Luanti 5.10.0-dev
 
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sidebyside.cpp File Reference
#include "sidebyside.h"
#include "client/hud.h"
#include "client/camera.h"
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Functions

void populateSideBySidePipeline (RenderPipeline *pipeline, Client *client, bool horizontal, bool flipped, v2f &virtual_size_scale)
 

Function Documentation

◆ populateSideBySidePipeline()

void populateSideBySidePipeline ( RenderPipeline * pipeline,
Client * client,
bool horizontal,
bool flipped,
v2f & virtual_size_scale )

References RenderPipeline::addStep(), create3DStage(), RenderPipeline::createOwned(), RenderPipeline::own(), DrawImageStep::setRenderSource(), and TextureBuffer::setTexture().

Referenced by createPipeline().

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