Luanti 5.11.0-dev
 
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ScriptApiEntity Member List

This is the complete list of members for ScriptApiEntity, including all inherited members.

addObjectReference(ServerActiveObject *cobj)ScriptApiBase
checkSetByBuiltin()ScriptApiBase
clientOpenLibs(lua_State *L)ScriptApiBaseinline
deprecation_warned_init_propertiesScriptApiEntityprivate
DISABLE_CLASS_COPY(ScriptApiBase)ScriptApiBase
getCurrentModNameInsecure(lua_State *L)ScriptApiBasestatic
getEmergeThread()ScriptApiBaseinlineprotected
getEnv()ScriptApiBaseinlineprotected
getGameDef()ScriptApiBaseinline
getOrigin()ScriptApiBaseinline
getServer()ScriptApiBase
getStack()ScriptApiBaseinlineprotected
getType()ScriptApiBaseinline
loadMod(const std::string &script_path, const std::string &mod_name)ScriptApiBase
loadScript(const std::string &script_path)ScriptApiBase
logDeprecationForExistingProperties(lua_State *L, int index, const std::string &name)ScriptApiEntityprivate
luaentity_Activate(u16 id, const std::string &staticdata, u32 dtime_s)ScriptApiEntity
luaentity_Add(u16 id, const char *name)ScriptApiEntity
luaentity_Deactivate(u16 id, bool removal)ScriptApiEntity
luaentity_GetProperties(u16 id, ServerActiveObject *self, ObjectProperties *prop, const std::string &entity_name)ScriptApiEntity
luaentity_GetStaticdata(u16 id)ScriptApiEntity
luaentity_on_attach_child(u16 id, ServerActiveObject *child)ScriptApiEntity
luaentity_on_death(u16 id, ServerActiveObject *killer)ScriptApiEntity
luaentity_on_detach(u16 id, ServerActiveObject *parent)ScriptApiEntity
luaentity_on_detach_child(u16 id, ServerActiveObject *child)ScriptApiEntity
luaentity_Punch(u16 id, ServerActiveObject *puncher, float time_from_last_punch, const ToolCapabilities *toolcap, v3f dir, s32 damage)ScriptApiEntity
luaentity_Remove(u16 id)ScriptApiEntity
luaentity_Rightclick(u16 id, ServerActiveObject *clicker)ScriptApiEntity
luaentity_run_simple_callback(u16 id, ServerActiveObject *sao, const char *field)ScriptApiEntityprivate
luaentity_Step(u16 id, float dtime, const collisionMoveResult *moveresult)ScriptApiEntity
luaPanic(lua_State *L)ScriptApiBaseprivatestatic
m_emergeScriptApiBaseprivate
m_environmentScriptApiBaseprivate
m_gamedefScriptApiBaseprivate
m_last_run_modScriptApiBaseprotected
m_lock_recursion_countScriptApiBaseprotected
m_luastackScriptApiBaseprivate
m_luastackmutexScriptApiBaseprotected
m_owning_threadScriptApiBaseprotected
m_typeScriptApiBaseprivate
objectrefGetOrCreate(lua_State *L, ServerActiveObject *cobj)ScriptApiBaseprotected
pushPlayerHPChangeReason(lua_State *L, const PlayerHPChangeReason &reason)ScriptApiBaseprotected
readParam(lua_State *L, int index)LuaHelperprotectedstatic
readParam(lua_State *L, int index, const T &default_value)LuaHelperinlineprotectedstatic
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
readParam(lua_State *L, int index)LuaHelperprotected
realityCheck()ScriptApiBaseprotected
removeObjectReference(ServerActiveObject *cobj)ScriptApiBase
runCallbacksRaw(int nargs, RunCallbacksMode mode, const char *fxn)ScriptApiBase
ScriptApiBase(ScriptingType type)ScriptApiBase
ScriptApiBase()ScriptApiBaseinline
scriptError(int result, const char *fxn)ScriptApiBaseprotected
setEmergeThread(EmergeThread *emerge)ScriptApiBaseinlineprotected
setEnv(Environment *env)ScriptApiBaseinlineprotected
setGameDef(IGameDef *gamedef)ScriptApiBaseinlineprotected
setOriginDirect(const char *origin)ScriptApiBase
setOriginFromTableRaw(int index, const char *fxn)ScriptApiBase
stackDump(std::ostream &o)ScriptApiBaseprotected
~ScriptApiBase()ScriptApiBasevirtual