#include "mapgen.h"
#include <cmath>
#include "voxel.h"
#include "noise.h"
#include "mapblock.h"
#include "mapnode.h"
#include "map.h"
#include "nodedef.h"
#include "voxelalgorithms.h"
#include "settings.h"
#include "emerge.h"
#include "dungeongen.h"
#include "cavegen.h"
#include "mg_biome.h"
#include "mg_ore.h"
#include "mg_decoration.h"
#include "mapgen_fractal.h"
Variables | |
FlagDesc | flagdesc_mapgen_fractal [] |
FlagDesc flagdesc_mapgen_fractal[] |
Referenced by MapgenFractalParams::readParams(), MapgenFractalParams::setDefaultSettings(), and MapgenFractalParams::writeParams().