Here is a list of all functions with links to the files they belong to:
- r -
- rand_ortho_dir() : dungeongen.cpp, dungeongen.h
- random_turn() : dungeongen.cpp, dungeongen.h
- rawstream() : log.cpp
- read_aabb3f() : c_converter.cpp, c_converter.h
- read_aabb3f_vector() : c_converter.cpp, c_converter.h
- read_animation_definition() : c_content.cpp, c_content.h
- read_ARGB8() : c_converter.cpp, c_converter.h
- read_biome_def() : l_mapgen.cpp
- read_color() : c_converter.cpp, c_converter.h
- read_config_file() : main.cpp
- read_content_features() : c_content.cpp, c_content.h
- read_deco_lsystem() : l_mapgen.cpp
- read_deco_schematic() : l_mapgen.cpp
- read_deco_simple() : l_mapgen.cpp
- read_flags() : c_content.cpp, c_content.h
- read_flags_table() : c_content.cpp, c_content.h
- read_groups() : c_content.cpp, c_content.h
- read_hud_change() : c_content.cpp, c_content.h
- read_hud_element() : c_content.cpp, c_content.h
- read_inventory_list() : c_content.cpp, c_content.h
- read_item() : c_content.cpp, c_content.h
- read_item_definition() : c_content.cpp, c_content.h
- read_items() : c_content.cpp, c_content.h
- read_json_value() : c_content.cpp, c_content.h
- read_nodebox() : c_content.cpp, c_content.h
- read_noiseparams() : c_content.cpp, c_content.h
- read_object_properties() : c_content.cpp, c_content.h
- read_pointabilities() : c_content.cpp, c_content.h
- read_pointability_type() : c_content.cpp, c_content.h
- read_pv() : l_ipc.cpp
- read_schematic_def() : l_mapgen.cpp
- read_schematic_replacements() : l_mapgen.cpp
- read_seed() : string.cpp, string.h
- read_server_sound_params() : c_content.cpp, c_content.h
- read_simplesoundspec() : c_content.cpp, c_content.h
- read_stringlist() : c_converter.cpp, c_converter.h
- read_tiledef() : c_content.cpp, c_content.h
- read_tool_capabilities() : c_content.cpp, c_content.h
- read_translation_file() : test_translations.cpp
- read_tree_def() : c_content.cpp, c_content.h
- read_v2f() : c_converter.cpp, c_converter.h
- read_v2s16() : c_converter.cpp, c_converter.h
- read_v2s32() : c_converter.cpp, c_converter.h
- read_v3_aux() : c_converter.cpp
- read_v3d() : c_converter.cpp
- read_v3f() : c_converter.cpp, c_converter.h
- read_v3s16() : c_converter.cpp, c_converter.h
- read_wear_bar_params() : c_content.cpp, c_content.h
- readARGB8() : serialize.h
- readF1000() : serialize.h
- readF32() : serialize.h
- readFlagString() : string.cpp, string.h
- readnode() : c_content.cpp, c_content.h
- readS16() : serialize.h
- readS32() : serialize.h
- readS64() : serialize.h
- readS8() : serialize.h
- readU16() : serialize.h
- readU32() : serialize.h
- readU64() : serialize.h
- readU8() : serialize.h
- readV2F32() : serialize.h
- readV2S16() : serialize.h
- readV2S32() : serialize.h
- readV3F1000() : serialize.h
- readV3F32() : serialize.h
- readV3S16() : serialize.h
- readV3S32() : serialize.h
- readVarEndian() : translation.cpp
- recalculateBoundingBox() : mesh.cpp, mesh.h
- recompress_map_database() : main.cpp
- record_object() : c_packer.cpp
- reduce_ltr() : gettext_plural_form.cpp
- reduceColor() : png.cpp
- ref_WrapDegrees180() : test_utilities.cpp
- ref_WrapDegrees_0_360() : test_utilities.cpp
- register_default_test_object() : test_clientactiveobjectmgr.cpp
- remove() : benchmark_mapmodify.cpp
- remove2() : benchmark_mapmodify.cpp
- remove_indexed() : string.cpp
- removeDupes() : nodedef.cpp
- removeStringEnd() : string.h
- rotateMesh() : mesh.cpp
- rotateMeshBy6dFacedir() : mesh.cpp, mesh.h
- rotateMeshXYby() : mesh.cpp, mesh.h
- rotateMeshXZby() : mesh.cpp, mesh.h
- rotateMeshYZby() : mesh.cpp, mesh.h
- roundTripsDeg() : test_utilities.cpp
- run_benchmarks() : benchmark.cpp
- run_dedicated_server() : main.cpp
- run_tests() : test.cpp, test.h
- runInThread() : lambda.h