Luanti 5.11.0-dev
 
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minimap.h
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1// Luanti
2// SPDX-License-Identifier: LGPL-2.1-or-later
3// Copyright (C) 2010-2015 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5#pragma once
6
7#include "irrlichttypes.h"
8#include "irr_ptr.h"
9#include "rect.h"
10#include "SMeshBuffer.h"
11
12#include "../hud.h"
13#include "mapnode.h"
14#include "util/thread.h"
15#include <map>
16#include <string>
17#include <vector>
18
19namespace irr {
20 namespace video {
21 class IVideoDriver;
22 class IImage;
23 class ITexture;
24 }
25
26 namespace scene {
27 class ISceneNode;
28 }
29}
30
31class Client;
32class NodeDefManager;
33class ITextureSource;
34class IShaderSource;
36
37#define MINIMAP_MAX_SX 512
38#define MINIMAP_MAX_SY 512
39
44
47 std::string label;
50 std::string texture;
51 u16 scale;
52};
53
55 MinimapMarker(scene::ISceneNode *parent_node):
57 {
58 }
59 scene::ISceneNode *parent_node;
60};
67
73
81 video::IImage *minimap_mask_round = nullptr;
82 video::IImage *minimap_mask_square = nullptr;
83 video::ITexture *texture = nullptr;
84 video::ITexture *heightmap_texture = nullptr;
85 bool textures_initialised = false; // True if the following textures are not nullptrs.
86 video::ITexture *minimap_overlay_round = nullptr;
87 video::ITexture *minimap_overlay_square = nullptr;
88 video::ITexture *player_marker = nullptr;
89 video::ITexture *object_marker_red = nullptr;
90};
91
96
98public:
100 virtual ~MinimapUpdateThread();
101
102 void getMap(v3s16 pos, s16 size, s16 height);
106
107 MinimapData *data = nullptr;
108
109protected:
110 virtual void doUpdate();
111
112private:
113 std::mutex m_queue_mutex;
114 std::deque<QueuedMinimapUpdate> m_update_queue;
115 std::map<v3s16, MinimapMapblock *> m_blocks_cache;
116};
117
118class Minimap {
119public:
121 ~Minimap();
122
124
125 v3f getYawVec();
126
127 void setPos(v3s16 pos);
128 v3s16 getPos() const { return data->pos; }
129 void setAngle(f32 angle);
130 f32 getAngle() const { return m_angle; }
131 void toggleMinimapShape();
132 void setMinimapShape(MinimapShape shape);
134
135 void clearModes() { m_modes.clear(); };
136 void addMode(MinimapModeDef mode);
137 void addMode(MinimapType type, u16 size = 0, const std::string &label = "",
138 const std::string &texture = "", u16 scale = 1);
139
140 void setModeIndex(size_t index);
141 size_t getModeIndex() const { return m_current_mode_index; };
142 size_t getMaxModeIndex() const { return m_modes.size() - 1; };
143 void nextMode();
144
145 MinimapModeDef getModeDef() const { return data->mode; }
146
147 video::IImage *getMinimapMask();
148 video::ITexture *getMinimapTexture();
149
150 void blitMinimapPixelsToImageRadar(video::IImage *map_image);
151 void blitMinimapPixelsToImageSurface(video::IImage *map_image,
152 video::IImage *heightmap_image);
153
154 irr_ptr<scene::SMeshBuffer> createMinimapMeshBuffer();
155
156 MinimapMarker* addMarker(scene::ISceneNode *parent_node);
157 void removeMarker(MinimapMarker **marker);
158
159 void updateActiveMarkers();
160 void drawMinimap(core::rect<s32> rect);
161
162 video::IVideoDriver *driver;
164 std::unique_ptr<MinimapData> data;
165
166private:
170 std::unique_ptr<MinimapUpdateThread> m_minimap_update_thread;
171 irr_ptr<scene::SMeshBuffer> m_meshbuffer;
172 std::vector<MinimapModeDef> m_modes;
176 std::mutex m_mutex;
177 std::list<std::unique_ptr<MinimapMarker>> m_markers;
178 std::list<v2f> m_active_markers;
179};
Definition client.h:104
Definition shader.h:203
Definition texturesource.h:36
Definition minimap.h:97
void enqueueBlock(v3s16 pos, MinimapMapblock *data)
Definition minimap.cpp:67
virtual void doUpdate()
Definition minimap.cpp:74
virtual ~MinimapUpdateThread()
Definition minimap.cpp:20
bool popBlockUpdate(QueuedMinimapUpdate *update)
Definition minimap.cpp:54
std::deque< QueuedMinimapUpdate > m_update_queue
Definition minimap.h:114
MinimapData * data
Definition minimap.h:107
std::mutex m_queue_mutex
Definition minimap.h:113
bool pushBlockUpdate(v3s16 pos, MinimapMapblock *data)
Definition minimap.cpp:31
std::map< v3s16, MinimapMapblock * > m_blocks_cache
Definition minimap.h:115
void getMap(v3s16 pos, s16 size, s16 height)
Definition minimap.cpp:106
MinimapUpdateThread()
Definition minimap.h:99
Definition minimap.h:118
ITextureSource * m_tsrc
Definition minimap.h:167
Client * client
Definition minimap.h:163
size_t getModeIndex() const
Definition minimap.h:141
std::mutex m_mutex
Definition minimap.h:176
video::IVideoDriver * driver
Definition minimap.h:162
void addBlock(v3s16 pos, MinimapMapblock *data)
Definition minimap.cpp:226
std::unique_ptr< MinimapData > data
Definition minimap.h:164
void setMinimapShape(MinimapShape shape)
Definition minimap.cpp:240
void blitMinimapPixelsToImageRadar(video::IImage *map_image)
Definition minimap.cpp:383
void setModeIndex(size_t index)
Definition minimap.cpp:262
~Minimap()
Definition minimap.cpp:205
std::unique_ptr< MinimapUpdateThread > m_minimap_update_thread
Definition minimap.h:170
std::list< std::unique_ptr< MinimapMarker > > m_markers
Definition minimap.h:177
void addMode(MinimapModeDef mode)
Definition minimap.cpp:280
size_t m_current_mode_index
Definition minimap.h:173
v3s16 getPos() const
Definition minimap.h:128
MinimapShape getMinimapShape()
Definition minimap.cpp:253
video::ITexture * getMinimapTexture()
Definition minimap.cpp:453
void setPos(v3s16 pos)
Definition minimap.cpp:360
void removeMarker(MinimapMarker **marker)
Definition minimap.cpp:680
IShaderSource * m_shdrsrc
Definition minimap.h:168
MinimapMarker * addMarker(scene::ISceneNode *parent_node)
Definition minimap.cpp:672
size_t getMaxModeIndex() const
Definition minimap.h:142
v3f getYawVec()
Definition minimap.cpp:526
const NodeDefManager * m_ndef
Definition minimap.h:169
std::vector< MinimapModeDef > m_modes
Definition minimap.h:172
f32 getAngle() const
Definition minimap.h:130
Minimap(Client *client)
Definition minimap.cpp:164
void nextMode()
Definition minimap.cpp:349
void blitMinimapPixelsToImageSurface(video::IImage *map_image, video::IImage *heightmap_image)
Definition minimap.cpp:399
f32 m_angle
Definition minimap.h:175
video::IImage * getMinimapMask()
Definition minimap.cpp:430
void toggleMinimapShape()
Definition minimap.cpp:231
void setAngle(f32 angle)
Definition minimap.cpp:378
MinimapModeDef getModeDef() const
Definition minimap.h:145
void clearModes()
Definition minimap.h:135
void drawMinimap(core::rect< s32 > rect)
Definition minimap.cpp:563
u16 m_surface_mode_scan_height
Definition minimap.h:174
irr_ptr< scene::SMeshBuffer > m_meshbuffer
Definition minimap.h:171
std::list< v2f > m_active_markers
Definition minimap.h:178
void updateActiveMarkers()
Definition minimap.cpp:686
irr_ptr< scene::SMeshBuffer > createMinimapMeshBuffer()
Definition minimap.cpp:538
This class is for getting the actual properties of nodes from their content ID.
Definition nodedef.h:530
Definition thread.h:174
Definition voxel.h:368
#define MAP_BLOCKSIZE
Definition constants.h:64
MinimapType
Definition hud.h:108
core::vector3d< s16 > v3s16
Definition irr_v3d.h:13
core::vector3df v3f
Definition irr_v3d.h:11
MinimapShape
Definition minimap.h:40
@ MINIMAP_SHAPE_SQUARE
Definition minimap.h:41
@ MINIMAP_SHAPE_ROUND
Definition minimap.h:42
#define MINIMAP_MAX_SY
Definition minimap.h:38
#define MINIMAP_MAX_SX
Definition minimap.h:37
Definition activeobjectmgr.cpp:11
Definition clientmap.h:30
Definition mapnode.h:124
Definition minimap.h:74
MinimapPixel minimap_scan[MINIMAP_MAX_SX *MINIMAP_MAX_SY]
Definition minimap.h:78
video::ITexture * minimap_overlay_square
Definition minimap.h:87
video::IImage * minimap_mask_square
Definition minimap.h:82
v3s16 old_pos
Definition minimap.h:77
video::ITexture * minimap_overlay_round
Definition minimap.h:86
video::ITexture * object_marker_red
Definition minimap.h:89
MinimapModeDef mode
Definition minimap.h:75
video::ITexture * texture
Definition minimap.h:83
bool textures_initialised
Definition minimap.h:85
video::ITexture * heightmap_texture
Definition minimap.h:84
video::ITexture * player_marker
Definition minimap.h:88
video::IImage * minimap_mask_round
Definition minimap.h:81
bool map_invalidated
Definition minimap.h:79
v3s16 pos
Definition minimap.h:76
bool minimap_shape_round
Definition minimap.h:80
Definition minimap.h:68
void getMinimapNodes(VoxelManipulator *vmanip, const v3s16 &pos)
Definition minimap.cpp:720
MinimapPixel data[MAP_BLOCKSIZE *MAP_BLOCKSIZE]
Definition minimap.h:71
Definition minimap.h:54
scene::ISceneNode * parent_node
Definition minimap.h:59
MinimapMarker(scene::ISceneNode *parent_node)
Definition minimap.h:55
Definition minimap.h:45
MinimapType type
Definition minimap.h:46
u16 scale
Definition minimap.h:51
std::string label
Definition minimap.h:47
u16 map_size
Definition minimap.h:49
std::string texture
Definition minimap.h:50
u16 scan_height
Definition minimap.h:48
Definition minimap.h:61
u16 height
Definition minimap.h:64
u16 air_count
Definition minimap.h:65
MapNode n
The topmost node that the minimap displays.
Definition minimap.h:63
Definition minimap.h:92
v3s16 pos
Definition minimap.h:93
MinimapMapblock * data
Definition minimap.h:94