Luanti 5.10.0-dev
 
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mapgen_fractal.cpp File Reference
#include "mapgen.h"
#include <cmath>
#include "voxel.h"
#include "noise.h"
#include "mapblock.h"
#include "mapnode.h"
#include "map.h"
#include "nodedef.h"
#include "voxelalgorithms.h"
#include "settings.h"
#include "emerge.h"
#include "dungeongen.h"
#include "cavegen.h"
#include "mg_biome.h"
#include "mg_ore.h"
#include "mg_decoration.h"
#include "mapgen_fractal.h"
+ Include dependency graph for mapgen_fractal.cpp:

Variables

FlagDesc flagdesc_mapgen_fractal []
 

Variable Documentation

◆ flagdesc_mapgen_fractal

FlagDesc flagdesc_mapgen_fractal[]
Initial value:
= {
{"terrain", MGFRACTAL_TERRAIN},
{NULL, 0}
}
#define MGFRACTAL_TERRAIN
Definition mapgen_fractal.h:11

Referenced by MapgenFractalParams::readParams(), MapgenFractalParams::setDefaultSettings(), and MapgenFractalParams::writeParams().