Luanti 5.17.0-dev
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PausedNode Struct Reference

#include <game_internal.h>

Collaboration diagram for PausedNode:

Classes

struct  Track

Public Attributes

irr_ptr< scene::AnimatedMeshSceneNode > node
std::vector< Tracktracks

Member Data Documentation

◆ node

irr_ptr<scene::AnimatedMeshSceneNode> PausedNode::node

◆ tracks

std::vector<Track> PausedNode::tracks

The documentation for this struct was generated from the following file: