Luanti 5.15.0-dev
 
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drawItemStack.cpp File Reference
#include "drawItemStack.h"
#include <string>
#include "settings.h"
#include "client/client.h"
#include "porting.h"
#include "inventory.h"
#include "itemdef.h"
#include "client/mesh.h"
#include "client/wieldmesh.h"
#include "client/texturesource.h"
#include "client/guiscalingfilter.h"
#include "client/item_visuals_manager.h"
#include <IMesh.h>
#include <IMeshBuffer.h>
+ Include dependency graph for drawItemStack.cpp:

Classes

struct  MeshTimeInfo
 

Functions

void drawItemStack (video::IVideoDriver *driver, gui::IGUIFont *font, const ItemStack &item, const core::rect< s32 > &rect, const core::rect< s32 > *clip, Client *client, ItemRotationKind rotation_kind, const v3s16 &angle, const v3s16 &rotation_speed)
 
void drawItemStack (video::IVideoDriver *driver, gui::IGUIFont *font, const ItemStack &item, const core::rect< s32 > &rect, const core::rect< s32 > *clip, Client *client, ItemRotationKind rotation_kind)
 

Function Documentation

◆ drawItemStack() [1/2]

void drawItemStack ( video::IVideoDriver * driver,
gui::IGUIFont * font,
const ItemStack & item,
const core::rect< s32 > & rect,
const core::rect< s32 > * clip,
Client * client,
ItemRotationKind rotation_kind )

References drawItemStack().

+ Here is the call graph for this function:

◆ drawItemStack() [2/2]

void drawItemStack ( video::IVideoDriver * driver,
gui::IGUIFont * font,
const ItemStack & item,
const core::rect< s32 > & rect,
const core::rect< s32 > * clip,
Client * client,
ItemRotationKind rotation_kind,
const v3s16 & angle,
const v3s16 & rotation_speed )