Here is a list of all functions with links to the files they belong to:
- i -
- i64tos() : string.h
- id_to_action() : touchcontrols.cpp
- identity() : gettext_plural_form.cpp
- imageApplyMask() : imagefilters.cpp, imagefilters.h
- imageAverageColor() : imagefilters.cpp, imagefilters.h
- imageAverageColorInline() : imagefilters.cpp
- imageCleanTransparent() : imagefilters.cpp, imagefilters.h
- imageCleanTransparentWithInlining() : imagefilters.cpp
- imageScaleNNAA() : imagefilters.cpp, imagefilters.h
- imageTransform() : imagefilters.cpp, imagefilters.h
- imageTransformDimension() : imagefilters.cpp, imagefilters.h
- imageTransformInlined() : imagefilters.cpp
- init_common() : main.cpp
- init_gettext() : gettext.cpp, gettext.h
- init_log_streams() : main.cpp
- inputItemMatchesRecipe() : craftdef.cpp
- interpolate() : particles.cpp
- intToFloat() : numeric.h
- is_base64() : base64.cpp
- is_color_table() : c_converter.cpp, c_converter.h
- is_number() : string.h
- is_power_of_two() : numeric.h
- is_valid_player_name() : player.cpp, player.h
- is_yes() : string.h
- isBlockInSight() : numeric.cpp, numeric.h
- isChild() : modalMenu.cpp
- isGroupRecipeStr() : craftdef.cpp
- isInArea() : numeric.h
- isInCtrlKeys() : guiChatConsole.cpp
- isMenuActive() : mainmenumanager.h
- isPointableNode() : environment.cpp
- isWorldAligned() : node_visuals.cpp
- itemgroup_get() : itemgroup.h
- itos() : string.h