#include "cpp_api/s_nodemeta.h"#include "common/c_converter.h"#include "cpp_api/s_internal.h"#include "environment.h"#include "gamedef.h"#include "inventorymanager.h"#include "lua_api/l_item.h"#include "map.h"#include "mapnode.h"#include "nodedef.h"