altitude_chill | MapgenValleys | private |
biomegen | Mapgen | |
biomemap | Mapgen | |
blockseed | Mapgen | |
c_cobble | MapgenBasic | protected |
c_lava_source | MapgenBasic | protected |
c_river_water_source | MapgenBasic | protected |
c_stone | MapgenBasic | protected |
c_water_source | MapgenBasic | protected |
calcLighting(v3s16 nmin, v3s16 nmax, v3s16 full_nmin, v3s16 full_nmax, bool propagate_shadow=true) | Mapgen | |
cave_width | MapgenBasic | protected |
cavern_limit | MapgenBasic | protected |
cavern_taper | MapgenBasic | protected |
cavern_threshold | MapgenBasic | protected |
createMapgen(MapgenType mgtype, MapgenParams *params, EmergeParams *emerge) | Mapgen | static |
createMapgenParams(MapgenType mgtype) | Mapgen | static |
csize | Mapgen | |
DISABLE_CLASS_COPY(Mapgen) | Mapgen | |
dungeon_ymax | MapgenBasic | protected |
dungeon_ymin | MapgenBasic | protected |
dustTopNodes() | MapgenBasic | virtual |
findGroundLevel(v2s16 p2d, s16 ymin, s16 ymax) | Mapgen | |
findLiquidSurface(v2s16 p2d, s16 ymin, s16 ymax) | Mapgen | |
flags | Mapgen | |
full_node_max | MapgenBasic | protected |
full_node_min | MapgenBasic | protected |
generateBiomes() | MapgenBasic | virtual |
generateCavernsNoise(s16 max_stone_y) | MapgenBasic | virtual |
generateCavesNoiseIntersection(s16 max_stone_y) | MapgenBasic | virtual |
generateCavesRandomWalk(s16 max_stone_y, s16 large_cave_ymax) | MapgenBasic | virtual |
generateDungeons(s16 max_stone_y) | MapgenBasic | virtual |
generateTerrain() | MapgenValleys | privatevirtual |
generating | Mapgen | |
gennotify | Mapgen | |
getBlockSeed(v3s16 p, s32 seed) | Mapgen | static |
getBlockSeed2(v3s16 p, s32 seed) | Mapgen | static |
getGroundLevelAtPoint(v2s16 p) | Mapgen | inlinevirtual |
getMapgenName(MapgenType mgtype) | Mapgen | static |
getMapgenNames(std::vector< const char * > *mgnames, bool include_hidden) | Mapgen | static |
getMapgenType(const std::string &mgname) | Mapgen | static |
getSpawnLevelAtPoint(v2s16 p) | MapgenValleys | virtual |
getSurfaces(v2s16 p2d, s16 ymin, s16 ymax, std::vector< s16 > &floors, std::vector< s16 > &ceilings) | Mapgen | |
getType() const | MapgenValleys | inlinevirtual |
heightmap | Mapgen | |
id | Mapgen | |
isLiquidHorizontallyFlowable(u32 vi, v3s16 em) | Mapgen | inlineprivate |
large_cave_depth | MapgenBasic | protected |
large_cave_flooded | MapgenBasic | protected |
large_cave_num_max | MapgenBasic | protected |
large_cave_num_min | MapgenBasic | protected |
lightSpread(VoxelArea &a, std::queue< std::pair< v3s16, u8 > > &queue, const v3s16 &p, u8 light) | Mapgen | private |
m_bgen | MapgenValleys | private |
m_bmgr | MapgenBasic | protected |
m_emerge | Mapgen | |
makeChunk(BlockMakeData *data) | MapgenValleys | virtual |
Mapgen()=default | Mapgen | |
Mapgen(int mapgenid, MapgenParams *params, EmergeParams *emerge) | Mapgen | |
mapgen_limit | Mapgen | |
MapgenBasic(int mapgenid, MapgenParams *params, EmergeParams *emerge) | MapgenBasic | |
MapgenValleys(MapgenValleysParams *params, EmergeParams *emerge) | MapgenValleys | |
ndef | Mapgen | |
node_max | MapgenBasic | protected |
node_min | MapgenBasic | protected |
noise_filler_depth | MapgenBasic | protected |
noise_inter_valley_fill | MapgenValleys | private |
noise_inter_valley_slope | MapgenValleys | private |
noise_rivers | MapgenValleys | private |
noise_terrain_height | MapgenValleys | private |
noise_valley_depth | MapgenValleys | private |
noise_valley_profile | MapgenValleys | private |
np_cave1 | MapgenBasic | protected |
np_cave2 | MapgenBasic | protected |
np_cavern | MapgenBasic | protected |
np_dungeons | MapgenBasic | protected |
propagateSunlight(v3s16 nmin, v3s16 nmax, bool propagate_shadow) | Mapgen | |
river_depth_bed | MapgenValleys | private |
river_size_factor | MapgenValleys | private |
seed | Mapgen | |
setDefaultSettings(Settings *settings) | Mapgen | static |
setLighting(u8 light, v3s16 nmin, v3s16 nmax) | Mapgen | |
small_cave_num_max | MapgenBasic | protected |
small_cave_num_min | MapgenBasic | protected |
spflags | MapgenBasic | protected |
spreadLight(const v3s16 &nmin, const v3s16 &nmax) | Mapgen | |
updateHeightmap(v3s16 nmin, v3s16 nmax) | Mapgen | |
updateLiquid(UniqueQueue< v3s16 > *trans_liquid, v3s16 nmin, v3s16 nmax) | Mapgen | |
vm | Mapgen | |
water_level | Mapgen | |
ystride | MapgenBasic | protected |
zstride | MapgenBasic | protected |
zstride_1d | MapgenBasic | protected |
zstride_1u1d | MapgenBasic | protected |
~Mapgen() | Mapgen | virtual |
~MapgenBasic() | MapgenBasic | virtual |
~MapgenValleys() | MapgenValleys | |