Minetest  5.4.0
IWritableTextureSource Member List

This is the complete list of members for IWritableTextureSource, including all inherited members.

getNormalTexture(const std::string &name)=0IWritableTextureSourcepure virtual
getPalette(const std::string &name)=0ITextureSourcepure virtual
getShaderFlagsTexture(bool normalmap_present)=0IWritableTextureSourcepure virtual
getTexture(u32 id)=0IWritableTextureSourcepure virtual
getTexture(const std::string &name, u32 *id=nullptr)=0IWritableTextureSourcepure virtual
getTextureAverageColor(const std::string &name)=0IWritableTextureSourcepure virtual
getTextureForMesh(const std::string &name, u32 *id=nullptr)=0ITextureSourcepure virtual
getTextureId(const std::string &name)=0IWritableTextureSourcepure virtual
getTextureName(u32 id)=0IWritableTextureSourcepure virtual
insertSourceImage(const std::string &name, video::IImage *img)=0IWritableTextureSourcepure virtual
ISimpleTextureSource()=defaultISimpleTextureSource
isKnownSourceImage(const std::string &name)=0IWritableTextureSourcepure virtual
ITextureSource()=defaultITextureSource
IWritableTextureSource()=defaultIWritableTextureSource
processQueue()=0IWritableTextureSourcepure virtual
rebuildImagesAndTextures()=0IWritableTextureSourcepure virtual
~ISimpleTextureSource()=defaultISimpleTextureSourcevirtual
~ITextureSource()=defaultITextureSourcevirtual
~IWritableTextureSource()=defaultIWritableTextureSourcevirtual