23#include <ISceneNode.h>
30#define SKY_MATERIAL_COUNT 12
35class Sky :
public scene::ISceneNode
53 bool sunlight_seen,
CameraMode cam_mode,
float yaw,
float pitch);
111 void setHorizonTint(video::SColor sun_tint, video::SColor moon_tint,
112 const std::string &use_sun_tint);
146 return (x - 0.3) * 10;
148 return (0.5 - x) * 10;
153 static video::SColor
m_mix_scolor(video::SColor col1, video::SColor col2, f32 factor)
155 video::SColor result = video::SColor(
156 col1.getAlpha() * (1 - factor) + col2.getAlpha() * factor,
157 col1.getRed() * (1 - factor) + col2.getRed() * factor,
158 col1.getGreen() * (1 - factor) + col2.getGreen() * factor,
159 col1.getBlue() * (1 - factor) + col2.getBlue() * factor);
162 static video::SColorf
m_mix_scolorf(video::SColorf col1, video::SColorf col2, f32 factor)
164 video::SColorf result =
165 video::SColorf(col1.r * (1 - factor) + col2.r * factor,
166 col1.g * (1 - factor) + col2.g * factor,
167 col1.b * (1 - factor) + col2.b * factor,
168 col1.a * (1 - factor) + col2.a * factor);
220 void draw_sun(video::IVideoDriver *driver,
const video::SColor &suncolor,
221 const video::SColor &suncolor2,
float wicked_time_of_day);
222 void draw_moon(video::IVideoDriver *driver,
const video::SColor &mooncolor,
223 const video::SColor &mooncolor2,
float wicked_time_of_day);
224 void draw_sky_body(std::array<video::S3DVertex, 4> &vertices,
225 float pos_1,
float pos_2,
const video::SColor &c);
226 void draw_stars(video::IVideoDriver *driver,
float wicked_time_of_day);
228 float horizon_position,
float day_position);
CameraMode
Definition: camera.h:75
Definition: texturesource.h:45
Definition: renderingengine.h:80
bool m_in_clouds
Definition: sky.h:184
v3f getSunDirection()
Definition: sky.cpp:559
void setCloudsEnabled(bool clouds_enabled)
Definition: sky.h:95
void place_sky_body(std::array< video::S3DVertex, 4 > &vertices, float horizon_position, float day_position)
Definition: sky.cpp:718
void setStarCount(u16 star_count)
Definition: sky.cpp:813
void update(float m_time_of_day, float time_brightness, float direct_brightness, bool sunlight_seen, CameraMode cam_mode, float yaw, float pitch)
Definition: sky.cpp:335
static video::SColor m_mix_scolor(video::SColor col1, video::SColor col2, f32 factor)
Definition: sky.h:153
s16 getFogDistance() const
Definition: sky.h:120
void setHorizonTint(video::SColor sun_tint, video::SColor moon_tint, const std::string &use_sun_tint)
Definition: sky.cpp:876
void draw_sun(video::IVideoDriver *driver, const video::SColor &suncolor, const video::SColor &suncolor2, float wicked_time_of_day)
Definition: sky.cpp:569
v3f getMoonDirection()
Definition: sky.cpp:564
bool m_directional_colored_fog
Definition: sky.h:183
MoonParams m_moon_params
Definition: sky.h:205
void setSunriseVisible(bool glow_visible)
Definition: sky.h:72
void setMoonVisible(bool moon_visible)
Definition: sky.h:76
static video::SColorf m_mix_scolorf(video::SColorf col1, video::SColorf col2, f32 factor)
Definition: sky.h:162
void setSunScale(f32 sun_scale)
Definition: sky.h:71
bool m_visible
Definition: sky.h:172
virtual video::SMaterial & getMaterial(u32 i)
Definition: sky.h:49
video::SColor m_skycolor
Definition: sky.h:191
video::SColorf m_cloudcolor_bright_f
Definition: sky.h:189
void draw_moon(video::IVideoDriver *driver, const video::SColor &mooncolor, const video::SColor &mooncolor2, float wicked_time_of_day)
Definition: sky.cpp:618
void setStarColor(video::SColor star_color)
Definition: sky.h:85
video::SMaterial m_materials[SKY_MATERIAL_COUNT]
Definition: sky.h:134
SunParams m_sun_params
Definition: sky.h:204
void setStarDayOpacity(f32 day_opacity)
Definition: sky.h:87
float m_time_of_day
Definition: sky.h:176
StarParams m_star_params
Definition: sky.h:206
void draw_sky_body(std::array< video::S3DVertex, 4 > &vertices, float pos_1, float pos_2, const video::SColor &c)
Definition: sky.cpp:701
void updateStars()
Definition: sky.cpp:822
video::ITexture * m_sun_texture
Definition: sky.h:213
video::ITexture * m_moon_texture
Definition: sky.h:214
const video::SColorf & getCloudColor() const
Definition: sky.h:90
void setStarScale(f32 star_scale)
Definition: sky.h:86
video::SColor getBgColor() const
Definition: sky.h:57
bool m_clouds_enabled
