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Classes | |
class | PostProcessingStep |
Step to apply post-processing filter to the rendered image. More... | |
Functions | |
RenderStep * | addPostProcessing (RenderPipeline *pipeline, RenderStep *previousStep, v2f scale, Client *client) |
RenderStep * addPostProcessing | ( | RenderPipeline * | pipeline, |
RenderStep * | previousStep, | ||
v2f | scale, | ||
Client * | client ) |
References RenderPipeline::addStep(), RenderPipeline::createOwned(), g_settings, Settings::get(), Settings::getBool(), Settings::getU16(), MYMAX, NDT_MESH, PostProcessingStep::setBilinearFilter(), PostProcessingStep::setRenderSource(), RenderStep::setRenderSource(), PostProcessingStep::setRenderTarget(), RenderStep::setRenderTarget(), and TILE_MATERIAL_PLAIN.
Referenced by create3DStage().