation &cam, const PointedThing &pointed_old, const GUIChatConsole *chat_console, float dtime)
Definition gameui.cpp:80
void updateChatSize()
Definition gameui.cpp:197
void updateProfiler()
Definition gameui.cpp:220
std::wstring m_infotext
Definition gameui.h:98
void showStatusText(const std::wstring &str)
Definition gameui.h:62
u32 m_recent_chat_count
Definition gameui.h:103
gui::IGUIStaticText * m_guitext2
Definition gameui.h:95
void toggleHud()
Definition gameui.cpp:273
friend class Game
Definition gameui.h:32
void setInfoText(const std::wstring &str)
Definition gameui.h:59
float m_drawtime_avg
Definition gameui.h:92
void clearStatusText()
Definition gameui.h:68
void toggleChat(Client *client)
Definition gameui.cpp:259
core::rect< s32 > m_current_chat_size
Definition gameui.h:104
bool isChatVisible()
Definition gameui.h:74
void init()
Definition gameui.cpp:37
gui::IGUIStaticText * m_guitext_profiler
Definition gameui.h:106
Flags m_flags
Definition gameui.h:90
void clearText()
Definition gameui.cpp:298
friend class TestGameUI
Definition gameui.h:35
const Flags & getFlags() const
Definition gameui.h:57
Definition activeobjectmgr.cpp:11
bool show_basic_debug
Definition gameui.h:47
bool show_hud
Definition gameui.h:45
bool show_minimal_debug
Definition gameui.h:46
bool show_profiler_graph
Definition gameui.h:48
bool show_chat
Definition gameui.h:44
Definition clientmap.h:14
An active object or node which is selected by a ray on the map.
Definition pointedthing.h:22