This is the complete list of members for ScriptApiEntity, including all inherited members.
addObjectReference(ServerActiveObject *cobj) | ScriptApiBase | |
checkSetByBuiltin() | ScriptApiBase | |
clientOpenLibs(lua_State *L) | ScriptApiBase | inline |
deprecation_warned_init_properties | ScriptApiEntity | private |
DISABLE_CLASS_COPY(ScriptApiBase) | ScriptApiBase | |
getCurrentModNameInsecure(lua_State *L) | ScriptApiBase | static |
getEmergeThread() | ScriptApiBase | inlineprotected |
getEnv() | ScriptApiBase | inlineprotected |
getGameDef() | ScriptApiBase | inline |
getOrigin() | ScriptApiBase | inline |
getServer() | ScriptApiBase | |
getStack() | ScriptApiBase | inlineprotected |
getType() | ScriptApiBase | inline |
loadMod(const std::string &script_path, const std::string &mod_name) | ScriptApiBase | |
loadScript(const std::string &script_path) | ScriptApiBase | |
logDeprecationForExistingProperties(lua_State *L, int index, const std::string &name) | ScriptApiEntity | private |
luaentity_Activate(u16 id, const std::string &staticdata, u32 dtime_s) | ScriptApiEntity | |
luaentity_Add(u16 id, const char *name) | ScriptApiEntity | |
luaentity_Deactivate(u16 id, bool removal) | ScriptApiEntity | |
luaentity_GetProperties(u16 id, ServerActiveObject *self, ObjectProperties *prop, const std::string &entity_name) | ScriptApiEntity | |
luaentity_GetStaticdata(u16 id) | ScriptApiEntity | |
luaentity_on_attach_child(u16 id, ServerActiveObject *child) | ScriptApiEntity | |
luaentity_on_death(u16 id, ServerActiveObject *killer) | ScriptApiEntity | |
luaentity_on_detach(u16 id, ServerActiveObject *parent) | ScriptApiEntity | |
luaentity_on_detach_child(u16 id, ServerActiveObject *child) | ScriptApiEntity | |
luaentity_Punch(u16 id, ServerActiveObject *puncher, float time_from_last_punch, const ToolCapabilities *toolcap, v3f dir, s32 damage) | ScriptApiEntity | |
luaentity_Remove(u16 id) | ScriptApiEntity | |
luaentity_Rightclick(u16 id, ServerActiveObject *clicker) | ScriptApiEntity | |
luaentity_run_simple_callback(u16 id, ServerActiveObject *sao, const char *field) | ScriptApiEntity | private |
luaentity_Step(u16 id, float dtime, const collisionMoveResult *moveresult) | ScriptApiEntity | |
luaPanic(lua_State *L) | ScriptApiBase | privatestatic |
m_emerge | ScriptApiBase | private |
m_environment | ScriptApiBase | private |
m_gamedef | ScriptApiBase | private |
m_last_run_mod | ScriptApiBase | protected |
m_lock_recursion_count | ScriptApiBase | protected |
m_luastack | ScriptApiBase | private |
m_luastackmutex | ScriptApiBase | protected |
m_owning_thread | ScriptApiBase | protected |
m_type | ScriptApiBase | private |
objectrefGetOrCreate(lua_State *L, ServerActiveObject *cobj) | ScriptApiBase | protected |
pushPlayerHPChangeReason(lua_State *L, const PlayerHPChangeReason &reason) | ScriptApiBase | protected |
readParam(lua_State *L, int index) | LuaHelper | protectedstatic |
readParam(lua_State *L, int index, const T &default_value) | LuaHelper | inlineprotectedstatic |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
readParam(lua_State *L, int index) | LuaHelper | protected |
realityCheck() | ScriptApiBase | protected |
removeObjectReference(ServerActiveObject *cobj) | ScriptApiBase | |
runCallbacksRaw(int nargs, RunCallbacksMode mode, const char *fxn) | ScriptApiBase | |
ScriptApiBase(ScriptingType type) | ScriptApiBase | |
ScriptApiBase() | ScriptApiBase | inline |
scriptError(int result, const char *fxn) | ScriptApiBase | protected |
setEmergeThread(EmergeThread *emerge) | ScriptApiBase | inlineprotected |
setEnv(Environment *env) | ScriptApiBase | inlineprotected |
setGameDef(IGameDef *gamedef) | ScriptApiBase | inlineprotected |
setOriginDirect(const char *origin) | ScriptApiBase | |
setOriginFromTableRaw(int index, const char *fxn) | ScriptApiBase | |
stackDump(std::ostream &o) | ScriptApiBase | protected |
~ScriptApiBase() | ScriptApiBase | virtual |