This is the complete list of members for ScriptApiNode, including all inherited members.
| addObjectReference(ServerActiveObject *cobj) | ScriptApiBase | |
| checkSetByBuiltin() | ScriptApiBase | |
| clientOpenLibs(lua_State *L) | ScriptApiBase | inline |
| DISABLE_CLASS_COPY(ScriptApiBase) | ScriptApiBase | |
| es_ContentParamType | ScriptApiNode | static |
| es_ContentParamType2 | ScriptApiNode | static |
| es_DrawType | ScriptApiNode | static |
| es_LiquidMoveType | ScriptApiNode | static |
| es_LiquidType | ScriptApiNode | static |
| es_NodeBoxType | ScriptApiNode | static |
| es_TextureAlphaMode | ScriptApiNode | static |
| getCurrentModNameInsecure(lua_State *L) | ScriptApiBase | static |
| getEmergeThread() | ScriptApiBase | inlineprotected |
| getEnv() | ScriptApiBase | inlineprotected |
| getGameDef() | ScriptApiBase | inline |
| getItemCallback(const char *name, const char *callbackname, const v3s16 *p=nullptr) | ScriptApiItem | protected |
| getOrigin() | ScriptApiBase | inline |
| getServer() | ScriptApiBase | |
| getStack() | ScriptApiBase | inlineprotected |
| getType() | ScriptApiBase | inline |
| item_CraftPredict(ItemStack &item, ServerActiveObject *user, const InventoryList *old_craft_grid, const InventoryLocation &craft_inv) | ScriptApiItem | |
| item_OnCraft(ItemStack &item, ServerActiveObject *user, const InventoryList *old_craft_grid, const InventoryLocation &craft_inv) | ScriptApiItem | |
| item_OnDrop(ItemStack &item, ServerActiveObject *dropper, v3f pos) | ScriptApiItem | |
| item_OnPlace(std::optional< ItemStack > &item, ServerActiveObject *placer, const PointedThing &pointed) | ScriptApiItem | |
| item_OnSecondaryUse(std::optional< ItemStack > &item, ServerActiveObject *user, const PointedThing &pointed) | ScriptApiItem | |
| item_OnUse(std::optional< ItemStack > &item, ServerActiveObject *user, const PointedThing &pointed) | ScriptApiItem | |
| loadMod(const std::string &script_path, const std::string &mod_name) | ScriptApiBase | |
| loadScript(const std::string &script_path) | ScriptApiBase | |
| luaPanic(lua_State *L) | ScriptApiBase | privatestatic |
| m_emerge | ScriptApiBase | private |
| m_environment | ScriptApiBase | private |
| m_gamedef | ScriptApiBase | private |
| m_last_run_mod | ScriptApiBase | protected |
| m_lock_recursion_count | ScriptApiBase | protected |
| m_luastack | ScriptApiBase | private |
| m_luastackmutex | ScriptApiBase | protected |
| m_owning_thread | ScriptApiBase | protected |
| m_type | ScriptApiBase | private |
| node_after_destruct(v3s16 p, MapNode node) | ScriptApiNode | |
| node_on_construct(v3s16 p, MapNode node) | ScriptApiNode | |
| node_on_destruct(v3s16 p, MapNode node) | ScriptApiNode | |
| node_on_dig(v3s16 p, MapNode node, ServerActiveObject *digger) | ScriptApiNode | |
| node_on_flood(v3s16 p, MapNode node, MapNode newnode) | ScriptApiNode | |
| node_on_punch(v3s16 p, MapNode node, ServerActiveObject *puncher, const PointedThing &pointed) | ScriptApiNode | |
| node_on_receive_fields(v3s16 p, const std::string &formname, const StringMap &fields, ServerActiveObject *sender) | ScriptApiNode | |
| node_on_timer(v3s16 p, MapNode node, f32 dtime) | ScriptApiNode | |
| nodemeta_inventory_AllowMove(const MoveAction &ma, int count, ServerActiveObject *player) | ScriptApiNodemeta | |
| nodemeta_inventory_AllowPut(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player) | ScriptApiNodemeta | |
| nodemeta_inventory_AllowTake(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player) | ScriptApiNodemeta | |
| nodemeta_inventory_OnMove(const MoveAction &ma, int count, ServerActiveObject *player) | ScriptApiNodemeta | |
| nodemeta_inventory_OnPut(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player) | ScriptApiNodemeta | |
| nodemeta_inventory_OnTake(const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player) | ScriptApiNodemeta | |
| objectrefGetOrCreate(lua_State *L, ServerActiveObject *cobj) | ScriptApiBase | protected |
| pushPlayerHPChangeReason(lua_State *L, const PlayerHPChangeReason &reason) | ScriptApiBase | protected |
| pushPointedThing(const PointedThing &pointed, bool hitpoint=false) | ScriptApiItem | protected |
| readParam(lua_State *L, int index) | LuaHelper | protectedstatic |
| readParam(lua_State *L, int index, const T &default_value) | LuaHelper | inlineprotectedstatic |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| readParam(lua_State *L, int index) | LuaHelper | protected |
| realityCheck() | ScriptApiBase | protected |
| removeObjectReference(ServerActiveObject *cobj) | ScriptApiBase | |
| runCallbacksRaw(int nargs, RunCallbacksMode mode, const char *fxn) | ScriptApiBase | |
| ScriptApiBase(ScriptingType type) | ScriptApiBase | |
| ScriptApiBase() | ScriptApiBase | inline |
| ScriptApiNode()=default | ScriptApiNode | |
| ScriptApiNodemeta()=default | ScriptApiNodemeta | |
| scriptError(int result, const char *fxn) | ScriptApiBase | protected |
| setEmergeThread(EmergeThread *emerge) | ScriptApiBase | inlineprotected |
| setEnv(Environment *env) | ScriptApiBase | inlineprotected |
| setGameDef(IGameDef *gamedef) | ScriptApiBase | inlineprotected |
| setOriginDirect(const char *origin) | ScriptApiBase | |
| setOriginFromTableRaw(int index, const char *fxn) | ScriptApiBase | |
| stackDump(std::ostream &o) | ScriptApiBase | protected |
| ~ScriptApiBase() | ScriptApiBase | virtual |
| ~ScriptApiNode()=default | ScriptApiNode | virtual |
| ~ScriptApiNodemeta()=default | ScriptApiNodemeta | virtual |