◆ TestNodeDef()
TestNodeDef::TestNodeDef |
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◆ getName()
const char* TestNodeDef::getName |
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◆ runTests()
void TestNodeDef::runTests |
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IGameDef * |
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◆ testContentFeaturesSerialization()
void TestNodeDef::testContentFeaturesSerialization |
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References ContentFeatures::deSerialize(), ContentFeatures::is_ground_content, LATEST_PROTOCOL_VERSION, TileDef::name, ContentFeatures::name, ContentFeatures::node_box, ContentFeatures::serialize(), ContentFeatures::tiledef, NodeBox::type, UASSERT, and ContentFeatures::walkable.
Referenced by runTests().
The documentation for this class was generated from the following file: