Minetest  5.4.0
nodetimer.h
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1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9 
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
14 
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19 
20 #pragma once
21 
22 #include "irr_v3d.h"
23 #include <iostream>
24 #include <map>
25 #include <vector>
26 
27 /*
28  NodeTimer provides per-node timed callback functionality.
29  Can be used for:
30  - Furnaces, to keep the fire burnin'
31  - "activated" nodes that snap back to their original state
32  after a fixed amount of time (mesecons buttons, for example)
33 */
34 
35 class NodeTimer
36 {
37 public:
38  NodeTimer() = default;
39  NodeTimer(const v3s16 &position_):
40  position(position_) {}
41  NodeTimer(f32 timeout_, f32 elapsed_, v3s16 position_):
42  timeout(timeout_), elapsed(elapsed_), position(position_) {}
43  ~NodeTimer() = default;
44 
45  void serialize(std::ostream &os) const;
46  void deSerialize(std::istream &is);
47 
48  f32 timeout = 0.0f;
49  f32 elapsed = 0.0f;
51 };
52 
53 /*
54  List of timers of all the nodes of a block
55 */
56 
58 {
59 public:
60  NodeTimerList() = default;
61  ~NodeTimerList() = default;
62 
63  void serialize(std::ostream &os, u8 map_format_version) const;
64  void deSerialize(std::istream &is, u8 map_format_version);
65 
66  // Get timer
67  NodeTimer get(const v3s16 &p) {
68  std::map<v3s16, std::multimap<double, NodeTimer>::iterator>::iterator n =
69  m_iterators.find(p);
70  if (n == m_iterators.end())
71  return NodeTimer();
72  NodeTimer t = n->second->second;
73  t.elapsed = t.timeout - (n->second->first - m_time);
74  return t;
75  }
76  // Deletes timer
77  void remove(v3s16 p) {
78  std::map<v3s16, std::multimap<double, NodeTimer>::iterator>::iterator n =
79  m_iterators.find(p);
80  if(n != m_iterators.end()) {
81  double removed_time = n->second->first;
82  m_timers.erase(n->second);
83  m_iterators.erase(n);
84  // Yes, this is float equality, but it is not a problem
85  // since we only test equality of floats as an ordered type
86  // and thus we never lose precision
87  if (removed_time == m_next_trigger_time) {
88  if (m_timers.empty())
89  m_next_trigger_time = -1.;
90  else
91  m_next_trigger_time = m_timers.begin()->first;
92  }
93  }
94  }
95  // Undefined behaviour if there already is a timer
96  void insert(NodeTimer timer) {
97  v3s16 p = timer.position;
98  double trigger_time = m_time + (double)(timer.timeout - timer.elapsed);
99  std::multimap<double, NodeTimer>::iterator it =
100  m_timers.insert(std::pair<double, NodeTimer>(
101  trigger_time, timer
102  ));
103  m_iterators.insert(
104  std::pair<v3s16, std::multimap<double, NodeTimer>::iterator>(p, it));
105  if (m_next_trigger_time == -1. || trigger_time < m_next_trigger_time)
106  m_next_trigger_time = trigger_time;
107  }
108  // Deletes old timer and sets a new one
109  inline void set(const NodeTimer &timer) {
110  remove(timer.position);
111  insert(timer);
112  }
113  // Deletes all timers
114  void clear() {
115  m_timers.clear();
116  m_iterators.clear();
117  m_next_trigger_time = -1.;
118  }
119 
120  // Move forward in time, returns elapsed timers
121  std::vector<NodeTimer> step(float dtime);
122 
123 private:
124  std::multimap<double, NodeTimer> m_timers;
125  std::map<v3s16, std::multimap<double, NodeTimer>::iterator> m_iterators;
126  double m_next_trigger_time = -1.0;
127  double m_time = 0.0;
128 };
Definition: nodetimer.h:58
~NodeTimerList()=default
void insert(NodeTimer timer)
Definition: nodetimer.h:96
std::multimap< double, NodeTimer > m_timers
Definition: nodetimer.h:124
std::map< v3s16, std::multimap< double, NodeTimer >::iterator > m_iterators
Definition: nodetimer.h:125
void remove(v3s16 p)
Definition: nodetimer.h:77
double m_time
Definition: nodetimer.h:127
void set(const NodeTimer &timer)
Definition: nodetimer.h:109
NodeTimer get(const v3s16 &p)
Definition: nodetimer.h:67
double m_next_trigger_time
Definition: nodetimer.h:126
std::vector< NodeTimer > step(float dtime)
Definition: nodetimer.cpp:128
void clear()
Definition: nodetimer.h:114
void serialize(std::ostream &os, u8 map_format_version) const
Definition: nodetimer.cpp:46
NodeTimerList()=default
void deSerialize(std::istream &is, u8 map_format_version)
Definition: nodetimer.cpp:75
Definition: nodetimer.h:36
NodeTimer()=default
f32 timeout
Definition: nodetimer.h:48
f32 elapsed
Definition: nodetimer.h:49
~NodeTimer()=default
v3s16 position
Definition: nodetimer.h:50
void serialize(std::ostream &os) const
Definition: nodetimer.cpp:30
NodeTimer(const v3s16 &position_)
Definition: nodetimer.h:39
NodeTimer(f32 timeout_, f32 elapsed_, v3s16 position_)
Definition: nodetimer.h:41
void deSerialize(std::istream &is)
Definition: nodetimer.cpp:36
core::vector3d< s16 > v3s16
Definition: irr_v3d.h:28
std::string p(std::string path)
Definition: test_filepath.cpp:59