Minetest 5.9.0-dev
 
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l_mapgen.h
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1/*
2Minetest
3Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5This program is free software; you can redistribute it and/or modify
6it under the terms of the GNU Lesser General Public License as published by
7the Free Software Foundation; either version 2.1 of the License, or
8(at your option) any later version.
9
10This program is distributed in the hope that it will be useful,
11but WITHOUT ANY WARRANTY; without even the implied warranty of
12MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13GNU Lesser General Public License for more details.
14
15You should have received a copy of the GNU Lesser General Public License along
16with this program; if not, write to the Free Software Foundation, Inc.,
1751 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18*/
19
20#pragma once
21
22#include "lua_api/l_base.h"
23#include "irr_v3d.h"
24
25typedef u16 biome_t; // copy from mg_biome.h to avoid an unnecessary include
26
27class MMVManip;
28class BiomeManager;
29class BiomeGen;
30class Mapgen;
31
32class ModApiMapgen : public ModApiBase
33{
34 friend class LuaVoxelManip;
35private:
36 // get_biome_id(biomename)
37 // returns the biome id as used in biomemap and returned by 'get_biome_data()'
38 static int l_get_biome_id(lua_State *L);
39
40 // get_biome_name(biome_id)
41 // returns the biome name string
42 static int l_get_biome_name(lua_State *L);
43
44 // get_heat(pos)
45 // returns the heat at the position
46 static int l_get_heat(lua_State *L);
47
48 // get_humidity(pos)
49 // returns the humidity at the position
50 static int l_get_humidity(lua_State *L);
51
52 // get_biome_data(pos)
53 // returns a table containing the biome id, heat and humidity at the position
54 static int l_get_biome_data(lua_State *L);
55
56 // get_mapgen_object(objectname)
57 // returns the requested object used during map generation
58 static int l_get_mapgen_object(lua_State *L);
59
60 // get_spawn_level(x = num, z = num)
61 static int l_get_spawn_level(lua_State *L);
62
63 // get_mapgen_params()
64 // returns the currently active map generation parameter set
65 static int l_get_mapgen_params(lua_State *L);
66
67 // set_mapgen_params(params)
68 // set mapgen parameters
69 static int l_set_mapgen_params(lua_State *L);
70
71 // get_mapgen_edges([mapgen_limit[, chunksize]])
72 static int l_get_mapgen_edges(lua_State *L);
73
74 // get_seed([add])
75 static int l_get_seed(lua_State *L);
76
77 // get_mapgen_setting(name)
78 static int l_get_mapgen_setting(lua_State *L);
79
80 // set_mapgen_setting(name, value, override_meta)
81 static int l_set_mapgen_setting(lua_State *L);
82
83 // get_mapgen_setting_noiseparams(name)
84 static int l_get_mapgen_setting_noiseparams(lua_State *L);
85
86 // set_mapgen_setting_noiseparams(name, value, override_meta)
87 static int l_set_mapgen_setting_noiseparams(lua_State *L);
88
89 // set_noiseparam_defaults(name, noiseparams, set_default)
90 static int l_set_noiseparams(lua_State *L);
91
92 // get_noiseparam_defaults(name)
93 static int l_get_noiseparams(lua_State *L);
94
95 // set_gen_notify(flags, {deco_ids}, {ud_ids})
96 static int l_set_gen_notify(lua_State *L);
97
98 // get_gen_notify()
99 static int l_get_gen_notify(lua_State *L);
100
101 // save_gen_notify(ud_id, data)
102 static int l_save_gen_notify(lua_State *L);
103
104 // get_decoration_id(decoration_name)
105 // returns the decoration ID as used in gennotify
106 static int l_get_decoration_id(lua_State *L);
107
108 // register_biome({lots of stuff})
109 static int l_register_biome(lua_State *L);
110
111 // register_decoration({lots of stuff})
112 static int l_register_decoration(lua_State *L);
113
114 // register_ore({lots of stuff})
115 static int l_register_ore(lua_State *L);
116
117 // register_schematic({schematic}, replacements={})
118 static int l_register_schematic(lua_State *L);
119
120 // clear_registered_biomes()
121 static int l_clear_registered_biomes(lua_State *L);
122
123 // clear_registered_decorations()
124 static int l_clear_registered_decorations(lua_State *L);
125
126 // clear_registered_schematics()
127 static int l_clear_registered_schematics(lua_State *L);
128
129 // generate_ores(vm, p1, p2)
130 static int l_generate_ores(lua_State *L);
131
132 // generate_decorations(vm, p1, p2)
133 static int l_generate_decorations(lua_State *L);
134
135 // clear_registered_ores
136 static int l_clear_registered_ores(lua_State *L);
137
138 // create_schematic(p1, p2, probability_list, filename)
139 static int l_create_schematic(lua_State *L);
140
141 // place_schematic(p, schematic, rotation,
142 // replacements, force_placement, flagstring)
143 static int l_place_schematic(lua_State *L);
144
145 // place_schematic_on_vmanip(vm, p, schematic, rotation,
146 // replacements, force_placement, flagstring)
147 static int l_place_schematic_on_vmanip(lua_State *L);
148
149 // serialize_schematic(schematic, format, options={...})
150 static int l_serialize_schematic(lua_State *L);
151
152 // read_schematic(schematic, options={...})
153 static int l_read_schematic(lua_State *L);
154
155 // Foreign implementations
156 /*
157 * In this case the API functions belong to LuaVoxelManip (so l_vmanip.cpp),
158 * but the implementations are so deeply connected to mapgen-related code
159 * that they are better off being here.
160 */
161
162 static int update_liquids(lua_State *L, MMVManip *vm);
163
164 static int calc_lighting(lua_State *L, MMVManip *vm,
165 v3s16 pmin, v3s16 pmax, bool propagate_shadow);
166
167 static int set_lighting(lua_State *L, MMVManip *vm,
168 v3s16 pmin, v3s16 pmax, u8 light);
169
170 // Helpers
171
172 // get a read-only(!) EmergeManager
173 static const EmergeManager *getEmergeManager(lua_State *L);
174 // get the thread-local or global BiomeGen (still read-only)
175 static const BiomeGen *getBiomeGen(lua_State *L);
176 // get the thread-local mapgen
177 static Mapgen *getMapgen(lua_State *L);
178
179public:
180 static void Initialize(lua_State *L, int top);
181 static void InitializeEmerge(lua_State *L, int top);
182
186 static struct EnumString es_OreType[];
187 static struct EnumString es_Rotation[];
190};
Definition: mg_biome.h:94
Definition: mg_biome.h:211
Definition: emerge.h:130
Definition: l_vmanip.h:33
Definition: map.h:320
Definition: mapgen.h:168
Definition: l_base.h:43
core::vector3d< s16 > v3s16
Definition: irr_v3d.h:28
u16 biome_t
Definition: l_mapgen.h:25
Definition: c_types.h:31
Definition: l_mapgen.cpp:42
static Mapgen * getMapgen(lua_State *L)
Definition: l_mapgen.cpp:1991
static int l_set_mapgen_setting(lua_State *L)
Definition: l_mapgen.cpp:921
static int l_get_spawn_level(lua_State *L)
Definition: l_mapgen.cpp:727
static int l_get_biome_name(lua_State *L)
Definition: l_mapgen.cpp:503
static int l_place_schematic(lua_State *L)
Definition: l_mapgen.cpp:1691
static int l_clear_registered_decorations(lua_State *L)
