Definition: l_particles_local.h:26
static int l_add_particle(lua_State *L)
Definition: l_particles_local.cpp:31
static int l_add_particlespawner(lua_State *L)
Definition: l_particles_local.cpp:103
static int l_delete_particlespawner(lua_State *L)
Definition: l_particles_local.cpp:207
static void Initialize(lua_State *L, int top)
Definition: l_particles_local.cpp:220