#include "touchscreeneditor.h"
#include "touchcontrols.h"
#include "touchscreenlayout.h"
#include "client/renderingengine.h"
#include "gettext.h"
#include "irr_gui_ptr.h"
#include "settings.h"
#include "IGUIButton.h"
#include "IGUIFont.h"
#include "IGUIImage.h"
#include "IGUIStaticText.h"
Functions | |
static void | layout_menu_row (v2u32 screensize, const std::vector< std::shared_ptr< IGUIButton > > &row, const std::vector< std::shared_ptr< IGUIButton > > &full_row, bool bottom) |
|
static |
References RenderingEngine::getDisplayDensity(), x, and y.
Referenced by GUITouchscreenLayout::regenerateMenu().