◆ DrawDescriptor() [1/2]
ClientMap::DrawDescriptor::DrawDescriptor |
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v3s16 | pos, |
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scene::IMeshBuffer * | buffer, |
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bool | reuse_material ) |
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inline |
◆ DrawDescriptor() [2/2]
◆ draw()
u32 ClientMap::DrawDescriptor::draw |
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video::IVideoDriver * | driver | ) |
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◆ getMaterial()
video::SMaterial & ClientMap::DrawDescriptor::getMaterial |
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| ) |
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◆ [union]
◆ m_buffer
scene::IMeshBuffer* ClientMap::DrawDescriptor::m_buffer |
◆ m_partial_buffer
◆ m_pos
v3s16 ClientMap::DrawDescriptor::m_pos |
◆ m_reuse_material
bool ClientMap::DrawDescriptor::m_reuse_material |
◆ m_use_partial_buffer
bool ClientMap::DrawDescriptor::m_use_partial_buffer |
The documentation for this struct was generated from the following files: