Luanti 5.16.0-dev
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touchcontrols.cpp File Reference
#include "touchcontrols.h"
#include "touchscreenlayout.h"
#include "irr_v2d.h"
#include "log.h"
#include "porting.h"
#include "settings.h"
#include "client/guiscalingfilter.h"
#include "client/renderingengine.h"
#include "client/texturesource.h"
#include "util/enum_string.h"
#include "irr_gui_ptr.h"
#include "IGUIImage.h"
#include "IGUIStaticText.h"
#include <IrrlichtDevice.h>
#include <ISceneCollisionManager.h>
#include <IGUIElement.h>
#include <IGUIEnvironment.h>
#include <iostream>
#include <algorithm>
Include dependency graph for touchcontrols.cpp:

Functions

static GameKeyType id_to_action (touch_gui_button_id id)

Variables

TouchControlsg_touchcontrols
static const char * setting_names []

Function Documentation

◆ id_to_action()

Variable Documentation

◆ g_touchcontrols

◆ setting_names

const char* setting_names[]
static
Initial value:
= {
"touch_interaction_style",
"touchscreen_threshold", "touch_long_tap_delay",
"fixed_virtual_joystick", "virtual_joystick_triggers_aux1",
"touch_layout",
}