#include <l_sound.h>
Static Public Member Functions | |
static void | Initialize (lua_State *L, int top) |
Static Public Member Functions inherited from ModApiBase | |
static ScriptApiBase * | getScriptApiBase (lua_State *L) |
static Server * | getServer (lua_State *L) |
static ServerInventoryManager * | getServerInventoryMgr (lua_State *L) |
static Client * | getClient (lua_State *L) |
static GUIEngine * | getGuiEngine (lua_State *L) |
static IGameDef * | getGameDef (lua_State *L) |
static Environment * | getEnv (lua_State *L) |
static std::string | getCurrentModPath (lua_State *L) |
template<typename T > | |
static T * | getScriptApi (lua_State *L) |
static bool | registerFunction (lua_State *L, const char *name, lua_CFunction func, int top) |
static int | l_deprecated_function (lua_State *L, const char *good, const char *bad, lua_CFunction func) |
A wrapper for deprecated functions. More... | |
Static Private Member Functions | |
static int | l_sound_play (lua_State *L) |
static int | l_sound_stop (lua_State *L) |
Additional Inherited Members | |
Protected Member Functions inherited from LuaHelper | |
template<> | |
bool | readParam (lua_State *L, int index) |
Static Protected Member Functions inherited from LuaHelper | |
static bool | isNaN (lua_State *L, int idx) |
template<typename T > | |
static T | readParam (lua_State *L, int index) |
Read a value using a template type T from Lua State L and index. More... | |
template<typename T > | |
static T | readParam (lua_State *L, int index, const T &default_value) |
Read a value using a template type T from Lua State L and index. More... | |
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static |
References API_FCT.
Referenced by MainMenuScripting::initializeModApi().
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staticprivate |
References ModApiBase::getGuiEngine(), GUIEngine::playSound(), and read_soundspec().
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staticprivate |
References ModApiBase::getGuiEngine(), and GUIEngine::stopSound().