9#include <unordered_map>
48 void update(std::vector<PlayerSAO*> &active_players,
49 s16 active_block_range,
50 s16 active_object_range,
51 std::set<v3s16> &blocks_removed,
52 std::set<v3s16> &blocks_added,
53 std::set<v3s16> &extra_blocks_added);
183 const std::set<u16> ¤t_objects,
184 std::vector<u16> &added_objects);
192 const std::set<u16> ¤t_objects,
193 std::vector<std::pair<bool /* gone? */, u16>> &removed_objects);
202 const core::line3d<f32> &shootline_on_map,
203 std::vector<PointedThing> &objects,
204 const std::optional<Pointabilities> &pointabilities
260 void step(f32 dtime);
281 bool static_exists,
v3s16 static_block=
v3s16(0,0,0));
305 const std::string &savedir,
const Settings &conf);
307 const std::string &savedir,
const Settings &conf);
435 const std::string &data);
ActiveObjectType
Definition activeobject.h:14
Definition serverenvironment.h:46
void clear()
Definition serverenvironment.h:63
bool add(v3s16 p)
Definition serverenvironment.h:68
void remove(v3s16 p)
Definition serverenvironment.h:76
void update(std::vector< PlayerSAO * > &active_players, s16 active_block_range, s16 active_object_range, std::set< v3s16 > &blocks_removed, std::set< v3s16 > &blocks_added, std::set< v3s16 > &extra_blocks_added)
Definition serverenvironment.cpp:83
std::set< v3s16 > m_forceloaded_list
Definition serverenvironment.h:87
bool contains(v3s16 p) const
Definition serverenvironment.h:55
std::set< v3s16 > m_abm_list
Definition serverenvironment.h:85
std::set< v3s16 > m_list
Definition serverenvironment.h:82
auto size() const
Definition serverenvironment.h:59
Definition blockmodifier.h:26
T * getActiveObject(u16 id)
Definition activeobjectmgr.h:46
Definition activeobject.h:149
Definition environment.h:31
Definition blockmodifier.h:133
Definition metricsbackend.h:39
Definition player_sao.h:58
Definition remoteplayer.h:27
Definition serveractiveobject.h:41
Definition serverenvironment.h:113
bool swapNode(v3s16 p, const MapNode &n)
Definition serverenvironment.cpp:654
void removePlayer(RemotePlayer *player)
Definition serverenvironment.cpp:363
ServerScripting * getScriptIface()
Definition serverenvironment.h:125
IntervalLimiter m_object_management_interval
Definition serverenvironment.h:379
GUIDGenerator m_guid_generator
Definition serverenvironment.h:374
void getAddedActiveObjects(PlayerSAO *playersao, s16 radius, s16 player_radius, const std::set< u16 > ¤t_objects, std::vector< u16 > &added_objects)
Definition serverenvironment.cpp:1236
void init()
Definition serverenvironment.cpp:201
static bool migratePlayersDatabase(const GameParams &game_params, const Settings &cmd_args)
Definition serverenvironment.cpp:1886
void saveMeta()
Definition serverenvironment.cpp:437
IntervalLimiter m_particle_management_interval
Definition serverenvironment.h:424
IntervalLimiter m_active_blocks_mgmt_interval
Definition serverenvironment.h:383
void savePlayer(RemotePlayer *player)
Definition serverenvironment.cpp:395
MetricGaugePtr m_active_block_gauge
Definition serverenvironment.h:431
std::vector< RemotePlayer * > m_players
Definition serverenvironment.h:418
void forceActivateBlock(MapBlock *block)
Definition serverenvironment.cpp:536
virtual void getSelectedActiveObjects(const core::line3d< f32 > &shootline_on_map, std::vector< PointedThing > &objects, const std::optional< Pointabilities > &pointabilities)
Definition serverenvironment.cpp:1343
std::unique_ptr< ServerMap > m_map
Definition serverenvironment.h:365
MetricGaugePtr m_active_object_gauge
Definition serverenvironment.h:432
static std::vector< std::string > getPlayerDatabaseBackends()
Definition serverenvironment.cpp:1842
float m_recommended_send_interval
Definition serverenvironment.h:402
float m_cache_nodetimer_interval
Definition serverenvironment.h:414
void processActiveObjectRemove(ServerActiveObject *obj)
Definition serverenvironment.cpp:1829
static std::vector< std::string > getAuthDatabaseBackends()
Definition serverenvironment.cpp:1973
server::ActiveObjectMgr m_ao_manager
Definition serverenvironment.h:371
void saveLoadedPlayers(bool force=false)
Definition serverenvironment.cpp:379
OnMapblocksChangedReceiver m_on_mapblocks_changed_receiver
Definition serverenvironment.h:373
float m_max_lag_estimate
