Luanti 5.11.0-dev
 
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interlaced.cpp File Reference
#include "interlaced.h"
#include "secondstage.h"
#include "client/client.h"
#include "client/shader.h"
#include "client/camera.h"
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Functions

void populateInterlacedPipeline (RenderPipeline *pipeline, Client *client)
 

Function Documentation

◆ populateInterlacedPipeline()

void populateInterlacedPipeline ( RenderPipeline * pipeline,
Client * client )

References RenderPipeline::addStep(), create3DStage(), RenderPipeline::createOwned(), RenderPipeline::own(), PostProcessingStep::setRenderSource(), TextureBuffer::setTexture(), and TILE_MATERIAL_BASIC.

Referenced by createPipeline().

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