25#include <unordered_set>
void player_event(ServerActiveObject *player, const std::string &type)
Definition: s_env.cpp:59
void on_emerge_area_completion(v3s16 blockpos, int action, ScriptCallbackState *state)
Definition: s_env.cpp:218
void initializeEnvironment(ServerEnvironment *env)
Definition: s_env.cpp:76
void on_mapblocks_changed(const std::unordered_set< v3s16 > &set)
Definition: s_env.cpp:303
void check_for_falling(v3s16 p)
Definition: s_env.cpp:260
void environment_Step(float dtime)
Definition: s_env.cpp:46
void on_liquid_transformed(const std::vector< std::pair< v3s16, MapNode > > &list)
Definition: s_env.cpp:272
bool has_on_mapblocks_changed()
Definition: s_env.cpp:325
void environment_OnGenerated(v3s16 minp, v3s16 maxp, u32 blockseed)
Definition: s_env.cpp:31
Definition: serveractiveobject.h:55
Definition: serverenvironment.h:220
core::vector3d< s16 > v3s16
Definition: irr_v3d.h:28
static std::string p(std::string path)
Definition: test_filesys.cpp:64