Definition: sky.h:182
float m_horizon_blend()
Definition: sky.h:136
video::SColor m_fallback_bg_color
Definition: sky.h:174
float getFogStart() const
Definition: sky.h:123
video::ITexture * m_moon_tonemap
Definition: sky.h:216
video::SColorf m_skycolor_bright_f
Definition: sky.h:188
video::SColor getSkyColor() const
Definition: sky.h:62
bool m_enable_shaders
Definition: sky.h:185
video::SColorf m_cloudcolor_day_f
Definition: sky.h:195
video::SColor getFogColor() const
Definition: sky.h:126
void setFallbackBgColor(video::SColor fallback_bg_color)
Definition: sky.h:96
void clearSkyboxTextures()
Definition: sky.h:114
void overrideColors(video::SColor bgcolor, video::SColor skycolor)
Definition: sky.h:105
virtual void OnRegisterSceneNode()
Definition: sky.cpp:109
bool m_first_update
Definition: sky.h:175
void setFogColor(video::SColor v)
Definition: sky.h:125
void setFogStart(float fog_start)
Definition: sky.h:122
video::SColorf m_bgcolor_bright_f
Definition: sky.h:187
virtual u32 getMaterialCount() const
Definition: sky.h:50
float m_time_brightness
Definition: sky.h:177
video::SColor m_bgcolor
Definition: sky.h:190
void setStarsVisible(bool stars_visible)
Definition: sky.h:83
bool getCloudsVisible() const
Definition: sky.h:89
float m_cloud_brightness
Definition: sky.h:180
video::ITexture * m_sun_tonemap
Definition: sky.h:215
virtual void render()
renders the node.
Definition: sky.cpp:117
void setSunriseTexture(const std::string &sunglow_texture, ITextureSource *tsrc)
Definition: sky.cpp:769
void setFogDistance(s16 fog_distance)
Definition: sky.h:119
void setBodyOrbitTilt(float body_orbit_tilt)
Definition: sky.h:100
bool m_clouds_visible
Definition: sky.h:181
void setSunVisible(bool sun_visible)
Definition: sky.h:67
irr_ptr< scene::SMeshBuffer > m_stars
Definition: sky.h:211
void draw_stars(video::IVideoDriver *driver, float wicked_time_of_day)
Definition: sky.cpp:674
virtual const aabb3f & getBoundingBox() const
Definition: sky.h:46
void setMoonScale(f32 moon_scale)
Definition: sky.h:80
bool m_default_tint
Definition: sky.h:208
bool getMoonVisible() const
Definition: sky.h:77
float getBrightness()
Definition: sky.h:55
bool m_sunlight_seen
Definition: sky.h:178
SkyboxParams m_sky_params
Definition: sky.h:203
video::SColorf m_cloudcolor_f
Definition: sky.h:192
aabb3f m_box
Definition: sky.h:133
void setInClouds(bool clouds)
Definition: sky.h:113
bool getSunVisible() const
Definition: sky.h:68
void setMoonTexture(const std::string &moon_texture, const std::string &moon_tonemap, ITextureSource *tsrc)
Definition: sky.cpp:781
float m_brightness
Definition: sky.h:179
void setSkyColors(const SkyColor &sky_color)
Definition: sky.cpp:871
video::SColorf m_cloudcolor_dawn_f
Definition: sky.h:197
void setSunTexture(const std::string &sun_texture, const std::string &sun_tonemap, ITextureSource *tsrc)
Definition: sky.cpp:737
void setVisible(bool visible)
Definition: sky.h:92
void addTextureToSkybox(const std::string &texture, int material_id, ITextureSource *tsrc)
Definition: sky.cpp:891
u64 m_seed
Definition: sky.h:210
Shared pointer for IrrLicht objects.
Definition: irr_ptr.h:44
core::aabbox3d< f32 > aabb3f
Definition: irr_aabb3d.h:26
core::vector3df v3f
Definition: irr_v3d.h:26
#define rangelim(d, min, max)
Definition: numeric.h:32
#define SKY_MATERIAL_COUNT
Definition: sky.h:30
float getWickedTimeOfDay(float time_of_day)
Definition: sky.cpp:905
Definition: skyparams.h:63
f32 scale
Definition: skyparams.h:67
bool visible
Definition: skyparams.h:64
Definition: skyparams.h:24
Definition: skyparams.h:35
std::vector< std::string > textures
Definition: skyparams.h:40
s16 fog_distance
Definition: skyparams.h:47
video::SColor fog_color
Definition: skyparams.h:49
static constexpr float INVALID_SKYBOX_TILT
Definition: skyparams.h:36
float fog_start
Definition: skyparams.h:48
float body_orbit_tilt
Definition: skyparams.h:46
Definition: skyparams.h:71
video::SColor starcolor
Definition: skyparams.h:74
f32 scale
Definition: skyparams.h:75
bool visible
Definition: skyparams.h:72
f32 day_opacity
Definition: skyparams.h:76
Definition: skyparams.h:53
bool visible
Definition: skyparams.h:54
f32 scale
Definition: skyparams.h:59
bool sunrise_visible
Definition: skyparams.h:58