Definition serverenvironment.h:405
bool getActiveObjectMessage(ActiveObjectMessage *dest)
Definition serverenvironment.cpp:1333
bool m_meta_loaded
Definition serverenvironment.h:387
void setStaticForActiveObjectsInBlock(v3s16 blockpos, bool static_exists, v3s16 static_block=v3s16(0, 0, 0))
Definition serverenvironment.cpp:1310
u32 addParticleSpawner(float exptime)
Definition serverenvironment.cpp:1173
u32 m_game_time
Definition serverenvironment.h:392
void updateObjectPos(u16 id, v3f pos)
Definition serverenvironment.h:234
std::queue< ActiveObjectMessage > m_active_object_messages
Definition serverenvironment.h:376
u8 findSunlight(v3s16 pos) const
Definition serverenvironment.cpp:665
float getMaxLagEstimate() const
Definition serverenvironment.h:265
AuthDatabase * getAuthDatabase()
Definition serverenvironment.h:292
const std::vector< RemotePlayer * > getPlayers() const
Definition serverenvironment.h:285
Server * getGameDef()
Definition serverenvironment.h:128
static AuthDatabase * openAuthDatabase(const std::string &name, const std::string &savedir, const Settings &conf)
Definition serverenvironment.cpp:1988
void removeRemovedObjects()
Definition serverenvironment.cpp:1484
std::unordered_map< u32, float > m_particle_spawners
Definition serverenvironment.h:425
u16 addActiveObjectRaw(std::unique_ptr< ServerActiveObject > object, const StaticObject *from_static, u32 dtime_s)
Definition serverenvironment.cpp:1416
BlockStatus getBlockStatus(v3s16 blockpos)
Definition serverenvironment.cpp:1158
float getSendRecommendedInterval()
Definition serverenvironment.h:131
float m_cache_active_block_mgmt_interval
Definition serverenvironment.h:412
Map & getMap()
Definition serverenvironment.cpp:315
void deactivateFarObjects(bool force_delete)
Definition serverenvironment.cpp:1651
RemotePlayer * getPlayer(const session_t peer_id)
Definition serverenvironment.cpp:325
void clearObjects(ClearObjectsMode mode)
Definition serverenvironment.cpp:750
void reportMaxLagEstimate(float f)
Definition serverenvironment.h:264
Server * m_server
Definition serverenvironment.h:369
void deactivateBlocksAndObjects()
Definition serverenvironment.cpp:277
bool setNode(v3s16 p, const MapNode &n)
Definition serverenvironment.cpp:596
MetricCounterPtr m_step_time_counter
Definition serverenvironment.h:430
void loadDefaultMeta()
called if env_meta.txt doesn't exist (e.g.
Definition serverenvironment.cpp:529
AuthDatabase * m_auth_database
Definition serverenvironment.h:421
std::unique_ptr< PlayerSAO > loadPlayer(RemotePlayer *player, session_t peer_id)
Definition serverenvironment.cpp:406
bool removePlayerFromDatabase(const std::string &name)
Definition serverenvironment.cpp:374
std::set< v3s16 > * getForceloadedBlocks()
Definition serverenvironment.h:267
ServerActiveObject * getActiveObject(u16 id)
Definition serverenvironment.h:160
void addLoadingBlockModifierDef(LoadingBlockModifierDef *lbm)
Definition serverenvironment.cpp:591
GUIDGenerator & getGUIDGenerator()
Definition serverenvironment.h:134
IntervalLimiter m_active_block_modifier_interval
Definition serverenvironment.h:384
void invalidateActiveObjectObserverCaches()
Definition serverenvironment.cpp:1227
float m_cache_abm_interval
Definition serverenvironment.h:413
u16 addActiveObject(std::unique_ptr< ServerActiveObject > object)
Definition serverenvironment.cpp:1214
bool removeNode(v3s16 p)
Definition serverenvironment.cpp:629
LBMManager m_lbm_mgr
Definition serverenvironment.h:400
float m_cache_abm_time_budget
Definition serverenvironment.h:415
void getObjectsInsideRadius(std::vector< ServerActiveObject * > &objects, const v3f &pos, float radius, std::function< bool(ServerActiveObject *obj)> include_obj_cb)
Definition serverenvironment.h:240
u32 getPlayerCount() const
Definition serverenvironment.h:286
ActiveBlockList m_active_blocks
Definition serverenvironment.h:381
void loadMeta()
Definition serverenvironment.cpp:465
std::unique_ptr< ServerActiveObject > createSAO(ActiveObjectType type, v3f pos, const std::string &data)
Definition serverenvironment.cpp:1566
bool saveStaticToBlock(v3s16 blockpos, u16 store_id, ServerActiveObject *obj, const StaticObject &s_obj, u32 mod_reason)
Definition serverenvironment.cpp:1800
void activateBlock(MapBlock *block)
Definition serverenvironment.cpp:544
static PlayerDatabase * openPlayerDatabase(const std::string &name, const std::string &savedir, const Settings &conf)
Definition serverenvironment.cpp:1857
std::vector< ABMWithState > m_abms
Definition serverenvironment.h:399
int m_fast_active_block_divider
Definition serverenvironment.h:382
ServerScripting * m_script
Definition serverenvironment.h:367
u32 m_particle_spawners_id_last_used
Definition serverenvironment.h:426
u32 getGameTime() const
Definition serverenvironment.h:262
ServerEnvironment(std::unique_ptr< ServerMap > map, Server *server, MetricsBackend *mb)
Definition serverenvironment.cpp:179
std::unordered_map< u32, u16 > m_particle_spawner_attachments
Definition serverenvironment.h:427
~ServerEnvironment()
Definition serverenvironment.cpp:290
float m_game_time_fraction_counter
Definition serverenvironment.h:394
void addPlayer(RemotePlayer *player)
Definition serverenvironment.cpp:347
u32 m_last_clear_objects_time
Definition serverenvironment.h:397
void deleteStaticFromBlock(ServerActiveObject *obj, u16 id, u32 mod_reason, bool no_emerge)
Definition serverenvironment.cpp:1775
ServerMap & getServerMap()
Definition serverenvironment.cpp:320
void getObjectsInArea(std::vector< ServerActiveObject * > &objects, const aabb3f &box, std::function< bool(ServerActiveObject *obj)> include_obj_cb)
Definition serverenvironment.h:247
void getRemovedActiveObjects(PlayerSAO *playersao, s16 radius, s16 player_radius, const std::set< u16 > ¤t_objects, std::vector< std::pair< bool, u16 > > &removed_objects)
Definition serverenvironment.cpp:1260
static bool migrateAuthDatabase(const GameParams &game_params, const Settings &cmd_args)
Definition serverenvironment.cpp:2013
void activateObjects(MapBlock *block, u32 dtime_s)
Definition serverenvironment.cpp:1581
float m_send_recommended_timer
Definition serverenvironment.h:378
void deleteParticleSpawner(u32 id, bool remove_from_object=true)
Definition serverenvironment.cpp:1200
PlayerDatabase * m_player_database
Definition serverenvironment.h:420
void addActiveBlockModifier(ActiveBlockModifier *abm)
Definition serverenvironment.cpp:586
bool m_shutting_down
Definition serverenvironment.h:389
BlockStatus
Definition serverenvironment.h:270
@ BS_EMERGING
Definition serverenvironment.h:272
@ BS_ACTIVE
Definition serverenvironment.h:274
@ BS_LOADED
Definition serverenvironment.h:273
@ BS_UNKNOWN
Definition serverenvironment.h:271
IntervalLimiter m_active_blocks_nodemetadata_interval
Definition serverenvironment.h:385
void step(f32 dtime)
Definition serverenvironment.cpp:863
Definition servermap.h:43
Definition scripting_server.h:34
Definition settings.h:110
Definition activeobjectmgr.h:17
void updateObjectPos(u16 id, v3f pos)
Definition activeobjectmgr.cpp:119
void getObjectsInArea(const aabb3f &box, std::vector< ServerActiveObject * > &result, std::function< bool(ServerActiveObject *obj)> include_obj_cb)
Definition activeobjectmgr.cpp:145
void getObjectsInsideRadius(v3f pos, float radius, std::vector< ServerActiveObject * > &result, std::function< bool(ServerActiveObject *obj)> include_obj_cb)
Definition activeobjectmgr.cpp:128
core::aabbox3d< f32 > aabb3f
Definition irr_aabb3d.h:11
core::vector3d< s16 > v3s16
Definition irr_v3d.h:13
core::vector3df v3f
Definition irr_v3d.h:11
std::shared_ptr< MetricCounter > MetricCounterPtr
Definition metricsbackend.h:22
std::shared_ptr< MetricGauge > MetricGaugePtr
Definition metricsbackend.h:36
Definition activeobjectmgr.cpp:11
AccessDeniedCode
Definition networkprotocol.h:929
u16 session_t
Definition networkprotocol.h:27
ClearObjectsMode
Definition serverenvironment.h:103
@ CLEAR_OBJECTS_MODE_QUICK
Definition serverenvironment.h:109
@ CLEAR_OBJECTS_MODE_FULL
Definition serverenvironment.h:105
u16 session_t
Definition serverenvironment.h:39
Definition activeobject.h:33
Definition gameparams.h:12
Definition blockmodifier.h:93
Definition serverenvironment.h:93
std::unordered_set< v3s16 > modified_blocks
Definition serverenvironment.h:94
void onMapEditEvent(const MapEditEvent &event) override
Definition serverenvironment.cpp:167
bool receiving
Definition serverenvironment.h:95
Definition staticobject.h:20
static std::string p(std::string path)
Definition test_filesys.cpp:64