Minetest  5.4.0
ModApiItemMod Class Reference

#include <l_item.h>

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Static Public Member Functions

static void Initialize (lua_State *L, int top)
 
- Static Public Member Functions inherited from ModApiBase
static ScriptApiBasegetScriptApiBase (lua_State *L)
 
static ServergetServer (lua_State *L)
 
static ServerInventoryManagergetServerInventoryMgr (lua_State *L)
 
static ClientgetClient (lua_State *L)
 
static GUIEnginegetGuiEngine (lua_State *L)
 
static IGameDefgetGameDef (lua_State *L)
 
static EnvironmentgetEnv (lua_State *L)
 
static std::string getCurrentModPath (lua_State *L)
 
template<typename T >
static T * getScriptApi (lua_State *L)
 
static bool registerFunction (lua_State *L, const char *name, lua_CFunction func, int top)
 
static int l_deprecated_function (lua_State *L, const char *good, const char *bad, lua_CFunction func)
 A wrapper for deprecated functions. More...
 

Static Private Member Functions

static int l_register_item_raw (lua_State *L)
 
static int l_unregister_item_raw (lua_State *L)
 
static int l_register_alias_raw (lua_State *L)
 
static int l_get_content_id (lua_State *L)
 
static int l_get_name_from_content_id (lua_State *L)
 

Additional Inherited Members

- Protected Member Functions inherited from LuaHelper
template<>
bool readParam (lua_State *L, int index)
 
- Static Protected Member Functions inherited from LuaHelper
static bool isNaN (lua_State *L, int idx)
 
template<typename T >
static T readParam (lua_State *L, int index)
 Read a value using a template type T from Lua State L and index. More...
 
template<typename T >
static T readParam (lua_State *L, int index, const T &default_value)
 Read a value using a template type T from Lua State L and index. More...
 

Member Function Documentation

◆ Initialize()

void ModApiItemMod::Initialize ( lua_State *  L,
int  top 
)
static

References API_FCT.

Referenced by ServerScripting::InitializeModApi().

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◆ l_get_content_id()

int ModApiItemMod::l_get_content_id ( lua_State *  L)
staticprivate

References IItemDefManager::getAlias(), ModApiBase::getGameDef(), NodeDefManager::getId(), IGameDef::getItemDefManager(), IGameDef::getNodeDefManager(), and NO_MAP_LOCK_REQUIRED.

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◆ l_get_name_from_content_id()

int ModApiItemMod::l_get_name_from_content_id ( lua_State *  L)
staticprivate

References NodeDefManager::get(), ModApiBase::getGameDef(), IGameDef::getNodeDefManager(), ContentFeatures::name, and NO_MAP_LOCK_REQUIRED.

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◆ l_register_alias_raw()

int ModApiItemMod::l_register_alias_raw ( lua_State *  L)
staticprivate

References ModApiBase::getServer(), Server::getWritableItemDefManager(), NO_MAP_LOCK_REQUIRED, and IWritableItemDefManager::registerAlias().

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◆ l_register_item_raw()

int ModApiItemMod::l_register_item_raw ( lua_State *  L)
staticprivate

◆ l_unregister_item_raw()

int ModApiItemMod::l_unregister_item_raw ( lua_State *  L)
staticprivate

References IWritableItemDefManager::get(), ModApiBase::getServer(), Server::getWritableItemDefManager(), Server::getWritableNodeDefManager(), ITEM_NODE, NO_MAP_LOCK_REQUIRED, NodeDefManager::removeNode(), ItemDefinition::type, and IWritableItemDefManager::unregisterItem().

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The documentation for this class was generated from the following files: