Luanti 5.15.0-dev
 
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LuaValueNoiseMap Class Reference

#include <l_noise.h>

+ Inheritance diagram for LuaValueNoiseMap:
+ Collaboration diagram for LuaValueNoiseMap:

Public Member Functions

 LuaValueNoiseMap (const NoiseParams *np, s32 seed, v3s16 size)
 
 ~LuaValueNoiseMap ()
 
bool is3D () const
 

Static Public Member Functions

static int create_object (lua_State *L)
 
static void * packIn (lua_State *L, int idx)
 
static void packOut (lua_State *L, void *ptr)
 
static void Register (lua_State *L)
 
- Static Public Member Functions inherited from ModApiBase
static ScriptApiBasegetScriptApiBase (lua_State *L)
 
static ServergetServer (lua_State *L)
 
static ServerInventoryManagergetServerInventoryMgr (lua_State *L)
 
static EmergeThreadgetEmergeThread (lua_State *L)
 
static IGameDefgetGameDef (lua_State *L)
 
static EnvironmentgetEnv (lua_State *L)
 
static std::string getCurrentModPath (lua_State *L)
 
template<typename T >
static T * getScriptApi (lua_State *L)
 
static bool registerFunction (lua_State *L, const char *name, lua_CFunction func, int top)
 
template<typename T >
static void registerClass (lua_State *L, const luaL_Reg *methods, const luaL_Reg *metamethods)
 
template<typename T >
static T * checkObject (lua_State *L, int narg)
 
static int l_deprecated_function (lua_State *L, const char *good, const char *bad, lua_CFunction func)
 A wrapper for deprecated functions.
 

Static Public Attributes

static const char className [] = "ValueNoiseMap"
 

Static Private Member Functions

static int gc_object (lua_State *L)
 
static int l_get_2d_map (lua_State *L)
 
static int l_get_2d_map_flat (lua_State *L)
 
static int l_get_3d_map (lua_State *L)
 
static int l_get_3d_map_flat (lua_State *L)
 
static int l_calc_2d_map (lua_State *L)
 
static int l_calc_3d_map (lua_State *L)
 
static int l_get_map_slice (lua_State *L)
 

Private Attributes

Noisenoise
 

Static Private Attributes

static luaL_Reg methods []
 

Additional Inherited Members

- Protected Member Functions inherited from LuaHelper
template<>
bool readParam (lua_State *L, int index)
 
template<>
s16 readParam (lua_State *L, int index)
 
template<>
int readParam (lua_State *L, int index)
 
template<>
float readParam (lua_State *L, int index)
 
template<>
v2s16 readParam (lua_State *L, int index)
 
template<>
v2f readParam (lua_State *L, int index)
 
template<>
v3f readParam (lua_State *L, int index)
 
template<>
std::string_view readParam (lua_State *L, int index)
 
template<>
std::string readParam (lua_State *L, int index)
 
template<>
std::string_view readParam (lua_State *L, int index)
 Read a string from Lua state L at index without copying it.
 
- Static Protected Member Functions inherited from LuaHelper
template<typename T >
static T readParam (lua_State *L, int index)
 Read a value using a template type T from Lua state L at index.
 
template<typename T >
static T readParam (lua_State *L, int index, const T &default_value)
 Read a value using a template type T from Lua state L at index.
 

Constructor & Destructor Documentation

◆ LuaValueNoiseMap()

LuaValueNoiseMap::LuaValueNoiseMap ( const NoiseParams * np,
s32 seed,
v3s16 size )

References noise, and BaseException::what().

Referenced by create_object(), and packOut().

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◆ ~LuaValueNoiseMap()

LuaValueNoiseMap::~LuaValueNoiseMap ( )

References noise.

Member Function Documentation

◆ create_object()

int LuaValueNoiseMap::create_object ( lua_State * L)
static

References LuaValueNoiseMap(), className, read_noiseparams(), and read_v3s16().

Referenced by Register().

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◆ gc_object()

int LuaValueNoiseMap::gc_object ( lua_State * L)
staticprivate

Referenced by Register().

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◆ is3D()

bool LuaValueNoiseMap::is3D ( ) const
inline

References noise, and Noise::sz.

Referenced by l_calc_3d_map(), l_get_3d_map(), and l_get_3d_map_flat().

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◆ l_calc_2d_map()

int LuaValueNoiseMap::l_calc_2d_map ( lua_State * L)
staticprivate

References ModApiBase::checkObject(), NO_MAP_LOCK_REQUIRED, noise, Noise::noiseMap2D(), p(), and LuaHelper::readParam().

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◆ l_calc_3d_map()

int LuaValueNoiseMap::l_calc_3d_map ( lua_State * L)
staticprivate

References check_v3f(), ModApiBase::checkObject(), is3D(), NO_MAP_LOCK_REQUIRED, noise, Noise::noiseMap3D(), and p().

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◆ l_get_2d_map()

int LuaValueNoiseMap::l_get_2d_map ( lua_State * L)
staticprivate

References ModApiBase::checkObject(), NO_MAP_LOCK_REQUIRED, noise, Noise::noiseMap2D(), p(), LuaHelper::readParam(), Noise::result, Noise::sx, Noise::sy, x, and y.

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◆ l_get_2d_map_flat()

int LuaValueNoiseMap::l_get_2d_map_flat ( lua_State * L)
staticprivate

References ModApiBase::checkObject(), NO_MAP_LOCK_REQUIRED, noise, Noise::noiseMap2D(), p(), LuaHelper::readParam(), Noise::result, Noise::sx, and Noise::sy.

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◆ l_get_3d_map()

int LuaValueNoiseMap::l_get_3d_map ( lua_State * L)
staticprivate

References check_v3f(), ModApiBase::checkObject(), is3D(), NO_MAP_LOCK_REQUIRED, noise, Noise::noiseMap3D(), p(), Noise::result, Noise::sx, Noise::sy, Noise::sz, x, y, and z.

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◆ l_get_3d_map_flat()

int LuaValueNoiseMap::l_get_3d_map_flat ( lua_State * L)
staticprivate

References check_v3f(), ModApiBase::checkObject(), is3D(), NO_MAP_LOCK_REQUIRED, noise, Noise::noiseMap3D(), p(), Noise::result, Noise::sx, Noise::sy, and Noise::sz.

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◆ l_get_map_slice()

int LuaValueNoiseMap::l_get_map_slice ( lua_State * L)
staticprivate

References ModApiBase::checkObject(), NO_MAP_LOCK_REQUIRED, noise, read_v3s16(), Noise::result, Noise::sx, Noise::sy, Noise::sz, and write_array_slice_float().

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◆ packIn()

void * LuaValueNoiseMap::packIn ( lua_State * L,
int idx )
static

References ModApiBase::checkObject(), idx, noise, Noise::np, NoiseMapParams::np, Noise::seed, NoiseMapParams::seed, NoiseMapParams::size, Noise::sx, Noise::sy, and Noise::sz.

Referenced by Register().

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◆ packOut()

void LuaValueNoiseMap::packOut ( lua_State * L,
void * ptr )
static

References LuaValueNoiseMap(), className, and p().

Referenced by Register().

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◆ Register()

void LuaValueNoiseMap::Register ( lua_State * L)
static

References className, create_object(), gc_object(), methods, packIn(), packOut(), ModApiBase::registerClass(), and script_register_packer().

Referenced by ServerScripting::InitializeAsync(), EmergeScripting::InitializeModApi(), and ServerScripting::InitializeModApi().

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Member Data Documentation

◆ className

const char LuaValueNoiseMap::className = "ValueNoiseMap"
static

Referenced by create_object(), packOut(), and Register().

◆ methods

luaL_Reg LuaValueNoiseMap::methods
staticprivate
Initial value:
= {
luamethod_aliased(LuaValueNoiseMap, get_2d_map, get2dMap),
luamethod_aliased(LuaValueNoiseMap, get_2d_map_flat, get2dMap_flat),
luamethod_aliased(LuaValueNoiseMap, calc_2d_map, calc2dMap),
luamethod_aliased(LuaValueNoiseMap, get_3d_map, get3dMap),
luamethod_aliased(LuaValueNoiseMap, get_3d_map_flat, get3dMap_flat),
luamethod_aliased(LuaValueNoiseMap, calc_3d_map, calc3dMap),
luamethod_aliased(LuaValueNoiseMap, get_map_slice, getMapSlice),
{0,0}
}
Definition l_noise.h:49
#define luamethod_aliased(class, good, bad)
Definition l_internal.h:23

Referenced by Register().

◆ noise


The documentation for this class was generated from the following files: