35 bool *write_allowed)
override {
36 warningstream <<
"IO API called in client scripting" << std::endl;
Definition scripting_client.h:25
void on_camera_ready(Camera *camera)
Definition scripting_client.cpp:80
virtual void InitializeModApi(lua_State *L, int top)
Definition scripting_client.cpp:51
bool checkPathInternal(const std::string &abs_path, bool write_required, bool *write_allowed) override
Should check if the given path may be accessed.
Definition scripting_client.h:34
bool modNamesAreTrusted() override
Specify if the mod names during init time(!) can be trusted.
Definition scripting_client.h:40
void on_client_ready(LocalPlayer *localplayer)
Definition scripting_client.cpp:75
void on_minimap_ready(Minimap *minimap)
Definition scripting_client.cpp:85
ClientScripting(Client *client)
Definition scripting_client.cpp:25
Definition localplayer.h:50
Definition s_modchannels.h:12
Definition s_security.h:28
thread_local LogStream warningstream
Definition activeobjectmgr.cpp:11