Luanti 5.10.0-dev
 
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mapgen_v6.cpp File Reference
#include <cmath>
#include "mapgen.h"
#include "voxel.h"
#include "noise.h"
#include "mapblock.h"
#include "mapnode.h"
#include "map.h"
#include "nodedef.h"
#include "voxelalgorithms.h"
#include "settings.h"
#include "emerge.h"
#include "dungeongen.h"
#include "cavegen.h"
#include "treegen.h"
#include "mg_ore.h"
#include "mg_decoration.h"
#include "mapgen_v6.h"
+ Include dependency graph for mapgen_v6.cpp:

Variables

FlagDesc flagdesc_mapgen_v6 []
 

Variable Documentation

◆ flagdesc_mapgen_v6

FlagDesc flagdesc_mapgen_v6[]
Initial value:
= {
{"jungles", MGV6_JUNGLES},
{"biomeblend", MGV6_BIOMEBLEND},
{"mudflow", MGV6_MUDFLOW},
{"snowbiomes", MGV6_SNOWBIOMES},
{"flat", MGV6_FLAT},
{"trees", MGV6_TREES},
{"temples", MGV6_TEMPLES},
{NULL, 0}
}
#define MGV6_JUNGLES
Definition mapgen_v6.h:21
#define MGV6_SNOWBIOMES
Definition mapgen_v6.h:24
#define MGV6_TEMPLES
Definition mapgen_v6.h:27
#define MGV6_TREES
Definition mapgen_v6.h:26
#define MGV6_FLAT
Definition mapgen_v6.h:25
#define MGV6_BIOMEBLEND
Definition mapgen_v6.h:22
#define MGV6_MUDFLOW
Definition mapgen_v6.h:23

Referenced by MapgenV6Params::readParams(), MapgenV6Params::setDefaultSettings(), and MapgenV6Params::writeParams().