#include "irrlichttypes.h"
#include <IEventReceiver.h>
#include <IGUIButton.h>
#include <IGUIEnvironment.h>
#include <IrrlichtDevice.h>
#include <map>
#include <vector>
#include "client/tile.h"
#include "client/game.h"
Go to the source code of this file.
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enum | touch_gui_button_id {
jump_id = 0
, crunch_id
, zoom_id
, special1_id
,
after_last_element_id
, settings_starter_id
, rare_controls_starter_id
, fly_id
,
noclip_id
, fast_id
, debug_id
, camera_id
,
range_id
, minimap_id
, toggle_chat_id
, chat_id
,
inventory_id
, drop_id
, forward_id
, backward_id
,
left_id
, right_id
, joystick_off_id
, joystick_bg_id
,
joystick_center_id
} |
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enum | touch_gui_joystick_move_id {
j_forward = 0
, j_backward
, j_left
, j_right
,
j_special1
} |
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enum | autohide_button_bar_dir { AHBB_Dir_Top_Bottom
, AHBB_Dir_Bottom_Top
, AHBB_Dir_Left_Right
, AHBB_Dir_Right_Left
} |
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◆ BUTTON_REPEAT_DELAY
#define BUTTON_REPEAT_DELAY 0.2f |
◆ MIN_DIG_TIME_MS
#define MIN_DIG_TIME_MS 500 |
◆ RARE_CONTROLS_BAR_Y_OFFSET
#define RARE_CONTROLS_BAR_Y_OFFSET 5 |
◆ SETTINGS_BAR_Y_OFFSET
#define SETTINGS_BAR_Y_OFFSET 5 |
◆ SLOW_BUTTON_REPEAT
#define SLOW_BUTTON_REPEAT 1.0f |
◆ autohide_button_bar_dir
Enumerator |
---|
AHBB_Dir_Top_Bottom | |
AHBB_Dir_Bottom_Top | |
AHBB_Dir_Left_Right | |
AHBB_Dir_Right_Left | |
◆ touch_gui_button_id
Enumerator |
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jump_id | |
crunch_id | |
zoom_id | |
special1_id | |
after_last_element_id | |
settings_starter_id | |
rare_controls_starter_id | |
fly_id | |
noclip_id | |
fast_id | |
debug_id | |
camera_id | |
range_id | |
minimap_id | |
toggle_chat_id | |
chat_id | |
inventory_id | |
drop_id | |
forward_id | |
backward_id | |
left_id | |
right_id | |
joystick_off_id | |
joystick_bg_id | |
joystick_center_id | |
◆ touch_gui_joystick_move_id
Enumerator |
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j_forward | |
j_backward | |
j_left | |
j_right | |
j_special1 | |
◆ button_imagenames
const char** button_imagenames |
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extern |
◆ g_touchscreengui
◆ joystick_imagenames
const char** joystick_imagenames |
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extern |