Luanti 5.15.0-dev
 
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l_mapgen.h
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1// Luanti
2// SPDX-License-Identifier: LGPL-2.1-or-later
3// Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5#pragma once
6
7#include "lua_api/l_base.h"
8#include "irr_v3d.h"
9
10typedef u16 biome_t; // copy from mg_biome.h to avoid an unnecessary include
11
12class MMVManip;
13class BiomeGen;
14class Mapgen;
15class EmergeManager;
16
18{
19 friend class LuaVoxelManip;
20private:
21 // get_biome_id(biomename)
22 // returns the biome id as used in biomemap and returned by 'get_biome_data()'
23 static int l_get_biome_id(lua_State *L);
24
25 // get_biome_name(biome_id)
26 // returns the biome name string
27 static int l_get_biome_name(lua_State *L);
28
29 // get_heat(pos)
30 // returns the heat at the position
31 static int l_get_heat(lua_State *L);
32
33 // get_humidity(pos)
34 // returns the humidity at the position
35 static int l_get_humidity(lua_State *L);
36
37 // get_biome_data(pos)
38 // returns a table containing the biome id, heat and humidity at the position
39 static int l_get_biome_data(lua_State *L);
40
41 // get_mapgen_object(objectname)
42 // returns the requested object used during map generation
43 static int l_get_mapgen_object(lua_State *L);
44
45 // get_spawn_level(x = num, z = num)
46 static int l_get_spawn_level(lua_State *L);
47
48 // get_mapgen_params()
49 // returns the currently active map generation parameter set
50 static int l_get_mapgen_params(lua_State *L);
51
52 // set_mapgen_params(params)
53 // set mapgen parameters
54 static int l_set_mapgen_params(lua_State *L);
55
56 // get_mapgen_edges([mapgen_limit[, chunksize]])
57 static int l_get_mapgen_edges(lua_State *L);
58
59 // get_mapgen_chunksize()
60 static int l_get_mapgen_chunksize(lua_State *L);
62 // get_seed([add])
63 static int l_get_seed(lua_State *L);
64
65 // get_mapgen_setting(name)
66 static int l_get_mapgen_setting(lua_State *L);
67
68 // set_mapgen_setting(name, value, override_meta)
69 static int l_set_mapgen_setting(lua_State *L);
70
71 // get_mapgen_setting_noiseparams(name)
72 static int l_get_mapgen_setting_noiseparams(lua_State *L);
73
74 // set_mapgen_setting_noiseparams(name, value, override_meta)
75 static int l_set_mapgen_setting_noiseparams(lua_State *L);
76
77 // set_noiseparam_defaults(name, noiseparams, set_default)
78 static int l_set_noiseparams(lua_State *L);
79
80 // get_noiseparam_defaults(name)
81 static int l_get_noiseparams(lua_State *L);
82
83 // set_gen_notify(flags, {deco_ids}, {ud_ids})
84 static int l_set_gen_notify(lua_State *L);
85
86 // get_gen_notify()
87 static int l_get_gen_notify(lua_State *L);
88
89 // save_gen_notify(ud_id, data)
90 static int l_save_gen_notify(lua_State *L);
91
92 // get_decoration_id(decoration_name)
93 // returns the decoration ID as used in gennotify
94 static int l_get_decoration_id(lua_State *L);
95
96 // register_biome({lots of stuff})
97 static int l_register_biome(lua_State *L);
98
99 // register_decoration({lots of stuff})
100 static int l_register_decoration(lua_State *L);
101
102 // register_ore({lots of stuff})
103 static int l_register_ore(lua_State *L);
104
105 // register_schematic({schematic}, replacements={})
106 static int l_register_schematic(lua_State *L);
107
108 // clear_registered_biomes()
109 static int l_clear_registered_biomes(lua_State *L);
110
111 // clear_registered_decorations()
112 static int l_clear_registered_decorations(lua_State *L);
113
114 // clear_registered_schematics()
115 static int l_clear_registered_schematics(lua_State *L);
116
117 // generate_ores(vm, p1, p2)
118 static int l_generate_ores(lua_State *L);
119
120 // generate_decorations(vm, p1, p2)
121 static int l_generate_decorations(lua_State *L);
122
123 // clear_registered_ores
124 static int l_clear_registered_ores(lua_State *L);
125
126 // create_schematic(p1, p2, probability_list, filename)
127 static int l_create_schematic(lua_State *L);
128
129 // place_schematic(p, schematic, rotation,
130 // replacements, force_placement, flagstring)
131 static int l_place_schematic(lua_State *L);
132
133 // place_schematic_on_vmanip(vm, p, schematic, rotation,
134 // replacements, force_placement, flagstring)
135 static int l_place_schematic_on_vmanip(lua_State *L);
136
137 // spawn_tree_on_vmanip(vmanip, pos, treedef)
138 static int l_spawn_tree_on_vmanip(lua_State *L);
139
140 // serialize_schematic(schematic, format, options={...})
141 static int l_serialize_schematic(lua_State *L);
142
143 // read_schematic(schematic, options={...})
144 static int l_read_schematic(lua_State *L);
145
146 // Foreign implementations
147 /*
148 * In this case the API functions belong to LuaVoxelManip (so l_vmanip.cpp),
149 * but the implementations are so deeply connected to mapgen-related code
150 * that they are better off being here.
151 */
152
153 static int update_liquids(lua_State *L, MMVManip *vm);
154
155 static int calc_lighting(lua_State *L, MMVManip *vm,
156 v3s16 pmin, v3s16 pmax, bool propagate_shadow);
157
158 static int set_lighting(lua_State *L, MMVManip *vm,
159 v3s16 pmin, v3s16 pmax, u8 light);
160
161 // Helpers
162
163 // get a read-only(!) EmergeManager
164 static const EmergeManager *getEmergeManager(lua_State *L);
165 // get the thread-local or global BiomeGen (still read-only)
166 static const BiomeGen *getBiomeGen(lua_State *L);
167 // get the thread-local mapgen
168 static Mapgen *getMapgen(lua_State *L);
169
170public:
171 static void Initialize(lua_State *L, int top);
172 static void InitializeEmerge(lua_State *L, int top);
173
174 static struct EnumString es_BiomeTerrainType[];
175 static struct EnumString es_DecorationType[];
176 static struct EnumString es_MapgenObject[];
177 static struct EnumString es_OreType[];
178 static struct EnumString es_Rotation[];
179 static struct EnumString es_SchematicFormatType[];
181};
Definition mg_biome.h:88
Definition emerge.h:116
Definition l_vmanip.h:17
Definition map.h:301
Definition mapgen.h:147
Definition l_base.h:27
Definition l_mapgen.h:18
static Mapgen * getMapgen(lua_State *L)
Definition l_mapgen.cpp:2059
static int l_set_mapgen_setting(lua_State *L)
Definition l_mapgen.cpp:927
static int l_get_spawn_level(lua_State *L)
Definition l_mapgen.cpp:718
static struct EnumString es_SchematicFormatType[]
Definition l_mapgen.h:71
static int l_get_biome_name(lua_State *L)
Definition l_mapgen.cpp:485
static int l_place_schematic(lua_State *L)
Definition l_mapgen.cpp:1740
static int l_clear_registered_decorations(lua_State *L)
Definition l_mapgen.cpp:1539
static int l_clear_registered_schematics(lua_State *L)
Definition l_mapgen.cpp:1563
static int l_get_biome_id(lua_State *L)
Definition l_mapgen.cpp:463
static int l_register_biome(lua_State *L)
Definition l_mapgen.cpp:1133
static int l_set_mapgen_params(lua_State *L)
Definition l_mapgen.cpp:804
static int set_lighting(lua_State *L, MMVManip *vm, v3s16 pmin, v3s16 pmax, u8 light)
Definition l_mapgen.cpp:2028
static const BiomeGen * getBiomeGen(lua_State *L)
Definition l_mapgen.cpp:2048
static const EmergeManager * getEmergeManager(lua_State *L)
Definition l_mapgen.cpp:2040
static int l_serialize_schematic(lua_State *L)
Definition l_mapgen.cpp:1859
static int l_clear_registered_ores(lua_State *L)
Definition l_mapgen.cpp:1551
static struct EnumString es_MapgenObject[]
Definition l_mapgen.h:39
static struct EnumString es_NodeResolveMethod[]
Definition l_mapgen.h:180
static int l_register_schematic(lua_State *L)
Definition l_mapgen.cpp:1499
static int l_get_heat(lua_State *L)
Definition l_mapgen.cpp:504
static void InitializeEmerge(lua_State *L, int top)
Definition l_mapgen.cpp:2113
static int l_get_seed(lua_State *L)
Definition l_mapgen.cpp:739
static int l_register_ore(lua_State *L)
Definition l_mapgen.cpp:1334
static int l_generate_decorations(lua_State *L)
Definition l_mapgen.cpp:1610
static int l_get_mapgen_edges(lua_State *L)
Definition l_mapgen.cpp:841
static int l_get_gen_notify(lua_State *L)
Definition l_mapgen.cpp:1057
static struct EnumString es_DecorationType[]
Definition l_mapgen.h:31
static int l_register_decoration(lua_State *L)
Definition l_mapgen.cpp:1159
static struct EnumString es_Rotation[]
Definition l_mapgen.h:61
static int l_set_noiseparams(lua_State *L)
Definition l_mapgen.cpp:978
static int l_save_gen_notify(lua_State *L)
Definition l_mapgen.cpp:1085
static int l_get_noiseparams(lua_State *L)
Definition l_mapgen.cpp:1000
static int l_create_schematic(lua_State *L)
Definition l_mapgen.cpp:1675
static int l_get_biome_data(lua_State *L)
Definition l_mapgen.cpp:544
static int l_get_mapgen_setting(lua_State *L)
Definition l_mapgen.cpp:892
static int l_clear_registered_biomes(lua_State *L)
Definition l_mapgen.cpp:1527
static void Initialize(lua_State *L, int top)
Definition l_mapgen.cpp:2069
static int l_get_humidity(lua_State *L)
Definition l_mapgen.cpp:524
static int l_read_schematic(lua_State *L)
Definition l_mapgen.cpp:1909
static int l_get_mapgen_params(lua_State *L)
Definition l_mapgen.cpp:763
static int l_generate_ores(lua_State *L)
Definition l_mapgen.cpp:1575
static int l_spawn_tree_on_vmanip(lua_State *L)
Definition l_mapgen.cpp:1837
static int update_liquids(lua_State *L, MMVManip *vm)
Definition l_mapgen.cpp:1989
static int l_get_mapgen_chunksize(lua_State *L)
Definition l_mapgen.cpp:876
static int l_place_schematic_on_vmanip(lua_State *L)
Definition l_mapgen.cpp:1786
static int l_set_gen_notify(lua_State *L)
Definition l_mapgen.cpp:1016
static int calc_lighting(lua_State *L, MMVManip *vm, v3s16 pmin, v3s16 pmax, bool propagate_shadow)
Definition l_mapgen.cpp:2010
static struct EnumString es_OreType[]
Definition l_mapgen.h:50
static struct EnumString es_BiomeTerrainType[]
Definition l_mapgen.h:25
static int l_set_mapgen_setting_noiseparams(lua_State *L)
Definition l_mapgen.cpp:949
static int l_get_mapgen_setting_noiseparams(lua_State *L)
Definition l_mapgen.cpp:909
static int l_get_mapgen_object(lua_State *L)
Definition l_mapgen.cpp:589
static int l_get_decoration_id(lua_State *L)
Definition l_mapgen.cpp:1108
core::vector3d< s16 > v3s16
Definition irr_v3d.h:13
u16 biome_t
Definition l_mapgen.h:10
Definition enum_string.h:11