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Here is a list of all functions with links to the files they belong to:
- t -
- TEST_CASE() : benchmark_activeobjectmgr.cpp, benchmark_lighting.cpp, benchmark_mapblock.cpp, benchmark_mapmodify.cpp, benchmark_serialize.cpp, test_clientactiveobjectmgr.cpp, test_irr_gltf_mesh_loader.cpp, test_nodedef.cpp, test_translations.cpp
- the_game() : game.cpp, game.h
- tie() : object_properties.cpp, player.cpp
- time_to_daynight_ratio() : daynightratio.h
- tracestream() : log.cpp
- transformNodeBox() : mapnode.cpp
- translate_all() : string.cpp
- translate_password() : auth.cpp, auth.h
- translate_string() : string.cpp, string.h
- translateMesh() : mesh.cpp, mesh.h
- triLinearInterpolation() : noise.cpp
- trim() : string.h
- turn_xz() : dungeongen.cpp, dungeongen.h