Luanti 5.10.0-dev
 
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secondstage.h File Reference
#include "stereo.h"
#include "pipeline.h"
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Classes

class  PostProcessingStep
 Step to apply post-processing filter to the rendered image. More...
 

Functions

RenderStepaddPostProcessing (RenderPipeline *pipeline, RenderStep *previousStep, v2f scale, Client *client)
 

Function Documentation

◆ addPostProcessing()

RenderStep * addPostProcessing ( RenderPipeline * pipeline,
RenderStep * previousStep,
v2f scale,
Client * client )

References RenderPipeline::addStep(), RenderPipeline::createOwned(), g_settings, Settings::get(), Settings::getBool(), Settings::getU16(), MYMAX, NDT_MESH, PostProcessingStep::setBilinearFilter(), PostProcessingStep::setRenderSource(), RenderStep::setRenderSource(), PostProcessingStep::setRenderTarget(), RenderStep::setRenderTarget(), and TILE_MATERIAL_PLAIN.

Referenced by create3DStage().

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