Luanti
5.15.0-dev
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IWritableTextureSource Member List
This is the complete list of members for
IWritableTextureSource
, including all inherited members.
addArrayTexture
(const std::vector< std::string > &images, u32 *id=nullptr)=0
ITextureSource
pure virtual
FILTER_FOR_MESH
ITextureSource
static
getPalette
(const std::string &image)=0
ITextureSource
pure virtual
getTexture
(u32 id)=0
ITextureSource
pure virtual
getTexture
(const std::string &name, u32 *id=nullptr)=0
ITextureSource
virtual
getTextureAverageColor
(const std::string &image)=0
ITextureSource
pure virtual
getTextureDimensions
(const std::string &image)=0
ITextureSource
pure virtual
getTextureForMesh
(const std::string &image, u32 *id=nullptr)
ITextureSource
inline
getTextureId
(const std::string &image)=0
ITextureSource
pure virtual
getTextureName
(u32 id)=0
ITextureSource
pure virtual
insertSourceImage
(const std::string &name, video::IImage *img)=0
IWritableTextureSource
pure virtual
ISimpleTextureSource
()=default
ISimpleTextureSource
isKnownSourceImage
(const std::string &name)=0
ITextureSource
pure virtual
ITextureSource
()=default
ITextureSource
IWritableTextureSource
()=default
IWritableTextureSource
needFilterForMesh
() const =0
ITextureSource
pure virtual
processQueue
()=0
IWritableTextureSource
pure virtual
rebuildImagesAndTextures
()=0
IWritableTextureSource
pure virtual
setImageCaching
(bool enabled)
ITextureSource
inline
virtual
~ISimpleTextureSource
()=default
ISimpleTextureSource
virtual
~ITextureSource
()=default
ITextureSource
virtual
~IWritableTextureSource
()=default
IWritableTextureSource
virtual
Generated on Fri Jan 2 2026 04:32:26 for Luanti by
1.11.0