Definition: l_mapgen.cpp:1519
static int l_clear_registered_schematics(lua_State *L)
Definition: l_mapgen.cpp:1543
static int l_get_biome_id(lua_State *L)
Definition: l_mapgen.cpp:481
static int l_register_biome(lua_State *L)
Definition: l_mapgen.cpp:1127
static int l_set_mapgen_params(lua_State *L)
Definition: l_mapgen.cpp:813
static int set_lighting(lua_State *L, MMVManip *vm, v3s16 pmin, v3s16 pmax, u8 light)
Definition: l_mapgen.cpp:1960
static const BiomeGen * getBiomeGen(lua_State *L)
Definition: l_mapgen.cpp:1980
static const EmergeManager * getEmergeManager(lua_State *L)
Definition: l_mapgen.cpp:1972
static int l_serialize_schematic(lua_State *L)
Definition: l_mapgen.cpp:1791
static int l_clear_registered_ores(lua_State *L)
Definition: l_mapgen.cpp:1531
static struct EnumString es_Rotation[]
Definition: l_mapgen.h:187
static struct EnumString es_NodeResolveMethod[]
Definition: l_mapgen.h:189
static struct EnumString es_BiomeTerrainType[]
Definition: l_mapgen.h:183
static int l_register_schematic(lua_State *L)
Definition: l_mapgen.cpp:1479
static int l_get_heat(lua_State *L)
Definition: l_mapgen.cpp:522
static void InitializeEmerge(lua_State *L, int top)
Definition: l_mapgen.cpp:2043
static int l_get_seed(lua_State *L)
Definition: l_mapgen.cpp:748
static int l_register_ore(lua_State *L)
Definition: l_mapgen.cpp:1328
static struct EnumString es_MapgenObject[]
Definition: l_mapgen.h:185
static int l_generate_decorations(lua_State *L)
Definition: l_mapgen.cpp:1590
static struct EnumString es_OreType[]
Definition: l_mapgen.h:186
static int l_get_mapgen_edges(lua_State *L)
Definition: l_mapgen.cpp:850
static int l_get_gen_notify(lua_State *L)
Definition: l_mapgen.cpp:1051
static int l_register_decoration(lua_State *L)
Definition: l_mapgen.cpp:1153
static int l_set_noiseparams(lua_State *L)
Definition: l_mapgen.cpp:972
static int l_save_gen_notify(lua_State *L)
Definition: l_mapgen.cpp:1079
static int l_get_noiseparams(lua_State *L)
Definition: l_mapgen.cpp:994
static int l_create_schematic(lua_State *L)
Definition: l_mapgen.cpp:1625
static int l_get_biome_data(lua_State *L)
Definition: l_mapgen.cpp:562
static int l_get_mapgen_setting(lua_State *L)
Definition: l_mapgen.cpp:886
static int l_clear_registered_biomes(lua_State *L)
Definition: l_mapgen.cpp:1507
static void Initialize(lua_State *L, int top)
Definition: l_mapgen.cpp:2001
static int l_get_humidity(lua_State *L)
Definition: l_mapgen.cpp:542
static int l_read_schematic(lua_State *L)
Definition: l_mapgen.cpp:1841
static int l_get_mapgen_params(lua_State *L)
Definition: l_mapgen.cpp:772
static int l_generate_ores(lua_State *L)
Definition: l_mapgen.cpp:1555
static int update_liquids(lua_State *L, MMVManip *vm)
Definition: l_mapgen.cpp:1921
static int l_place_schematic_on_vmanip(lua_State *L)
Definition: l_mapgen.cpp:1739
static int l_set_gen_notify(lua_State *L)
Definition: l_mapgen.cpp:1010
static struct EnumString es_SchematicFormatType[]
Definition: l_mapgen.h:188
static int calc_lighting(lua_State *L, MMVManip *vm, v3s16 pmin, v3s16 pmax, bool propagate_shadow)
Definition: l_mapgen.cpp:1942
static struct EnumString es_DecorationType[]
Definition: l_mapgen.h:184
static int l_set_mapgen_setting_noiseparams(lua_State *L)
Definition: l_mapgen.cpp:943
static int l_get_mapgen_setting_noiseparams(lua_State *L)
Definition: l_mapgen.cpp:903
static int l_get_mapgen_object(lua_State *L)
Definition: l_mapgen.cpp:598
static int l_get_decoration_id(lua_State *L)
Definition: l_mapgen.cpp:1102