#include <map>#include "lua_api/l_vmanip.h"#include "lua_api/l_mapgen.h"#include "lua_api/l_internal.h"#include "common/c_content.h"#include "common/c_converter.h"#include "common/c_packer.h"#include "environment.h"#include "map.h"#include "mapblock.h"#include "server.h"#include "voxelalgorithms.h"
Include dependency graph for l_vmanip.cpp: