11#include "CMeshBuffer.h"
16#include <unordered_map>
39 video::ITexture *
ref =
nullptr;
50 video::ITexture *
ref =
nullptr;
75 std::unique_ptr<ClientParticleTexture> owned_texture =
nullptr
133 std::vector<ClientParticleTexture> &&texpool,
146 const core::matrix4 *attached_absolute_pos_rot_matrix);
189 virtual void render()
override;
218 void step (
float dtime);
246 v2f &texsize, video::SColor *color, u8 tilenum = 0);
#define DISABLE_CLASS_COPY(C)
Definition basic_macros.h:26
Definition clientenvironment.h:54
Definition texturesource.h:45
Definition localplayer.h:48
Definition particles.h:159
virtual void render() override
Definition particles.cpp:667
bool m_bounding_box_dirty
Definition particles.h:204
ParticleBuffer(ClientEnvironment *env, const video::SMaterial &material)
Definition particles.cpp:570
irr_ptr< scene::SMeshBuffer > m_mesh_buffer
Definition particles.h:197
u16 m_count
Definition particles.h:203
static constexpr u16 MAX_PARTICLES_PER_BUFFER
Definition particles.h:194
void release(u16 index)
Frees the particle at index
Definition particles.cpp:612
float m_usage_timer
Definition particles.h:201
virtual void OnRegisterSceneNode() override
Definition particles.cpp:629
virtual u32 getMaterialCount() const override
Definition particles.h:183
std::optional< u16 > allocate()
Reserves one more slot for a particle (4 vertices, 6 indices)
Definition particles.cpp:581
video::S3DVertex * getVertices(u16 index)
Definition particles.cpp:621
virtual video::SMaterial & getMaterial(u32 num) override
Definition particles.h:180
bool isEmpty() const
Definition particles.h:176
virtual const core::aabbox3df & getBoundingBox() const override
Definition particles.cpp:639
std::vector< u16 > m_free_list
Definition particles.h:199
Class doing particle as well as their spawners handling.
Definition particles.h:211
u64 m_next_particle_spawner_id
Definition particles.h:269
std::mutex m_particle_list_lock
Definition particles.h:275
void stepSpawners(float dtime)
Definition particles.cpp:699
void clearAll()
Definition particles.cpp:779
~ParticleManager()
Definition particles.cpp:687
void addDiggingParticles(LocalPlayer *player, v3s16 pos, const MapNode &n)
Definition particles.cpp:919
IntervalLimiter m_buffer_gc
Definition particles.h:273
void addParticleSpawner(u64 id, std::unique_ptr< ParticleSpawner > toadd)
Definition particles.cpp:1078
void stepParticles(float dtime)
Definition particles.cpp:728
static video::SMaterial getMaterialForParticle(const Particle *texture)
Definition particles.cpp:1010
void step(float dtime)
Definition particles.cpp:692
std::vector< irr_ptr< ParticleBuffer > > m_particle_buffers
Definition particles.h:265
void reserveParticleSpace(size_t max_estimate)
Definition particles.cpp:966
u64 generateSpawnerId()
This function is only used by client particle spawners.
Definition particles.h:238
void deleteParticleSpawner(u64 id)
Definition particles.cpp:1092
void handleParticleEvent(ClientEvent *event, Client *client, LocalPlayer *player)
Definition particles.cpp:795
static bool getNodeParticleParams(Client *client, const MapNode &n, ParticleParameters &p, video::ITexture **texture, v2f &texpos, v2f &texsize, video::SColor *color, u8 tilenum=0)
Definition particles.cpp:876
std::vector< std::unique_ptr< ParticleSpawner > > m_dying_particle_spawners
Definition particles.h:264
bool addParticle(std::unique_ptr< Particle > toadd)
Definition particles.cpp:1041
ParticleManager(ClientEnvironment *env)
Definition particles.cpp:683
void stepBuffers(float dtime)
Definition particles.cpp:750
std::unordered_map< u64, std::unique_ptr< ParticleSpawner > > m_particle_spawners
Definition particles.h:263
std::vector< std::unique_ptr< Particle > > m_particles
Definition particles.h:262
void addNodeParticle(LocalPlayer *player, v3s16 pos, const MapNode &n)
Definition particles.cpp:929
ClientEnvironment * m_env
Definition particles.h:271
std::mutex m_spawner_list_lock
Definition particles.h:276
Definition particles.h:128
ParticleSpawnerParameters p
Definition particles.h:152
float m_time
Definition particles.h:150
size_t m_active
Definition particles.h:148
std::vector< float > m_spawntimes
Definition particles.h:154
void decrActive()
Definition particles.h:142
bool hasActive() const
Definition particles.h:141
ParticleSpawner(LocalPlayer *player, const ParticleSpawnerParameters ¶ms, u16 attached_id, std::vector< ClientParticleTexture > &&texpool, ParticleManager *p_manager)
Definition particles.cpp:272
std::vector< ClientParticleTexture > m_texpool
Definition particles.h:153
void step(float dtime, ClientEnvironment *env)
Definition particles.cpp:519
u16 m_attached_id
Definition particles.h:155
void spawnParticle(ClientEnvironment *env, float radius, const core::matrix4 *attached_absolute_pos_rot_matrix)
Definition particles.cpp:314
LocalPlayer * m_player
Definition particles.h:151
bool getExpired() const
Definition particles.h:138
ParticleManager * m_particlemanager
Definition particles.h:149
Definition particles.h:66
v3f m_velocity
Definition particles.h:114
void updateVertices(ClientEnvironment *env, video::SColor color)
Definition particles.cpp:204
ParticleSpawner * getParent() const
Definition particles.h:87
Particle(const ParticleParameters &p, const ClientParticleTexRef &texture, v2f texpos, v2f texsize, video::SColor color, ParticleSpawner *parent=nullptr, std::unique_ptr< ClientParticleTexture > owned_texture=nullptr)
Definition particles.cpp:59
u16 m_index
Definition particles.h:102
ParticleBuffer * m_buffer
Definition particles.h:101
v3f m_pos
Definition particles.h:113
float m_animation_time
Definition particles.h:119
const ParticleParameters m_p
Definition particles.h:117
bool attachToBuffer(ParticleBuffer *buffer)
Definition particles.cpp:91
v2f m_texpos
Definition particles.h:111
ParticleParamTypes::BlendMode getBlendMode() const
Definition particles.h:91
ParticleSpawner * m_parent
Definition particles.h:122
float m_time
Definition particles.h:104
const ClientParticleTexRef & getTextureRef() const
Definition particles.h:89
video::SColor updateLight(ClientEnvironment *env)
Definition particles.cpp:180
v3f m_acceleration
Definition particles.h:115
float m_expiration
Definition particles.h:105
v2f m_texsize
Definition particles.h:112
video::SColor m_base_color
Definition particles.h:108
~Particle()
Definition particles.cpp:85
int m_animation_frame
Definition particles.h:120
ClientParticleTexRef m_texture
Definition particles.h:110
void step(float dtime, ClientEnvironment *env)
Definition particles.cpp:102
bool isExpired() const
Definition particles.h:84
ParticleBuffer * getBuffer() const
Definition particles.h:94
std::unique_ptr< ClientParticleTexture > m_owned_texture
Definition particles.h:124
core::vector2d< f32 > v2f
Definition irr_v2d.h:11
core::vector3d< s16 > v3s16
Definition irr_v3d.h:13
core::vector3df v3f
Definition irr_v3d.h:11
#define U32_MAX
Definition irrlichttypes.h:23
BlendMode
Definition particles.h:228
Definition activeobjectmgr.cpp:11
Definition clientmap.h:36
Definition clientevent.h:69
Definition particles.h:46
ClientParticleTexRef(ClientParticleTexture &t)
Definition particles.h:55
ClientParticleTexRef(video::ITexture *tp)
Definition particles.h:59
ClientParticleTexRef()=default
video::ITexture * ref
Definition particles.h:50
ParticleTexture * tex
Definition particles.h:49
Definition particles.h:35
ClientParticleTexture()=default
ParticleTexture tex
Definition particles.h:38
video::ITexture * ref
Definition particles.h:39
ServerParticleTexture texture
Definition particles.h:268
Definition particles.h:295
Definition particles.h:306
u16 amount
Definition particles.h:307
f32 time
Definition particles.h:308
Definition particles.h:245
ParticleParamTypes::BlendMode blendmode
Definition particles.h:247
Definition particles.h:254
static std::string p(std::string path)
Definition test_filesys.cpp:64