Luanti 5.16.0-dev
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ScriptApiAsync Class Referenceabstract

#include <s_async.h>

Inheritance diagram for ScriptApiAsync:
Collaboration diagram for ScriptApiAsync:

Public Member Functions

 ScriptApiAsync (Server *server)
virtual void initAsync ()=0
void stepAsync ()
u32 queueAsync (std::string &&serialized_func, PackedValue *param, const std::string &mod_origin)
bool cancelAsync (u32 id)
unsigned int getThreadingCapacity () const
Public Member Functions inherited from ScriptApiBase
 ScriptApiBase (ScriptingType type)
 ScriptApiBase ()
virtual ~ScriptApiBase ()
 DISABLE_CLASS_COPY (ScriptApiBase)
void loadMod (const std::string &script_path, const std::string &mod_name)
void loadScript (const std::string &script_path)
void runCallbacksRaw (int nargs, RunCallbacksMode mode, const char *fxn)
void addObjectReference (ServerActiveObject *cobj)
void removeObjectReference (ServerActiveObject *cobj)
ScriptingType getType ()
IGameDefgetGameDef ()
ServergetServer ()
const std::string & getOrigin ()
void setOriginDirect (const char *origin)
void setOriginFromTableRaw (int index, const char *fxn)
void clientOpenLibs (lua_State *L)
void checkSetByBuiltin ()

Protected Attributes

AsyncEngine asyncEngine
Protected Attributes inherited from ScriptApiBase
std::recursive_mutex m_luastackmutex
std::string m_last_run_mod
int m_lock_recursion_count {}
std::thread::id m_owning_thread

Additional Inherited Members

Static Public Member Functions inherited from ScriptApiBase
static std::string getCurrentModNameInsecure (lua_State *L)
 Returns the currently running mod, only during init time.
Protected Member Functions inherited from ScriptApiBase
lua_State * getStack ()
void realityCheck ()
void scriptError (int result, const char *fxn)
void stackDump (std::ostream &o)
void setGameDef (IGameDef *gamedef)
EnvironmentgetEnv ()
void setEnv (Environment *env)
EmergeThreadgetEmergeThread ()
void setEmergeThread (EmergeThread *emerge)
void objectrefGetOrCreate (lua_State *L, ServerActiveObject *cobj)
void pushPlayerHPChangeReason (lua_State *L, const PlayerHPChangeReason &reason)
Protected Member Functions inherited from LuaHelper
template<>
bool readParam (lua_State *L, int index)
template<>
s16 readParam (lua_State *L, int index)
template<>
int readParam (lua_State *L, int index)
template<>
float readParam (lua_State *L, int index)
template<>
v2s16 readParam (lua_State *L, int index)
template<>
v2f readParam (lua_State *L, int index)
template<>
v3f readParam (lua_State *L, int index)
template<>
std::string_view readParam (lua_State *L, int index)
template<>
std::string readParam (lua_State *L, int index)
template<>
std::string_view readParam (lua_State *L, int index)
 Read a string from Lua state L at index without copying it.
Static Protected Member Functions inherited from LuaHelper
template<typename T>
static T readParam (lua_State *L, int index)
 Read a value using a template type T from Lua state L at index.
template<typename T>
static T readParam (lua_State *L, int index, const T &default_value)
 Read a value using a template type T from Lua state L at index.

Constructor & Destructor Documentation

◆ ScriptApiAsync()

ScriptApiAsync::ScriptApiAsync ( Server * server)
inline

References asyncEngine.

Referenced by ServerScripting::ServerScripting().

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Member Function Documentation

◆ cancelAsync()

bool ScriptApiAsync::cancelAsync ( u32 id)

References asyncEngine.

Referenced by ModApiAsync::l_cancel_async_callback().

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◆ getThreadingCapacity()

unsigned int ScriptApiAsync::getThreadingCapacity ( ) const
inline

References asyncEngine.

Referenced by ModApiAsync::l_get_async_threading_capacity().

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◆ initAsync()

virtual void ScriptApiAsync::initAsync ( )
pure virtual

Implemented in ServerScripting.

◆ queueAsync()

u32 ScriptApiAsync::queueAsync ( std::string && serialized_func,
PackedValue * param,
const std::string & mod_origin )

References asyncEngine.

Referenced by ModApiAsync::l_do_async_callback().

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◆ stepAsync()

void ScriptApiAsync::stepAsync ( )

References asyncEngine, and ScriptApiBase::getStack().

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Member Data Documentation

◆ asyncEngine


The documentation for this class was generated from the following files: