Minetest  5.4.0
ScriptApiNode Class Reference

#include <s_node.h>

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Public Member Functions

 ScriptApiNode ()=default
 
virtual ~ScriptApiNode ()=default
 
bool node_on_punch (v3s16 p, MapNode node, ServerActiveObject *puncher, const PointedThing &pointed)
 
bool node_on_dig (v3s16 p, MapNode node, ServerActiveObject *digger)
 
void node_on_construct (v3s16 p, MapNode node)
 
void node_on_destruct (v3s16 p, MapNode node)
 
bool node_on_flood (v3s16 p, MapNode node, MapNode newnode)
 
void node_after_destruct (v3s16 p, MapNode node)
 
bool node_on_timer (v3s16 p, MapNode node, f32 dtime)
 
void node_on_receive_fields (v3s16 p, const std::string &formname, const StringMap &fields, ServerActiveObject *sender)
 
- Public Member Functions inherited from ScriptApiBase
 ScriptApiBase (ScriptingType type)
 
 ScriptApiBase ()
 
virtual ~ScriptApiBase ()
 
 DISABLE_CLASS_COPY (ScriptApiBase)
 
void loadMod (const std::string &script_path, const std::string &mod_name)
 
void loadScript (const std::string &script_path)
 
void loadModFromMemory (const std::string &mod_name)
 
void runCallbacksRaw (int nargs, RunCallbacksMode mode, const char *fxn)
 
void addObjectReference (ServerActiveObject *cobj)
 
void removeObjectReference (ServerActiveObject *cobj)
 
IGameDefgetGameDef ()
 
ServergetServer ()
 
ScriptingType getType ()
 
ClientgetClient ()
 
std::string getOrigin ()
 
void setOriginDirect (const char *origin)
 
void setOriginFromTableRaw (int index, const char *fxn)
 
void clientOpenLibs (lua_State *L)
 
- Public Member Functions inherited from ScriptApiNodemeta
 ScriptApiNodemeta ()=default
 
virtual ~ScriptApiNodemeta ()=default
 
int nodemeta_inventory_AllowMove (const MoveAction &ma, int count, ServerActiveObject *player)
 
int nodemeta_inventory_AllowPut (const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player)
 
int nodemeta_inventory_AllowTake (const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player)
 
void nodemeta_inventory_OnMove (const MoveAction &ma, int count, ServerActiveObject *player)
 
void nodemeta_inventory_OnPut (const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player)
 
void nodemeta_inventory_OnTake (const MoveAction &ma, const ItemStack &stack, ServerActiveObject *player)
 
- Public Member Functions inherited from ScriptApiItem
bool item_OnDrop (ItemStack &item, ServerActiveObject *dropper, v3f pos)
 
bool item_OnPlace (ItemStack &item, ServerActiveObject *placer, const PointedThing &pointed)
 
bool item_OnUse (ItemStack &item, ServerActiveObject *user, const PointedThing &pointed)
 
bool item_OnSecondaryUse (ItemStack &item, ServerActiveObject *user, const PointedThing &pointed)
 
bool item_OnCraft (ItemStack &item, ServerActiveObject *user, const InventoryList *old_craft_grid, const InventoryLocation &craft_inv)
 
bool item_CraftPredict (ItemStack &item, ServerActiveObject *user, const InventoryList *old_craft_grid, const InventoryLocation &craft_inv)
 

Static Public Attributes

static struct EnumString es_DrawType []
 
static struct EnumString es_ContentParamType []
 
static struct EnumString es_ContentParamType2 []
 
static struct EnumString es_LiquidType []
 
static struct EnumString es_NodeBoxType []
 
static struct EnumString es_TextureAlphaMode []
 

Additional Inherited Members

- Protected Member Functions inherited from ScriptApiBase
lua_State * getStack ()
 
void realityCheck ()
 
void scriptError (int result, const char *fxn)
 
void stackDump (std::ostream &o)
 
void setGameDef (IGameDef *gamedef)
 
EnvironmentgetEnv ()
 
void setEnv (Environment *env)
 
GUIEnginegetGuiEngine ()
 
void setGuiEngine (GUIEngine *guiengine)
 
void objectrefGetOrCreate (lua_State *L, ServerActiveObject *cobj)
 
void pushPlayerHPChangeReason (lua_State *L, const PlayerHPChangeReason &reason)
 
- Protected Member Functions inherited from LuaHelper
template<>
bool readParam (lua_State *L, int index)
 
- Protected Member Functions inherited from ScriptApiItem
bool getItemCallback (const char *name, const char *callbackname, const v3s16 *p=nullptr)
 
void pushPointedThing (const PointedThing &pointed, bool hitpoint=false)
 
- Static Protected Member Functions inherited from LuaHelper
static bool isNaN (lua_State *L, int idx)
 
template<typename T >
static T readParam (lua_State *L, int index)
 Read a value using a template type T from Lua State L and index. More...
 
template<typename T >
static T readParam (lua_State *L, int index, const T &default_value)
 Read a value using a template type T from Lua State L and index. More...
 
- Protected Attributes inherited from ScriptApiBase
std::recursive_mutex m_luastackmutex
 
std::string m_last_run_mod
 
bool m_secure = false
 
int m_lock_recursion_count {}
 
std::thread::id m_owning_thread
 

Constructor & Destructor Documentation

◆ ScriptApiNode()

ScriptApiNode::ScriptApiNode ( )
default

◆ ~ScriptApiNode()

virtual ScriptApiNode::~ScriptApiNode ( )
virtualdefault

Member Function Documentation

◆ node_after_destruct()

void ScriptApiNode::node_after_destruct ( v3s16  p,
MapNode  node 
)

References NodeDefManager::get(), ScriptApiItem::getItemCallback(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), pushnode(), and SCRIPTAPI_PRECHECKHEADER.

Referenced by ServerEnvironment::removeNode(), and ServerEnvironment::setNode().

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◆ node_on_construct()

void ScriptApiNode::node_on_construct ( v3s16  p,
MapNode  node 
)

References NodeDefManager::get(), ScriptApiItem::getItemCallback(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), and SCRIPTAPI_PRECHECKHEADER.

Referenced by ServerEnvironment::setNode().

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◆ node_on_destruct()

void ScriptApiNode::node_on_destruct ( v3s16  p,
MapNode  node 
)

References NodeDefManager::get(), ScriptApiItem::getItemCallback(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), and SCRIPTAPI_PRECHECKHEADER.

Referenced by ServerEnvironment::removeNode(), and ServerEnvironment::setNode().

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◆ node_on_dig()

bool ScriptApiNode::node_on_dig ( v3s16  p,
MapNode  node,
ServerActiveObject digger 
)

References NodeDefManager::get(), ScriptApiItem::getItemCallback(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), ScriptApiBase::objectrefGetOrCreate(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), pushnode(), and SCRIPTAPI_PRECHECKHEADER.

Referenced by Server::handleCommand_Interact(), and ModApiEnvMod::l_dig_node().

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◆ node_on_flood()

bool ScriptApiNode::node_on_flood ( v3s16  p,
MapNode  node,
MapNode  newnode 
)

References NodeDefManager::get(), ScriptApiItem::getItemCallback(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), pushnode(), and SCRIPTAPI_PRECHECKHEADER.

Referenced by Map::transformLiquids().

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◆ node_on_punch()

bool ScriptApiNode::node_on_punch ( v3s16  p,
MapNode  node,
ServerActiveObject puncher,
const PointedThing pointed 
)

References NodeDefManager::get(), ScriptApiItem::getItemCallback(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), ScriptApiBase::objectrefGetOrCreate(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), pushnode(), ScriptApiItem::pushPointedThing(), and SCRIPTAPI_PRECHECKHEADER.

Referenced by Server::handleCommand_Interact(), and ModApiEnvMod::l_punch_node().

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◆ node_on_receive_fields()

void ScriptApiNode::node_on_receive_fields ( v3s16  p,
const std::string &  formname,
const StringMap fields,
ServerActiveObject sender 
)

References CONTENT_IGNORE, NodeDefManager::get(), MapNode::getContent(), ScriptApiBase::getEnv(), ScriptApiItem::getItemCallback(), Environment::getMap(), Map::getNode(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), ScriptApiBase::objectrefGetOrCreate(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), and SCRIPTAPI_PRECHECKHEADER.

Referenced by Server::handleCommand_NodeMetaFields().

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◆ node_on_timer()

bool ScriptApiNode::node_on_timer ( v3s16  p,
MapNode  node,
f32  dtime 
)

References NodeDefManager::get(), ScriptApiItem::getItemCallback(), ScriptApiBase::getServer(), ContentFeatures::name, IGameDef::ndef(), p(), PCALL_RES, PUSH_ERROR_HANDLER, push_v3s16(), and SCRIPTAPI_PRECHECKHEADER.

Referenced by ServerEnvironment::activateBlock(), and ServerEnvironment::step().

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Member Data Documentation

◆ es_ContentParamType

struct EnumString ScriptApiNode::es_ContentParamType[]
static

◆ es_ContentParamType2

struct EnumString ScriptApiNode::es_ContentParamType2[]
static

◆ es_DrawType

struct EnumString ScriptApiNode::es_DrawType[]
static

◆ es_LiquidType

struct EnumString ScriptApiNode::es_LiquidType[]
static

◆ es_NodeBoxType

struct EnumString ScriptApiNode::es_NodeBoxType[]
static

Referenced by read_nodebox().

◆ es_TextureAlphaMode

struct EnumString ScriptApiNode::es_TextureAlphaMode[]
static

Referenced by read_content_features().


The documentation for this class was generated from the following files: