9#include <CMeshBuffer.h>
15#define SKY_MATERIAL_COUNT 12
27class Sky :
public scene::ISceneNode
45 bool sunlight_seen,
CameraMode cam_mode,
float yaw,
float pitch);
104 void setHorizonTint(video::SColor sun_tint, video::SColor moon_tint,
105 const std::string &use_sun_tint);
139 return (
x - 0.3) * 10;
141 return (0.5 -
x) * 10;
146 static video::SColor
m_mix_scolor(video::SColor col1, video::SColor col2, f32 factor)
148 video::SColor result = video::SColor(
149 col1.getAlpha() * (1 - factor) + col2.getAlpha() * factor,
150 col1.getRed() * (1 - factor) + col2.getRed() * factor,
151 col1.getGreen() * (1 - factor) + col2.getGreen() * factor,
152 col1.getBlue() * (1 - factor) + col2.getBlue() * factor);
155 static video::SColorf
m_mix_scolorf(video::SColorf col1, video::SColorf col2, f32 factor)
157 video::SColorf result =
158 video::SColorf(col1.r * (1 - factor) + col2.r * factor,
159 col1.g * (1 - factor) + col2.g * factor,
160 col1.b * (1 - factor) + col2.b * factor,
161 col1.a * (1 - factor) + col2.a * factor);
212 void draw_sun(video::IVideoDriver *driver,
const video::SColor &suncolor,
213 const video::SColor &suncolor2,
float wicked_time_of_day);
214 void draw_moon(video::IVideoDriver *driver,
const video::SColor &mooncolor,
215 const video::SColor &mooncolor2,
float wicked_time_of_day);
216 void draw_sky_body(std::array<video::S3DVertex, 4> &vertices,
217 float pos_1,
float pos_2,
const video::SColor &c);
218 void draw_stars(video::IVideoDriver *driver,
float wicked_time_of_day);
220 float horizon_position,
float day_position);
Definition texturesource.h:45
Definition renderingengine.h:64
bool m_in_clouds
Definition sky.h:177
v3f getSunDirection()
Definition sky.cpp:536
void setCloudsEnabled(bool clouds_enabled)
Definition sky.h:88
void place_sky_body(std::array< video::S3DVertex, 4 > &vertices, float horizon_position, float day_position)
Definition sky.cpp:691
void setStarCount(u16 star_count)
Definition sky.cpp:801
void update(float m_time_of_day, float time_brightness, float direct_brightness, bool sunlight_seen, CameraMode cam_mode, float yaw, float pitch)
Definition sky.cpp:312
static video::SColor m_mix_scolor(video::SColor col1, video::SColor col2, f32 factor)
Definition sky.h:146
s16 getFogDistance() const
Definition sky.h:113
void setHorizonTint(video::SColor sun_tint, video::SColor moon_tint, const std::string &use_sun_tint)
Definition sky.cpp:871
void draw_sun(video::IVideoDriver *driver, const video::SColor &suncolor, const video::SColor &suncolor2, float wicked_time_of_day)
Definition sky.cpp:546
v3f getMoonDirection()
Definition sky.cpp:541
bool m_directional_colored_fog
Definition sky.h:176
MoonParams m_moon_params
Definition sky.h:197
void setSunriseVisible(bool glow_visible)
Definition sky.h:64
void setMoonVisible(bool moon_visible)
Definition sky.h:68
static video::SColorf m_mix_scolorf(video::SColorf col1, video::SColorf col2, f32 factor)
Definition sky.h:155
void setSunScale(f32 sun_scale)
Definition sky.h:63
bool m_visible
Definition sky.h:165
virtual video::SMaterial & getMaterial(u32 i)
Definition sky.h:41
video::SColor m_skycolor
Definition sky.h:183
video::SColorf m_cloudcolor_bright_f
Definition sky.h:181
void draw_moon(video::IVideoDriver *driver, const video::SColor &mooncolor, const video::SColor &mooncolor2, float wicked_time_of_day)
Definition sky.cpp:592
void setStarColor(video::SColor star_color)
Definition sky.h:77
video::SMaterial m_materials[SKY_MATERIAL_COUNT]
Definition sky.h:127
SunParams m_sun_params
Definition sky.h:196
void setStarDayOpacity(f32 day_opacity)
Definition sky.h:79
float m_time_of_day
Definition sky.h:169
StarParams m_star_params
Definition sky.h:198
void draw_sky_body(std::array< video::S3DVertex, 4 > &vertices, float pos_1, float pos_2, const video::SColor &c)
Definition sky.cpp:674
void updateStars()
Definition sky.cpp:819
video::ITexture * m_sun_texture
Definition sky.h:205
video::ITexture * m_moon_texture
Definition sky.h:206
video::IImage * m_sun_tonemap
Definition sky.h:207
const video::SColorf & getCloudColor() const
Definition sky.h:83
void setStarScale(f32 star_scale)
Definition sky.h:78
video::SColor getBgColor() const
Definition sky.h:49
bool m_clouds_enabled
Definition sky.h:175
float m_horizon_blend()
Definition sky.h:129
video::SColor m_fallback_bg_color
Definition sky.h:167
float getFogStart() const
Definition sky.h:116
video::IImage * m_moon_tonemap
Definition sky.h:208
video::SColorf m_skycolor_bright_f
Definition sky.h:180
video::SColor getSkyColor() const
Definition sky.h:54
video::SColorf m_cloudcolor_day_f
Definition sky.h:187
video::SColor getFogColor() const
Definition sky.h:119
void setFallbackBgColor(video::SColor fallback_bg_color)
Definition sky.h:89
void clearSkyboxTextures()
Definition sky.h:107
void overrideColors(video::SColor bgcolor, video::SColor skycolor)
Definition sky.h:98
virtual void OnRegisterSceneNode()
Definition sky.cpp:90
bool m_first_update
Definition sky.h:168
void setFogColor(video::SColor v)
Definition sky.h:118
void setFogStart(float fog_start)
Definition sky.h:115
video::SColorf m_bgcolor_bright_f
Definition sky.h:179
virtual u32 getMaterialCount() const
Definition sky.h:42
float m_time_brightness
Definition sky.h:170
video::SColor m_bgcolor
Definition sky.h:182
void setStarsVisible(bool stars_visible)
Definition sky.h:75
bool getCloudsVisible() const
Definition sky.h:82
float m_cloud_brightness
Definition sky.h:173
virtual void render()
renders the node.
Definition sky.cpp:98
void setSunriseTexture(const std::string &sunglow_texture, ITextureSource *tsrc)
Definition sky.cpp:758
void setFogDistance(s16 fog_distance)
Definition sky.h:112
void setBodyOrbitTilt(float body_orbit_tilt)
Definition sky.h:93
bool m_clouds_visible
Definition sky.h:174
void setSunVisible(bool sun_visible)
Definition sky.h:59
void setStarSeed(u64 star_seed)
Definition sky.cpp:810
irr_ptr< scene::SMeshBuffer > m_stars
Definition sky.h:203
void draw_stars(video::IVideoDriver *driver, float wicked_time_of_day)
Definition sky.cpp:645
virtual const aabb3f & getBoundingBox() const
Definition sky.h:38
void setMoonScale(f32 moon_scale)
Definition sky.h:72
bool m_default_tint
Definition sky.h:200
bool getMoonVisible() const
Definition sky.h:69
float getBrightness()
Definition sky.h:47
bool m_sunlight_seen
Definition sky.h:171
SkyboxParams m_sky_params
Definition sky.h:195
video::SColorf m_cloudcolor_f
Definition sky.h:184
aabb3f m_box
Definition sky.h:126
Sky(s32 id, RenderingEngine *rendering_engine, ITextureSource *tsrc, IShaderSource *ssrc)
constructor
Definition sky.cpp:48
void setInClouds(bool clouds)
Definition sky.h:106
bool getSunVisible() const
Definition sky.h:60
void setMoonTexture(const std::string &moon_texture, const std::string &moon_tonemap, ITextureSource *tsrc)
Definition sky.cpp:770
float m_brightness
Definition sky.h:172
void setSkyColors(const SkyColor &sky_color)
Definition sky.cpp:866
video::SColorf m_cloudcolor_dawn_f
Definition sky.h:189
void setSunTexture(const std::string &sun_texture, const std::string &sun_tonemap, ITextureSource *tsrc)
Definition sky.cpp:727
void setVisible(bool visible)
Definition sky.h:85
void addTextureToSkybox(const std::string &texture, int material_id, ITextureSource *tsrc)
Definition sky.cpp:886
u64 m_seed
Definition sky.h:202
core::aabbox3d< f32 > aabb3f
Definition irr_aabb3d.h:11
core::vector3df v3f
Definition irr_v3d.h:11
Definition clientmap.h:36
constexpr T rangelim(const T &d, const T2 &min, const T3 &max)
Definition numeric.h:20
CameraMode
Definition player.h:127
#define SKY_MATERIAL_COUNT
Definition sky.h:15
float getWickedTimeOfDay(float time_of_day)
Definition sky.cpp:900
Definition skyparams.h:53
f32 scale
Definition skyparams.h:57
bool visible
Definition skyparams.h:54
Definition skyparams.h:14
Definition skyparams.h:25
std::vector< std::string > textures
Definition skyparams.h:30
s16 fog_distance
Definition skyparams.h:37
video::SColor fog_color
Definition skyparams.h:39
static constexpr float INVALID_SKYBOX_TILT
Definition skyparams.h:26
float fog_start
Definition skyparams.h:38
float body_orbit_tilt
Definition skyparams.h:36
Definition skyparams.h:61
video::SColor starcolor
Definition skyparams.h:64
f32 scale
Definition skyparams.h:65
bool visible
Definition skyparams.h:62
f32 day_opacity
Definition skyparams.h:66
Definition skyparams.h:43
bool visible
Definition skyparams.h:44
f32 scale
Definition skyparams.h:49
bool sunrise_visible
Definition skyparams.h:48
constexpr v3f x
Definition test_irr_matrix4.cpp:18