Luanti 5.17.0-dev
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PausedNode::Track Struct Reference

#include <game_internal.h>

Public Attributes

u16 id
f32 fps

Member Data Documentation

◆ fps

f32 PausedNode::Track::fps

Referenced by Game::resumeAnimation().

◆ id

u16 PausedNode::Track::id

Referenced by Game::resumeAnimation().


The documentation for this struct was generated from the following file: