Luanti 5.11.0-dev
 
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ScriptApiEnv Member List

This is the complete list of members for ScriptApiEnv, including all inherited members.

addObjectReference(ServerActiveObject *cobj)ScriptApiBase
check_for_falling(v3s16 p)ScriptApiEnv
checkSetByBuiltin()ScriptApiBase
clientOpenLibs(lua_State *L)ScriptApiBaseinline
DISABLE_CLASS_COPY(ScriptApiBase)ScriptApiBase
environment_OnGenerated(v3s16 minp, v3s16 maxp, u32 blockseed)ScriptApiEnv
environment_Step(float dtime)ScriptApiEnv
getCurrentModNameInsecure(lua_State *L)ScriptApiBasestatic
getEmergeThread()ScriptApiBaseinlineprotected
getEnv()ScriptApiBaseinlineprotected
getGameDef()ScriptApiBaseinline
getOrigin()ScriptApiBaseinline
getServer()ScriptApiBase
getStack()ScriptApiBaseinlineprotected
getType()ScriptApiBaseinline
has_on_mapblocks_changed()ScriptApiEnv
initializeEnvironment(ServerEnvironment *env)ScriptApiEnv
loadMod(const std::string &script_path, const std::string &mod_name)ScriptApiBase
loadScript(const std::string &script_path)ScriptApiBase
luaPanic(lua_State *L)ScriptApiBaseprivatestatic
m_emergeScriptApiBaseprivate
m_environmentScriptApiBaseprivate
m_gamedefScriptApiBaseprivate
m_last_run_modScriptApiBaseprotected
m_lock_recursion_countScriptApiBaseprotected
m_luastackScriptApiBaseprivate
m_luastackmutexScriptApiBaseprotected
m_owning_threadScriptApiBaseprotected
m_typeScriptApiBaseprivate
objectrefGetOrCreate(lua_State *L, ServerActiveObject *cobj)ScriptApiBaseprotected
on_emerge_area_completion(v3s16 blockpos, int action, ScriptCallbackState *state)ScriptApiEnv
on_liquid_transformed(const std::vector< std::pair< v3s16, MapNode > > &list)ScriptApiEnv
on_mapblocks_changed(const std::unordered_set< v3s16 > &set)ScriptApiEnv
player_event(ServerActiveObject *player, const std::string &type)ScriptApiEnv
pushPlayerHPChangeReason(lua_State *L, const PlayerHPChangeReason &reason)ScriptApiBaseprotected
read_nodenames(lua_State *L, int idx, std::vector< std::string > &to)ScriptApiEnvprivatestatic
readABMs()ScriptApiEnvprivate
readLBMs()ScriptApiEnvprivate
readParam(lua_State *L, int index)LuaHelperprotectedstatic
readParam(lua_State *L, int index, const T &default_value)LuaHelperinlineprotectedstatic
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
realityCheck()ScriptApiBaseprotected
removeObjectReference(ServerActiveObject *cobj)ScriptApiBase
runCallbacksRaw(int nargs, RunCallbacksMode mode, const char *fxn)ScriptApiBase
ScriptApiBase(ScriptingType type)ScriptApiBase
ScriptApiBase()ScriptApiBaseinline
scriptError(int result, const char *fxn)ScriptApiBaseprotected
setEmergeThread(EmergeThread *emerge)ScriptApiBaseinlineprotected
setEnv(Environment *env)ScriptApiBaseinlineprotected
setGameDef(IGameDef *gamedef)ScriptApiBaseinlineprotected
setOriginDirect(const char *origin)ScriptApiBase
setOriginFromTableRaw(int index, const char *fxn)ScriptApiBase
stackDump(std::ostream &o)ScriptApiBaseprotected
triggerABM(int id, v3s16 p, MapNode n, u32 active_object_count, u32 active_object_count_wider)ScriptApiEnv
triggerLBM(int id, MapBlock *block, const std::unordered_set< v3s16 > &positions, float dtime_s)ScriptApiEnv
~ScriptApiBase()ScriptApiBasevirtual