Luanti
5.10.0-dev
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Here is a list of all macros with links to the files they belong to:
- m -
MAINMENU_NUM_ASYNC_THREADS :
scripting_mainmenu.cpp
MAKE_STREAM_READ_FXN :
serialize.h
MAKE_STREAM_WRITE_FXN :
serialize.h
MAKE_VARIANT :
string.h
MAP_BLOCKSIZE :
constants.h
MAP_LOCK_REQUIRED :
l_internal.h
MAPGEN_DEFAULT :
mapgen.h
MAPGEN_DEFAULT_NAME :
mapgen.h
MAPSECTOR_CLIENT :
mapsector.h
MAPSECTOR_SERVER :
mapsector.h
MATERIAL_FLAG_ANIMATION :
tile.h
MATERIAL_FLAG_BACKFACE_CULLING :
tile.h
MATERIAL_FLAG_CRACK :
tile.h
MATERIAL_FLAG_CRACK_OVERLAY :
tile.h
MATERIAL_FLAG_TILEABLE_HORIZONTAL :
tile.h
MATERIAL_FLAG_TILEABLE_VERTICAL :
tile.h
MAX_EXTRUSION_MESH_RESOLUTION :
wieldmesh.cpp
MAX_MAP_GENERATION_LIMIT :
constants.h
MAX_NEW_PEERS_PER_SEC :
threads.cpp
MAX_REGISTERED_CONTENT :
mapnode.h
MAX_RELIABLE_WINDOW_SIZE :
internal.h
MAX_RELIABLE_WINDOW_SIZE_SEND :
internal.h
MAX_TILE_LAYERS :
tile.h
MAX_UDP_PEERS :
internal.h
MAX_WORLD_NAMES :
subgames.cpp
MG_BIOMES :
mapgen.h
MG_CAVES :
mapgen.h
MG_DECORATIONS :
mapgen.h
MG_DUNGEONS :
mapgen.h
MG_LIGHT :
mapgen.h
MG_ORES :
mapgen.h
MGCARPATHIAN_CAVERNS :
mapgen_carpathian.h
MGCARPATHIAN_RIVERS :
mapgen_carpathian.h
MGFLAT_CAVERNS :
mapgen_flat.h
MGFLAT_HILLS :
mapgen_flat.h
MGFLAT_LAKES :
mapgen_flat.h
MGFRACTAL_TERRAIN :
mapgen_fractal.h
MGV5_CAVERNS :
mapgen_v5.h
MGV6_AVERAGE_MUD_AMOUNT :
mapgen_v6.h
MGV6_BIOMEBLEND :
mapgen_v6.h
MGV6_DESERT_STONE_BASE :
mapgen_v6.h
MGV6_FLAT :
mapgen_v6.h
MGV6_FREQ_HOT :
mapgen_v6.h
MGV6_FREQ_JUNGLE :
mapgen_v6.h
MGV6_FREQ_SNOW :
mapgen_v6.h
MGV6_FREQ_TAIGA :
mapgen_v6.h
MGV6_ICE_BASE :
mapgen_v6.h
MGV6_JUNGLES :
mapgen_v6.h
MGV6_MUDFLOW :
mapgen_v6.h
MGV6_SNOWBIOMES :
mapgen_v6.h
MGV6_TEMPLES :
mapgen_v6.h
MGV6_TREES :
mapgen_v6.h
MGV7_BIOMEREPEAT :
mapgen_v7.h
MGV7_CAVERNS :
mapgen_v7.h
MGV7_FLOATLANDS :
mapgen_v7.h
MGV7_MOUNTAINS :
mapgen_v7.h
MGV7_RIDGES :
mapgen_v7.h
MGVALLEYS_ALT_CHILL :
mapgen_valleys.h
MGVALLEYS_ALT_DRY :
mapgen_valleys.h
MGVALLEYS_HUMID_RIVERS :
mapgen_valleys.h
MGVALLEYS_VARY_RIVER_DEPTH :
mapgen_valleys.h
MIN_EXTRUSION_MESH_RESOLUTION :
wieldmesh.cpp
MIN_RELIABLE_WINDOW_SIZE :
internal.h
MINIMAP_MAX_SX :
minimap.h
MINIMAP_MAX_SY :
minimap.h
MODNAME_ALLOWED_CHARS :
mods.h
MPPI_SETTING :
threads.cpp
MTHASHSET_FILE_NAME :
clientmedia.h
MTHASHSET_FILE_SIGNATURE :
clientmedia.h
MTSCHEM_FILE_SIGNATURE :
mg_schematic.h
MTSCHEM_FILE_VER_HIGHEST_READ :
mg_schematic.h
MTSCHEM_FILE_VER_HIGHEST_WRITE :
mg_schematic.h
MTSCHEM_FORCE_PLACE :
mg_schematic.h
MTSCHEM_MAPNODE_SER_FMT_VER :
mg_schematic.h
MTSCHEM_PROB_ALWAYS :
mg_schematic.h
MTSCHEM_PROB_ALWAYS_OLD :
mg_schematic.h
MTSCHEM_PROB_MASK :
mg_schematic.h
MTSCHEM_PROB_NEVER :
mg_schematic.h
MY_CHECKCLIENT :
guiFormSpecMenu.cpp
MY_CHECKGEOM :
guiFormSpecMenu.cpp
MY_CHECKPOS :
guiFormSpecMenu.cpp
myfloor :
numeric.h
MYMAX :
basic_macros.h
MYMIN :
basic_macros.h
MYRAND_RANGE :
numeric.h
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